Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Para Bellum - Campaign
댓글 1,269
Danetta 3시간 전 
Trade&Finance screen shows white rectangles instead of some of the resources icons: glassware, lead, silks and others
Froggyluv 2025년 9월 25일 오후 11시 41분 
Prologue freezes right after you hit End Turn (as per tutorial) while "Defening Campania"
Šumař 2025년 9월 21일 오후 2시 18분 
great mod but without shieldwall meh...Rome without formation, just testudo which doesn't work anyway because when attacking break testudo and run to enemy...
danwright405 2025년 9월 20일 오후 2시 44분 
does any of these mods work with dei?
Crazy_Dutchman 2025년 9월 13일 오후 3시 47분 
its a good mod but there is one thing that breaks it for me... the battles. I play on normal battle diffuculty, I use exactly the same units as the ai, yet the ai breaks trough my front line in around 20 seconds without any casualties. also my medium sword infantry gets melted against ai light spears... somebody has a clue what is gong on or is this just extremely broken, let me know
Blaizey Bones 2025년 8월 26일 오후 1시 33분 
for some reason the red borders for battle maps are gone. Is that something I can turn on?
Yadir50 2025년 8월 26일 오전 3시 08분 
The translation file is empty (not available)
Feral 2025년 8월 8일 오후 5시 42분 
Are you able to make a submod or direct us to a compatible mod that makes it 2 turns/seasons per year (Summerish/Winter) or 1 turn per year and just alternate the season for each year so we can still have the seasons effect? Reason for the request is that the years dont really move on quick enough so you can build up generals/research/conquer and don't really get much generational interplay which to me is more important than strictly following seasons.
RALLEMANDEN132 2025년 7월 31일 오전 10시 43분 
does it work well with coop campaign??
stacho.jr 2025년 7월 29일 오전 7시 39분 
Another broken overhaul mod, same as DeI.
For no damn reason your food value went from +40 to -24 in one turn. You have farms in every region in every province. But it's still not enough food.

Unbelievably stupid, considering the AI doesn't suffer from a food shortage at all.
arondelcarpio 2025년 7월 20일 오후 3시 19분 
The mod is good but has issues that make it hard to enjoy. When the AI attacks, if you move slightly from where you're "supposed" to be, it stops looking for you, making it impossible to hold defensive positions. You're forced to play offensively or win by time, which never happened in vanilla. Units are very slow, and all cavalry feels sluggish, like cataphracts. Removing forced march makes the campaign extremely slow, as you have to spend many turns in newly captured provinces. Military allies never respond to requests, even when it's clearly in their best interest and they have a strong army nearby. In the base game, they sometimes listen too much, but here they just stay in their cities, which feels broken. The best part of the mod is the elephants and unit aesthetics. Changing Roman-style units into peltasts is, in my opinion, a horrible change—they don’t use the pilum properly and just charge or throw javelins like skirmishers.
Azkagabuttt 2025년 7월 20일 오전 4시 14분 
Very good mod thanks for the mod devs!
Sturmführer 2025년 7월 16일 오후 12시 56분 
I think your campaign mod is really cool! Is it possible to play Para Bellum with Nordo's unit collection?
Arlen84 2025년 6월 18일 오후 7시 23분 
Will HD Cities 2.0 by Phazer be compatible with this amazing mod?
Hattori Hanzo 2025년 4월 3일 오전 4시 12분 
yeah same thing. the ai isn't affected by anything (including any sort of attrition)
Hengurifisu 2025년 3월 27일 오후 2시 14분 
Food shortage only affects the player, IA with 5000 soldiers and only one territory and somehow they have no lack of food
天使 2025년 3월 23일 오전 11시 56분 
Hola bro, ¿Ya no volverás nunca a actualizar el mod, ya está 100% finalizado?
Пажилой Титан 2025년 3월 17일 오후 3시 59분 
Why doesn't the AI ​​have a troop maintenance tax? It's basically just spam.
waelyass.hojeije 2025년 3월 16일 오전 9시 59분 
I would like to delete the Supply system. I tried everything woth Pack File Manager but i didn't succed. Can someone help me ?
Marcel Soares 2025년 2월 24일 오후 6시 39분 
Does historical characters spawn in campaigns? For ex: Caesar for rome and etc...
Mattis 2025년 2월 23일 오후 1시 45분 
great mod but armies run out of supplies way too quick and feels very restrictive
IceSquidd 2025년 2월 4일 오후 12시 44분 
I would also like to mention that i'm not using the UNITS mods
IceSquidd 2025년 2월 4일 오후 12시 43분 
Dunno if there is something wrong with the mod but DACIA (on imperor augustus) has no artillery, but in vanilla they do have.
CommandanteWolf💀 2025년 1월 30일 오전 6시 23분 
Some units are invisble any solutions?
FELDRIC 2025년 1월 28일 오전 1시 22분 
Please turn client states into satrapies...
