RimWorld

RimWorld

MSE - Prosthetic Combat - Revived
Počet komentářů: 37
Conniday 13. říj. 2021 v 7.59 
1.3?
Abraxas  [autor] 3. srp. 2021 v 20.53 
@story teller
You can try to see if it works without an update.
I am busy fixing computer that has all the Development programs set up.

Beware last I heard Prosthetic Combat Framework may still have a bad interaction with Ideology DLC.
The guy who asked 3. srp. 2021 v 18.33 
will this be updated?
Needy Sandwich 30. dub. 2021 v 22.10 
thx i needed this
Vinlic 23. dub. 2021 v 22.33 
@Abraxas alright, thanks.
Abraxas  [autor] 23. dub. 2021 v 14.19 
@Vinlic use Revived
Vinlic 23. dub. 2021 v 12.44 
This mod says it requires Medical System Expansion - Revived but that mod page says it is a legacy version and the continuation is Medical System Expansion 2, can I use that or would I need to use Revived?
Krazyfan1 22. dub. 2021 v 14.25 
is there a way to make these auto-usable by pawns?
Fi 16. úno. 2021 v 0.05 
I'll give this mod a whirl whenever what StealthCharm asked happens—a shame MSE2 became an standalone version that is incompatible with MSE1, unfortunately.
Abraxas  [autor] 8. úno. 2021 v 21.56 
@StealthCharm
No plans to shift dependency.
StealthCharm 8. úno. 2021 v 21.36 
any plans to switch the MSE1 dependency to MSE2?
Malkrie 31. led. 2021 v 10.40 
All I can think of is...

Barret.

FFVII Barret.
Katana Sado 29. led. 2021 v 20.27 
Ah okay. thank you
Abraxas  [autor] 29. led. 2021 v 18.41 
@Katana Orcia
This mod requires MSE1 which is very different from MSE2.
Katana Sado 29. led. 2021 v 10.24 
So then it should be fine to use MSE2 with this then?
Abraxas  [autor] 26. led. 2021 v 4.03 
@Boba194230 last I checked no special interaction between the two.
Boba194230 20. led. 2021 v 23.01 
does this work with mse2?
Amaychan ♥ 2. pro. 2020 v 19.22 
That's kinda what I meant if they need ammo, how the bullets travel, that kinda thing.

I'll try and see how it plays!
Abraxas  [autor] 2. pro. 2020 v 18.47 
@Aмαуcнαη ♥
No idea.
In 1.0 it worked with Combat Extended but in 1.1+ I can't guarantee that it does.
Even if it does the Body mounted weapons won't use or need ammo.
Amaychan ♥ 2. pro. 2020 v 14.32 
Is this CE compatible?
Abraxas  [autor] 14. lis. 2020 v 7.45 
Space out the surgeries. Chances are you brought them into conscious 0%.
Adventuredude 13. lis. 2020 v 17.46 
uh, I installed every archeotech part I could into my scientist and he went into an incurable coma, intended?
Lord Fuzzle 15. říj. 2020 v 1.46 
If the auther adds a patch for it maybe.
Lord Fuzzle 15. říj. 2020 v 1.09 
"can on androids use?" If you mean android tiers most likely not because they use a differn't bionic system that is most likely not compadable with this mod.
Uncertainty 2. říj. 2020 v 18.35 
Needs more guns, leg guns, Torso guns, Head gun.
Arvay6 23. zář. 2020 v 12.33 
MSE2 looks better it'd be cool to get compatibility for that
Roet 27. čvn. 2020 v 15.55 
Is it possible to make the gun prosthetics into modules so that they can be attached to other prosthetics? Or are they only meant to used with natural hands and shoulders ?
DF 13. čvn. 2020 v 2.59 
can on androids use?
Abraxas  [autor] 22. dub. 2020 v 7.04 
but some changes to PCF would have to be made to better fit with the 1.1 changes first
Abraxas  [autor] 22. dub. 2020 v 7.03 
it is possible that will happen
AerosAtar 22. dub. 2020 v 5.37 
Are you planning to adapt/rewrite this as a module for MSE2 as well?
Abraxas  [autor] 9. dub. 2020 v 6.13 
@Drunk, you don't have an excuse
Due to the large amount of incompatibilities that come with it No.
Abraxas  [autor] 17. bře. 2020 v 0.28 
good to hear
l0rf 17. bře. 2020 v 0.21 
I have been really enjoying this. A Brawler is fun, but a Brawler with two archotech charge rifles in his overpowered upper arms and poison crystal cannons in his lower arms using a link monosword is something else. Looking forward to the rewrites.
Klonter77 von Planet77 11. bře. 2020 v 8.49 
That has much potential, nice :)
橙子味哒宝贝儿_official 5. bře. 2020 v 17.24 
pic looks nice:steamhappy: