RimWorld
Days Matter (fork)
92 comentarii
BrokenBed  [autor] 6 iun. la 10:32 
You can create custom celebrations. It's upper part of "Days Matter" panel.
Also, if you don't like the name of settlement celebration (want to change it), you can just turn it off (set Celebration to None) and create your own custom one the way you want it.
Lucky Lry Silverstein 20 mai la 18:12 
I agree with Mandrin, I like being able to celebrate birthdays etc, but the mood buff is broken. It would be nice if you could create custom dates to hold a party or if you could adjust the mood bonus and/or duration of parties caused by Days Matter.
Pringels09 4 mart. la 20:58 
Interesting Problem, doesnt seem to work, when you only have a SOS2 spaceship map, as your only map
Futstub 30 oct. 2024 la 5:02 
I second Limfjorden. Would be great if it could be renamed. Sometimes you wanna have foundation of the cult and so on... :)
Mandrin32 22 aug. 2024 la 5:57 
This mod is really great thank you :)
Some of you have problem with only 60 days per year ? My colonists are always in party !!! Is there a mod to add some days to months and years ?
Wolfram 3 mai 2024 la 7:12 
you're great, thanks for the continuation
Skynert 10 apr. 2024 la 1:48 
Thanks
BrokenBed  [autor] 9 apr. 2024 la 13:38 
Updated to 1.5
Skynert 9 apr. 2024 la 13:15 
Any hope for 1.5?
Limfjorden 23 ian. 2024 la 4:53 
Good mod! I really like the "founding day" event, but I wish I could rename it. I would be happy if you add this feature :)
Amnaa 15 iul. 2023 la 10:32 
Can't find the IU for selecting days anywhere.
Kosh 13 ian. 2023 la 16:15 
Could you please add "Today" button, or set this day automatically when days GUI opened? Also, could you please increase string length for "date label"(or may be add additional field for event description without size restriction)?
overprikkeld 25 oct. 2022 la 10:16 
Thank you!!
BrokenBed  [autor] 22 oct. 2022 la 10:49 
Updated to 1.4
Wolfram 22 oct. 2022 la 3:55 
I'd love for it to be updated to 1.4!
prism22 13 aug. 2022 la 11:23 
Is it still incompatible with Psychology if I disable the mayor elections?
RABAN330 22 iul. 2022 la 11:51 
can it be added mid save?
Wolfram 28 ian. 2022 la 11:05 
still the only mod I play with
Nizate 27 oct. 2021 la 9:51 
Psychology. Mayor part (endless party bug) <--- Unfortunately keeping me from trying this one out. Is there mod option to disable those parties?
zinapple 16 oct. 2021 la 12:05 
不会正确的显示已经在这颗星球生活了多少年
Johnny Dollar 1 sept. 2021 la 2:18 
@BrokenBed

Hello again, I still had issues, so I unsubscribed from the mod, deleted the folder and then resubscribed.

This fixed the problem, and the mod now works as intended.
It must have been some corruption, since I haven't played since 1.2, without any DLC's.

The error seems to have been on my part, I'm sorry about that.
BrokenBed  [autor] 31 aug. 2021 la 17:16 
Updated.
Made some small changes to "WorldComponentTick".
Added forced party spot. If game doesn't find suitable spot for a party, it will search for random "Party spot" from Misc category. If there is no spots, then party will start at pawn (organizer) position.
BrokenBed  [autor] 31 aug. 2021 la 13:18 
Strange, just started new game to test this mod. Pawns were attending party without any errors.
Well, maybe tomorrow, I will add a few more null checks to the code, just in case. Idk what else to do.
Johnny Dollar 31 aug. 2021 la 13:04 
@BrokenBed

It happens right at the start of a game, and also when adding the mod to an existing save.
BrokenBed  [autor] 31 aug. 2021 la 12:09 
When the "NullReferenceException" error starts to appear?

Also, I may bring back Harmony dependency in near future.
Johnny Dollar 31 aug. 2021 la 11:49 
Yeah, as others, I too am getting the NullReferenceException error spammed every 5 seconds.

Not only that, but it breaks all pawns except 1.
Everyone else will walk around and do nothing, not even eat, and the other pawn will function as normal.

I tried starting a new game with only this mod enabled, and it still happens.
It could be that the work doesn't work with Royalty and Ideology, but I'm not sure.

In conclusion, this wonderful mod is sadly broken.
Frodo Swaggins 23 aug. 2021 la 3:11 
I don't get any exception, parties trigger when they should but everyone is ignoring them. Vanilla random parties are at least partially attended. I don't use any listed conflicting mods.
Steve 14 aug. 2021 la 18:49 
Yeah I'm also getting those and no party or anything has triggered for me at all.
Shuro 10 aug. 2021 la 8:32 
Getting the same one i think

Exception in RimWorld.Planet.WorldComponentUtility.WorldComponentTick: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorldDaysMatter.DaysMatterWorldComponent.WorldComponentTick () [0x00136] in <cabaa244f72443e1ad9fcc3b8070f618>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00016] in <1b9c4c73530448bcbb33283e1d4d7d05>:0
- transpiler net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.RunloopExceptionHandler:Transpiler(IEnumerable`1 instructions)
Arcanant 9 aug. 2021 la 2:34 
I am getting spammed this error

System.NullReferenceException: Object reference not set to an instance of an object
at RimWorldDaysMatter.DaysMatterWorldComponent.WorldComponentTick () [0x00136] in <cabaa244f72443e1ad9fcc3b8070f618>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00013] in <1b9c4c73530448bcbb33283e1d4d7d05>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
RimWorld.Planet.WorldComponentUtility:WorldComponentTick (RimWorld.Planet.World)
RimWorld.Planet.World:WorldTick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
Omega13 26 iul. 2021 la 10:24 
This mod does not seem to do anything at all in my game. It's not even keeping track of the birthdays or the days I tell it to keep track of. Some sort of incompatibility perhaps?
DiESF1RST 19 iul. 2021 la 21:28 
Ty
BrokenBed  [autor] 19 iul. 2021 la 14:12 
Updated to 1.3
No changes
DiESF1RST 3 iul. 2021 la 7:55 
my original request: "Is trhere any way you can add the option to disable specific pawns so parties for them dont trigger?

I have 30 Wardroids who all get birthdays and I dont want them having birthdays."

THANK YOU FOR THIS UPDATE!!!! NO MORE BIRTHDAY PARTIES FOR EVERY SINGLE VACUUM CLEANER I GOT!!!!!!!!!!!!!
BrokenBed  [autor] 10 iun. 2021 la 9:36 
Yes, you can still create custom parties.
Wish Granter 10 iun. 2021 la 9:14 
can you still made own partie reasons or was that another mod? Like say, make a party for days the player themself want to remeber.
BrokenBed  [autor] 9 iun. 2021 la 10:53 
qux, I added one more null check in the code. I hope it helps. If not, then I don't know what it is.
qux 9 iun. 2021 la 10:22 
Hi, I have an error in game do you know why ?

System.NullReferenceException: Object reference not set to an instance of an object
at RimWorldDaysMatter.DaysMatterWorldComponent.WorldComponentTick () [0x00114] in <47cc0fff1f274944b27b4503bda0ae54>:0
at RimWorld.Planet.WorldComponentUtility.WorldComponentTick (RimWorld.Planet.World world) [0x00013] in <7927e938de4c4089b4add4215e58d5b1>:0
Verse.Log:Verse.Log.Error_Patch2(String, Boolean)
RimWorld.Planet.WorldComponentUtility:WorldComponentTick(World)
RimWorld.Planet.World:WorldTick()
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch3(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
5katz 31 mai 2021 la 16:04 
hey there, the settlement on planet seems to not be settlement on planet, but rather formation of current colony, so if you love world tiles, the settlement on planet date changes.

this isnt intended, is it?
BrokenBed  [autor] 27 mai 2021 la 9:37 
PremierVader, yes
PremierVader 25 mai 2021 la 4:13 
Hey can this be added or removed mid-game without issues?
Arky 13 mai 2021 la 12:29 
It would be awesome if we had some more memorial non-celebration days. Kinda like funeral for heroes or something.
Creampie Senpai 10 mai 2021 la 23:49 
Im dumb, does the conflict with Pschology mean this mod is simply imcompatible or that it has to be loaded after or before Pschology?
BrokenBed  [autor] 5 mai 2021 la 6:43 
qux, added
qux 5 mai 2021 la 4:56 
BrokenBed  [autor] 24 apr. 2021 la 12:11 
Updated.
Added button to disable birthday party of specific pawn.

RegenMemories, use "Character Editor" mod.

qux, I tried your file. Translation from "MainTabWindow_DaysMatter" file works, while from "DaysMatter_Keyed" - didn't.
Shouta 22 apr. 2021 la 10:29 
is there a way do modify birthday dates ? in-game or in the save files ?
qux 21 apr. 2021 la 11:42 
Jenkem 13 apr. 2021 la 17:05 
@simpolplan Please let me know if you find anything!
simpolplan 12 apr. 2021 la 10:53 
Trying it now. is the party endless 100% or can I be lucky and have it working.
Let's see! Hope you find a fix <3 thanks