RimWorld
More Vanilla Turrets 1.1+
193 則留言
Xevion 2024 年 8 月 28 日 上午 1:41 
Alternative 1.5 option that works with Van's Retexture + Combat Extended, because Zaljerem doesn't wanna do more than the copy+paste: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2583529720
V∆ŁĶẎŘĒΞ 2024 年 6 月 2 日 上午 3:11 
More Vanilla Turrets 1.1+ 1.5?
montanoc70 2024 年 6 月 2 日 上午 1:17 
1.5:steamthis:
lol 2024 年 5 月 10 日 下午 12:26 
名字有时候并不重要 2024 年 5 月 8 日 下午 9:11 
1.5 please
Nebula 2024 年 4 月 29 日 下午 7:18 
Code: if (this.Fillage != FillCategory.Full && this.passability == Traversability.Impassable && !this.IsDoor && base.BuildableByPlayer && !this.disableImpassableShotOverConfigError)
{
yield return "impassable, player-buildable building that can be shot/seen over.";
}
Error defs: VulcanCannonManned and VulcanCannon set <passability>Impassable</passability>
ozfresh 2024 年 4 月 26 日 下午 8:44 
Update pleeeesse!!!
radiox 2024 年 4 月 18 日 下午 2:08 
Begging 1.5 me lord
Lung 2024 年 4 月 14 日 下午 2:06 
Now I come here to beg for a 1.5 update.
:testttskldjfadhelpmeplz:
[PR] Craventé 2024 年 3 月 5 日 下午 6:55 
its broken*
[PR] Craventé 2024 年 3 月 5 日 下午 6:55 
itrs boken
Shabby 2024 年 3 月 5 日 上午 4:39 
A fair warning to any one actually wanting to use the mod.
The turrets shoot 1 bullet at the time making them worthless. dont recommend downloading and using the mod unless you are wiling to eddit the mod fies
Victor 2023 年 9 月 15 日 下午 5:32 
zecond 2023 年 7 月 25 日 上午 11:39 
Any one else find that the vulcan cannon is industrial tech but requires spacer research? Is it a bug or intended?
阈限旅者 2023 年 5 月 14 日 下午 7:42 
I found that some turrets in the game had a much longer cool down time than indicated in the information bar, which made the turrets much weaker than other ones. Is this a bug or something?
Vartarhoz 2023 年 3 月 21 日 上午 2:36 
Mud moat can be built on Ice/Snow and it has %100 fertility, it just feels stupid. You can have greenhouse with Moats. Diggable thing I guess makes it broken.
Demonlord09 2023 年 2 月 24 日 下午 8:59 
Thank you for finding that @Ryuu Reikoku . I have no idea why that expensive turret got nerfed so bad.
Grofin 2023 年 2 月 15 日 上午 1:15 
Thank you for finding this. @Ryuu Reikoku .
Damion Wolf 2023 年 2 月 10 日 上午 12:11 
@Ryuu Reikoku

Holy shit, boy. That one hundred round burst just goes on and on. It mulches things.

I'll probably tweak it a bit. It kinda sucks waiting for it to spin through all those rounds in order to find a new target. Still much better than the slow rate it was before.

Thanks.
Ryuu Reikoku 2022 年 11 月 20 日 上午 9:57 
I found the mod files, and changed the burst count on the Vulcan to from 1 > 100.

SteamLibrary\steamapps\workshop\content\294100\2009766414\Defs\ThingDefs_Buildings

Just open the file in notepad and use the find function for "Vulcan" and look down for burst count, then add two zeroes. Makes it function a lot better in my opinion. Cool down between bursts being .1 it fires continuously.
Ryuu Reikoku 2022 年 11 月 20 日 上午 9:21 
I have noticed the horrible ROF for the Vulcan Cannon as well. I can't find anything that changes it's settings. I'll try and find the mod files themselves next.
Grofin 2022 年 11 月 14 日 上午 3:06 
any1 having a problem with the Vulcan cannon? it shoots real slow now like a regular turret.
Testerlordschaft 2022 年 11 月 1 日 下午 12:21 
Fantastic! You saved the day, thank you!
Zeph Grey 2022 年 10 月 29 日 下午 7:50 
You rock!!
that guy 2022 年 10 月 29 日 上午 11:42 
Thank you!
BlackD 2022 年 10 月 29 日 上午 9:09 
Perfect
legodude17  [作者] 2022 年 10 月 29 日 上午 12:59 
Updated to 1.4!
Mismagius 2022 年 10 月 27 日 下午 4:17 
please update this to 1.4
cleaner475 2022 年 10 月 21 日 上午 7:03 
Please 1.4?! :D
Starry Sky 2022 年 3 月 10 日 上午 4:33 
Hi @legodude17 , there are something wrong with "Devastator Mortar", every time I try to fire a mortar round, it is spam in game, and I think it is because the latest update to the game required mortars to have a round.
Could you update the mod to avoid this bug?
Tiu77 2022 年 1 月 15 日 上午 5:07 
中文的有吗
英语的看不懂
Rah 2021 年 9 月 10 日 下午 11:26 
new rebalanced turret mod for Rimworld 1.3 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2583529720
Rah 2021 年 8 月 31 日 下午 5:06 
@Stickman, if you believe they're too expensive, I think you're playing the game wrong. The turrets are very powerful in the right hands. You can also make many of the turrets with stone instead of steel, which makes them a lot cheaper.
Stickman 2021 年 8 月 28 日 上午 9:05 
The rebalance makes the turrets so extremely expensive they're worthless compared to just using default ones.
BlackD 2021 年 8 月 11 日 上午 8:03 
weird. you could try rimpy and let it auto sort your mods.
Gladitor 2021 年 8 月 11 日 上午 6:43 
For some reason this mod is totally not working for me. Any of the turrets in this mod that I place dont have their actual turret component-I can build them but there is no turret head and it wont shoot. Any idea of a fix? Already uninstalled and reinstalled mod.
BlackD 2021 年 8 月 10 日 上午 9:22 
since this can be exploited really well (for farming in desert, snow biomes) and vanilla mud doesnt have this anyways, i think it would be a good thing to remove the fertility from the mud moat. it would also stop trees from growing wich oncoming enemys could use as cover.

did this for myself for now.
MIK 2021 年 8 月 9 日 下午 1:25 
@Mortagon, if you are using LordPoke's fix, switch back to steam version (with name ending with '+').
Mortagon 2021 年 8 月 7 日 下午 4:42 
Getting a brand new Could not resolve cross-reference to Verse.ResearchProjectDef named MultibarrelWeapons (wanter=prerequisites) with the new CE update
Fallout 2021 年 7 月 31 日 下午 10:32 
The gun complex doesn't seem to work. Even if I try to force fire on a target within the range, it doesn't shoot. :(
Erythion 2021 年 7 月 26 日 下午 9:33 
My pull request to fix CE's patch for this mod has been merged. Rejoice! just need tot wait for it ti update.
Blinty 2021 年 7 月 21 日 下午 1:52 
@Sparrow it says it's ready for 1.3
Sparrow 2021 年 7 月 21 日 下午 1:42 
would love a 1.3 patch bb
PeterBear 2021 年 7 月 17 日 下午 9:01 
i dont see any thing like that in About.xml,please help
LordPoke 2021 年 7 月 17 日 上午 10:28 
For anyone who needs a quick, bootleg fix for CE compatibility, find the About.xml and remove the "+" in "<name>More Vanilla Turrets 1.1+</name>" and CE appears to recognize it again.
chilaquiles 2021 年 7 月 17 日 上午 8:14 
lel for 1 + :v
[KOR]Bichang 2021 年 7 月 17 日 上午 7:30 
CE mod doesn't recognize this mod because the mod name has been changed from More Vanilla Turrets 1.1 to More Vanilla Turrets 1.1+.
LordPoke 2021 年 7 月 17 日 上午 7:28 
CE compatibility broke with the last mod update
WorkingDudeLive 2021 年 7 月 17 日 上午 6:40 
Same here CE stopped working, other turret mods still run on CE