They only drag you into wars with allies ;C
Grapcioo 2025년 1월 26일 오전 10시 54분 
After 56th turn my game is crashing all the time, there's any way to avoid these crashes?
hashpipe123 2024년 12월 27일 오전 7시 48분 
I’m confused and can’t find a solid answer but with this mod if I start with the rise of the republic campaign does the campaigns role into the next campaign? Like I saw that u can play through all campaigns in one playthrough but I’m confused how that works?
Carolina Reaper 2024년 12월 24일 오후 7시 20분 
I've tried playing multiple Budini campaigns, but the game keeps crashing at 10-12 turns in. I've installed and enabled every part, no other mods.
Spazzman 2024년 12월 24일 오후 5시 33분 
Once again the AI is OP
Spicyfriedrice2 2024년 12월 3일 오전 2시 25분 
rampant banditry, army cant patrol in owned territory. also army ran out of supply in every 2 turn. cant even reach enemy settlement without losing 150-200 man in attrition per turn. and when they start to replenish, in the next turn my army always hit by disease or pestilence. even though i produced a lot of food and all of my settlement have high sanitation. fck this
RealTeuto 2024년 12월 2일 오후 12시 18분 
does this mod alter the amount of turns per year?
Nick V1 2024년 12월 1일 오전 3시 20분 
Good job dude, made me come back and enjoy RTW2 again
millerthehunter375 2024년 11월 27일 오후 7시 14분 
My biggest Complaint is units missing from certain nations specificially like why does athens have hellenistic hoplites(in their army) a tier 2 barracks unit but cant get them as a recruitable unit i need it so badly otherwise im running a literal militia army where the peltast and barely trained pikes, and light hoplites are my only options for about 40+ turns whilst all my rivals are getting them by turn 10 or less doesnt seem right to me should been a recruitable on the tier 2 barracks rather if you guys fix said issue or not i hope you shall otherwise the powerful trade city state is only a third rate to the rest of Greek states and Macedonian successor kingdoms i like cav and infantry stuff that i get late game but thats so far into the future that i will fall to a decent kingdom that gets actual armored units in that early period otherwise i think the mod is pretty solid and i hope to see more from it
Kralrambo 2024년 11월 25일 오후 1시 31분 
Hello, I have been using this policy mod for a long time and I am satisfied with it. It works fine. However, something like this happened recently. About 2 months ago, I installed the para bellum mod. I completed several campaigns and it worked flawlessly in all of them. Now, I started a new one. It doesn't work either. A new political party appears. To fix it, I deleted the launcher, deleted steam, verified the game files. I deleted and installed the game twice. It still doesn't work. What should I do?
Dicknose 2024년 11월 5일 오후 12시 45분 
nevermind i just checked the change notes. il try to get the submods working
Dicknose 2024년 11월 5일 오후 12시 44분 
everything seems to be working great but the Empire Divided campaign is now 4tpy instead of 12tpy. I have tested it and with no mods it is 12 tpy and with the para bellum collection it is 4tpy. I have tried the 12 tpy submod and it doesnt seem to work. is this a feature of the mod?
kuonenjerome 2024년 10월 28일 오전 2시 04분 
Hey guys thanks for all your work...why is the upkeep for ai units on 0? can i change this by a submod?
InsanityTwists 2024년 10월 11일 오후 10시 50분 
Crashes on sieges destroying walls and doors have a fix?
xXPost_MclarenXx 2024년 9월 28일 오후 6시 33분 
Im having trouble this mod it worked fine b4 but now i just crash to the desktop immediately after starting a new campaign
alexmac564 2024년 9월 7일 오후 1시 02분 
i start with a debuff to some of my stats as rome why and whats causing it?
Esoteric84#2384 2024년 9월 2일 오전 7시 02분 
the army spam, while ai is poor is cheating, but im surviving
Crazy Joe Devola 2024년 8월 30일 오후 4시 55분 
Wonderful mod! What an effort! Thanks!!! :steamthumbsup:
Negan 2024년 8월 18일 오전 11시 12분 
слишком часто играя за Рим достает ДЕЦИМАЦИЯ, как снизить ее частоту?
Eva Sinclaire 2024년 8월 7일 오전 1시 32분 
Is it possible to turn off Omens and War wearnes is it broken,affect only player and every 2nd turn occurs,completly unwanted think in Mod,it is enought that you broke auto resolve and we now need to fight manualy battles when i am 80% vs 20% and reinforcemet works perfect for AI but not for us even when i stand next to city,completly broken mod with God AI
Sykh_86 2024년 8월 6일 오후 12시 00분 
AI just spam whole armies :/
Got Meatloaf 2024년 8월 1일 오후 6시 21분 
is the blood staying on the ground for anyone? I check everything. graphics maxed out nothings makes it work
qwerty 2024년 7월 27일 오후 12시 19분 
any news on AOR?
Bigmini10 2024년 7월 5일 오전 7시 12분 
it is normal that the AI pays no upkeep for his troops?
ILKAY 2024년 7월 4일 오전 8시 37분 
battles are so hard why?
xxJD190xx 2024년 6월 23일 오후 1시 14분 
Is there a sub mod that uses the IA map on Grand Campaign?