RimWorld

RimWorld

Bad Can Be Good
197 kommenttia
NECEROS  [tekijä] 29.5. klo 10.50 
Mlie's pretty rad
rhyndo 28.5. klo 22.11 
I know this is 3 year necro, but Mlie is amazing
VatskiySas 25.11.2022 klo 10.33 
@Mile the one, whom the rimworld community truely needed
The Bard of Hearts 20.11.2022 klo 1.02 
@Mlie you are an absolute GOD! Thanks for all the mod work you do.
Mlie 16.11.2022 klo 11.07 
Made an update of this:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2889440091
Hope it helps anyone!
Megustaste 13.11.2022 klo 6.13 
1.4can't use this mod please update :steamsad:
Baccalon 7.11.2022 klo 13.28 
This is one of my favorite mods, really hoping it gets updated to 1.4 :brownchicken:
The Bard of Hearts 1.11.2022 klo 19.01 
+1 for a 1.4 update. Really like this mod. I feel like it brings a lot of good balance to the game.
Shape of Thought 31.10.2022 klo 10.36 
Very strange thing, but possibly it occurs just for me. When Steam is trying to download it (or if it's in the list of other mods it's currently trying to download), it hitches - starts and stops the download endlessly.
Estrich 26.10.2022 klo 23.30 
it affects good traits too though
Estrich 26.10.2022 klo 23.29 
If you need a slight balance to traits I suggest [SYR] Individuality in the mean time https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1497105115
Badger 25.10.2022 klo 8.36 
Please ... my child ... he needs so much 1.4 ...
Renix 24.10.2022 klo 21.48 
Also here to express interest in a 1.4 update.
Spooτ 24.10.2022 klo 6.48 
1.4 UPDATE please :) <3
Baccalon 24.10.2022 klo 3.45 
I love this mod, I'm really hoping it makes it to 1.4
WordyBird 22.10.2022 klo 11.35 
Really hoping for an update on this. Understand if you can't, but will be thankful if you do.
Lyca 21.10.2022 klo 18.54 
will this be updated? :c
Zanthe 29.8.2022 klo 20.16 
I feel like this makes ugly people kind of over powered if you know how to manage your pawns moods/opinions.
F1tgal911 6.5.2022 klo 14.28 
Yeah this mod makes colonists with bad traits still nice to have. I feel better already for my next run.
상자 3.4.2022 klo 6.51 
Neat
Zeng Xiao 27.2.2022 klo 7.34 
I like this mod because normally you just skip pawns with bad traits instead of dealing with them, now at least its worth a try
ScoSteSal 11.12.2021 klo 10.25 
This, exactly this. Thank you so much!
"Tortured Artist...can only get work frenzy and creative inspiration...Wasn't this supposed to be a trait for artists?"
TurtleShroom 25.9.2021 klo 9.25 
I don't like the changes made to Gourmand and Pyromaniac, personally. Gourmand in particular shouldn't have the hunger rate to be reduced. While I love the temperature changes for Pyromaniacs, it seems odd to me that they rarely start fires. That's sort of the point.
Backstabar 12.9.2021 klo 10.37 
I'm terrible at coding, I was going to try to make this myself but... well
I thought that for pyromaniac to make more sense (real life counterparts), they would have a fire need meter like chemical interests have for drugs. They would start fires for recreation, watch them burn and put them out before they get too big. They would also be more effective at extinguishing fires.
To balance it, they would run from fire if it did get out of their control? Any thoughts?
Pub Terrorist 27.8.2021 klo 6.27 
really love this mod, thanks
Pablo Kickasso 14.8.2021 klo 10.42 
Thank you for the 1.3 update.
Random Tank 10.8.2021 klo 9.25 
@RedPine chemical fascination/interest doesn't cause drug binges by itself anymore, hasn't for quite a while now; any colonist can now drug binge when low mood. They just ignore restriction of drug policies, but if you forbid/zone them away from the drugs, they can't take them, which makes them actually pretty easy to deal with now.
RedPine 29.7.2021 klo 2.24 
The worst part of gourmand/chemical/pyromaniac is the guaranteed risk of mental breaks even when happy, not the debuffs, but this goes a long ways towards making the other bad traits more interesting.
ArtisticFumbles 26.7.2021 klo 16.50 
Thank you! <3
Cat® 26.7.2021 klo 15.30 
Cheers, appreciate it.
NECEROS  [tekijä] 26.7.2021 klo 15.29 
update 1.3
Maddie K 23.7.2021 klo 13.37 
I can confirm that this works with 1.3
Ayane 22.7.2021 klo 21.16 
Has anyone even checked to see that it works or not with 1.3?
Lyca 20.7.2021 klo 20.02 
Oh that's sad... well was a really cool mod!
The Bard of Hearts 20.7.2021 klo 19.39 
@NECEROS

I'm sorry to hear that. You've done some good work, dude. The game wont be the same without ya. But thanks for the fun while it lasted. Game on and God bless for the future, bro!
NECEROS  [tekijä] 20.7.2021 klo 19.29 
I'm very sorry but I won't be updating my mods to 1.3. I urge anyone to continue mod on their own and provide the link here for people to follow.

Thank you
The Bard of Hearts 20.7.2021 klo 18.51 
+1 for a 1.3 update! :steamhappy:
Lyca 20.7.2021 klo 14.08 
Will it be updated? <3
The Blind One 15.7.2021 klo 0.43 
This is an interesting change to the traits.
Adek 26.4.2021 klo 10.17 
this is tremendous. Thanks!
Ballroom 7.3.2021 klo 3.32 
Thank you so much for this! Just what I needed!
Neosuduno 3.3.2021 klo 12.20 
Slowpokes could have lower metabolisms, meaning they need 20% less food than a normal pawn. That would add up fast, but not be broken.
WILDCARD 9.2.2021 klo 20.16 
What about slowpoke?
All Thriller No Philler 8.1.2021 klo 17.47 
Great mod, great description, you're a peach, yo.
Natural_Effects 6.1.2021 klo 0.31 
Awesome mod, and a workshop page to match. Appreciate a mod page that actually gives you more information about what the mod does than a one sentence description
deef 29.12.2020 klo 16.35 
does this need a new save
FireDragon 10.11.2020 klo 18.41 
Does this work with the multiplayer mod?
sucrose 23.9.2020 klo 5.34 
this seems more like a "bad is now good" instead of "bad can be good"
Bung Bung 20.9.2020 klo 22.04 
was looking for ways to inflict unimaginable pain upon my enemies, found this instead because it had "torture" in the description. very nice mod that i didn't know i needed.
Arky 20.9.2020 klo 15.20 
Can we get a "Good can be bad" mod? I love the concept of duality.