Men of War: Assault Squad 2

Men of War: Assault Squad 2

Never Ending Battles (1.2)
109 Comments
Bloody_Odin 24 Nov, 2023 @ 6:14am 
Is their someway to remove the enemy doing an artillery attack before every wave, it wipes out half my defenses right before the attack starts and makes everything super difficult
fallnGabriel 29 Dec, 2022 @ 1:41pm 
Trenches work on all maps except 1
fallnGabriel 29 Dec, 2022 @ 8:40am 
Just checked that 'trench warfare' mod works with this one, digging additional trenches on those maps can be a gamechanger. 'Everything stays' not compatible tho, first mod that wasn't working with it enabled, but for me an expected behavior after reading mod desc.
rakovsky 16 Dec, 2022 @ 7:33pm 
The version here on STEAM is Version 1.2 (Updated 2020)

VERSION 2.3 is on MODDB: (Updated 2012)
www.moddb.com/mods/neverending-battles

Due to the date, maybe the Steam version is actually later.
rakovsky 16 Dec, 2022 @ 7:29pm 
The version here is Version 1.2.
VERSION 2.3 is on MODDB:
www.moddb.com/mods/neverending-battles
rakovsky 2 Dec, 2022 @ 4:02pm 
I am curious how one can win the Open and Flat mission on Normal.
- First, I loaded almost all of the troops from my last line of defense into the trucks and brought them to my forwardmost (South) defense line to set up mines, as well as bringing up the 122 mm gun, a mortar gun, 2 HMGs, and the heavy mortar cannon.
- I ordered 3 AP/PP squads and 3 Engineering trucks, and had them put AT mines at the south edge of the map. I also had them put an AT metal Ж "hedgehog" barrier two rows thick in a /\ shape at the south end of the map, because the enemy comes from the south edge. Then I had my engineers put a row of AT and PP mines north of that metal barrier line. Then I set up a line of sandbag barriers behind them. Note that supply trucks have PP mines.
- These were enough miners and trucks to complete the metal barrier line in time. But my KV85 tank on the east side got knocked out by a heavy tank and the medium tanks rushed me there.
rakovsky 2 Dec, 2022 @ 4:00pm 
- Heavy Infantry APCs and Conscripts don't include medics, so you can't get medics in this mission.
- Your southern ZIS AT gun in the tank ditch has its range of fire trapped by the sides of the ditch, so it can't shoot out of them.
- Your middle HMG nest gets destroyed at the beginning of the mission from automatic artillery, so you can move it until the artillery fire is over.
- Don't save your game with a ? mark in your savegame title or your game will crash!
- There was a glitch whereby the units that were laying mines, barriers, etc. disappeared when I reloaded the mission.
rakovsky 21 Nov, 2022 @ 5:28pm 
The wire barriers don't stop enemy troops.
The AT hedgehog barriers are good, but are breakable. You can line them up two lines thick, so that they form twice as strong a barrier. Medium tanks can't get through. But suppose that you or an enemy shoots an 85 mm shell, like from a KV tank. In that case, a crater forms where the barrier's hedgehog was, and enemy tanks can then get through the gap in the barrier line. If there is serious tank fighting by a barrier, then the barrier ends up getting knocked out.

I beat the Open and Flat mission on EASY. I liked it.
rakovsky 21 Nov, 2022 @ 5:00pm 
On the Open and Flat Mission on NORMAL, the Germans send in 2 Heavy Tank Destroyers on the first wave when your 10 minute preparation time runs out. They come in from the NW corner and NE corner respectively. Your T34 tanks are easily destroyed at the start of the mission. Only KVs withstand the first assault, so it feels pointnless to order any weaker tanks.
rakovsky 19 Nov, 2022 @ 12:45am 
I think that the missions don't come with a time/date or location other than in the title, if it contains any.

So for instance:
- "The Beach" has no date or region in the loading screen. Default Nations are UK vs Germany, and it looks like a Normandy-type beach area.
- The Hill has no date or region. It's set to Germany vs USA.
- Open and Flat = Russia vs Germany. No Date or region. It has a Catholic/Protestant Church and Polish/German/Western USSR house style, so it could take place in any of those three regions (eg. Belarus, Poland, Germany). Poland and Belarus are rather flat. The idea would be that RUssia is defending.
- Cheap Hill - Germany vs USA
- Dynamite Cliffs - RUssia vs USA (Russia is defending) on a tropical map with a railroad with cliffs on either side.
- Homefront 1945 - Germamny (Defending) vs Russia

How do you get the "Heavy AT Mines" that the text messages in the mission mention?
KagekosRekt15 14 Apr, 2022 @ 9:13pm 
Looks like this mod is dead, a shame really
ЖеКа 15 Sep, 2021 @ 12:42pm 
when will the new maps be available?
Shadow Of The Sundered Star 19 May, 2021 @ 6:58pm 
Do this works with valour?
glowstickz71 17 Apr, 2021 @ 10:50am 
any cheat mods that work with this
Nick Nape'em 8 Apr, 2021 @ 12:40am 
my men cant reload their weapons
SachiDomainsNaomi 14 Mar, 2021 @ 8:29pm 
Have you guys thought of collaborate with the team behind Terminator MOD inorder to merge your guys MOD into a GLORIOUS DUO Uurrah!
76561198167935971 26 Feb, 2021 @ 1:14pm 
thanks
slamer500 13 Nov, 2020 @ 7:10am 
Calling in the Marder for the Germans doesn't give you the tank, it just spawns in three tank crewmen.
ЖеКа 26 Oct, 2020 @ 3:18am 
I really like your mod played once again changed the weather a little in the editor
https://www.youtube.com/watch?v=6Ui4dvprvMI&ab_channel=GAMER
ÜBΞЯ⚡0LD1ΞЯ  [author] 15 Oct, 2020 @ 2:06am 
when GoH comes :)
ЖеКа 28 Sep, 2020 @ 4:36am 
is the update coming soon?
ÜBΞЯ⚡0LD1ΞЯ  [author] 29 Aug, 2020 @ 1:21pm 
It´s quite harsh to add something new into this Mod, each Map contains of tons of Units which all needs to get redone, for each Map again. Also i didn´t got the Main Modder back to this, he lost a lot of Files due HDD break long time ago.
But im pretty sure i will port over this Mission for Gates of Hell and update there.
Augustus 28 Aug, 2020 @ 1:34am 
Cane u combine this with other mods such as P1000 RATTE ?
SneakyKhajiit 26 Aug, 2020 @ 4:47pm 
my man, this doesnt work for some odd reason
Borris Dorris 19 Aug, 2020 @ 11:15pm 
Does this work with Valour?
ÜBΞЯ⚡0LD1ΞЯ  [author] 15 Aug, 2020 @ 9:39pm 
@Ace
Pics were not enough, ey? :D
Also not all Maps use the same Reinforcement Army, i guess on big Maps you get all possible Stuff to buy for each Nation.
Ace 11 Jul, 2020 @ 5:41am 
When do you add all list of vehicles?)
Final Bimmy 30 May, 2020 @ 10:06am 
It seems there is no ammo on any map. Thanks for clarifying, thought i was doing something wrong.
GSO 30 May, 2020 @ 4:26am 
I noticed some changes that I can't move all existing weapon from rear to the frontline like the old version
GSO 30 May, 2020 @ 4:20am 
I have kept the old NEB folder on my disk for over 6 years and I'm so glad that you made it back on workshop
ÜBΞЯ⚡0LD1ΞЯ  [author] 30 May, 2020 @ 1:57am 
I need to check this deeper first, i`ll finish some other Mod now. NEB need higher detailed scripting fixxes and would be a longer Project to fullfill.
@Final Mosley
I think i´ve deleted Ammo Script on first Map, or on all not sure. I lowered Prices for Ammo Trucks, so try use them mainly.
@martanovai
Partly, you can try out, the most things will work i guess.
@robeartow
Be sure you have all other Mods off. Does it happens on all Maps for you ?
robeartow 29 May, 2020 @ 3:49pm 
This is making my game crash within a minute every time I run it. It seems to be sending all waves out instantly rather than tapering them
martanovai 27 May, 2020 @ 1:29pm 
is it compatible with robz?
Final Bimmy 26 May, 2020 @ 3:46pm 
The ammo crates highlighted in the tutorial don't seem to resupply my troops at all. Am I doing something wrong?
KvictorS 21 May, 2020 @ 5:49am 
I only tested on the first 4 maps I played with Germany
@🅿🅷🅴🅽🅾
ÜBΞЯ⚡0LD1ΞЯ  [author] 20 May, 2020 @ 10:58pm 
@Mad0Dude
This is exactly the Problem with RobZ Mod, but is not a failure in the Mod. The Game can´t overrride "Mid´s" Inventar. So it´s mostly the first Tank which Spawns with wrong Ammo inside. 2nd Tank you buy should have the right Inventar.
To change Infantries Inventar is much easier, but you can use "Flag Resupply Mod" for RobZ to solve this, also Tanks will reload the right MG Ammo.

@KVictorS 15. Mai um 18:11 Uhr
I will look into, does it happens on all Maps?
KvictorS 15 May, 2020 @ 9:11am 
please fix tank marder 3 not spawn! <3
Mad0Dude 15 May, 2020 @ 1:57am 
Although the Mod doesnt Crash with Robz, Tanks Ammunition will load correctly - but disappear after the first shot fired. Artillery has less Amo, just couple of Rounds. So tweaking with Robz is necessary for it to work properly. I could Imagine, that "selling" that Mod as an Robz-Addon could boost its popularity drastically. The concept is really great and I love this mod as weirdly as it sounds but reality is that many people like the realism-aspect of Overhaul Mods like Robz or Valour and will just drop any uncompatible add-ons. I hope , a year or two from now, to see a Neverending Battles Robz and Vanilla Edition :)
ÜBΞЯ⚡0LD1ΞЯ  [author] 9 May, 2020 @ 2:13pm 
It can works with RobZ, since all is Vanilla.
But many things can happnes like wrong starter Ammo or crashes when shot wrong Bullets.
Xtremest 9 May, 2020 @ 1:29pm 
Does this work with Robz Realism?
ÜBΞЯ⚡0LD1ΞЯ  [author] 7 May, 2020 @ 7:38pm 
Not that soon, Scripts needs more fine tuning, and is not copy able, means every Map needs their own specific Script fixxes.
ЖеКа 1 May, 2020 @ 11:50am 
hi! when will the update and new maps be available?
ÜBΞЯ⚡0LD1ΞЯ  [author] 10 Apr, 2020 @ 2:24am 
@КОМИССАР
I´ve have plans to add random Weather Script any time.
I never had tested TWM Scripts, but if you mean to have "real" endless Battles i can delete win-Conditions and give more points over time.
ЖеКа 9 Apr, 2020 @ 5:29am 
do you have any ideas to get up in the mod skins of equipment from GSM mod add a script for changing the weather and enter a system of victory points as in the fashion of THE WAR MACHINE that you could arrange a multi hour defense getting points for downed equipment
ÜBΞЯ⚡0LD1ΞЯ  [author] 8 Apr, 2020 @ 5:15pm 
Open "Mod" info file in mod folder and change this "{MaxGameVersion "3.266.6"}"
ÜBΞЯ⚡0LD1ΞЯ  [author] 8 Apr, 2020 @ 5:13pm 
As you say :) it has wrong version, is very old mod.
passerby124 8 Apr, 2020 @ 5:04pm 
Why is the latest version of this mod downloaded from the DB mod site not detected in the game?
ÜBΞЯ⚡0LD1ΞЯ  [author] 8 Apr, 2020 @ 6:57am 
@КОМИССАР
Hehe nice video, thanks dude. just saw it ^^
ÜBΞЯ⚡0LD1ΞЯ  [author] 6 Apr, 2020 @ 5:07am 
Tbh i know this CheatMod very long but never used myself.
If its only change the buy Menu than it can be possible to make, but i´ve no plans atm.
Maybe we can ask Normand to make it compatible, he knows Scripts better.
Mad0Dude 6 Apr, 2020 @ 2:36am 
I know you are basically thinking about making it compatible with other major mods (which of course is very difficult). Have you though about making it compatible with the Cheats Mod? Could be a bit easier as it doesnt drastically change the base game :)