Men of War: Assault Squad 2

Men of War: Assault Squad 2

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Never Ending Battles (1.2)
   
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File Size
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43.050 MB
2 Feb, 2020 @ 1:46pm
5 Apr, 2020 @ 6:36pm
13 Change Notes ( view )

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Never Ending Battles (1.2)

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Description
NEB Revival 2020

COOP avi

A survival Skirmish Mod with complex Scripts that will give you a new experience every time you play.
Choose from 9 Defender Maps and a mix of 5 Nations for Player and Enemy

How to Play:
Select Player Nation (You) -> Back
Select AI Nation (Enemy) -> Back
Press Start

UPDATES:

- Added Japan and Script changes (only for 1st Map yet)

- New System deletes damaged Enemy Tanks (on all Maps)

(Known Issue: Barb Wires not functional)

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Recommended Mod for better Performance: Light FX


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Credits:
Orginal Mod: https://www.moddb.com/mods/neverending-battles
Made by Ozka (maps and script) (ingame nick Ozka420), with help from fastLegz (maps).
BUNNY FOR MY MÚSÈ :lunar2020hearteyesrabbit:
DJ Satane
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*Only for private use*
109 Comments
Bloody_Odin 24 Nov, 2023 @ 6:14am 
Is their someway to remove the enemy doing an artillery attack before every wave, it wipes out half my defenses right before the attack starts and makes everything super difficult
fallnGabriel 29 Dec, 2022 @ 1:41pm 
Trenches work on all maps except 1
fallnGabriel 29 Dec, 2022 @ 8:40am 
Just checked that 'trench warfare' mod works with this one, digging additional trenches on those maps can be a gamechanger. 'Everything stays' not compatible tho, first mod that wasn't working with it enabled, but for me an expected behavior after reading mod desc.
rakovsky 16 Dec, 2022 @ 7:33pm 
The version here on STEAM is Version 1.2 (Updated 2020)

VERSION 2.3 is on MODDB: (Updated 2012)
www.moddb.com/mods/neverending-battles

Due to the date, maybe the Steam version is actually later.
rakovsky 16 Dec, 2022 @ 7:29pm 
The version here is Version 1.2.
VERSION 2.3 is on MODDB:
www.moddb.com/mods/neverending-battles
rakovsky 2 Dec, 2022 @ 4:02pm 
I am curious how one can win the Open and Flat mission on Normal.
- First, I loaded almost all of the troops from my last line of defense into the trucks and brought them to my forwardmost (South) defense line to set up mines, as well as bringing up the 122 mm gun, a mortar gun, 2 HMGs, and the heavy mortar cannon.
- I ordered 3 AP/PP squads and 3 Engineering trucks, and had them put AT mines at the south edge of the map. I also had them put an AT metal Ж "hedgehog" barrier two rows thick in a /\ shape at the south end of the map, because the enemy comes from the south edge. Then I had my engineers put a row of AT and PP mines north of that metal barrier line. Then I set up a line of sandbag barriers behind them. Note that supply trucks have PP mines.
- These were enough miners and trucks to complete the metal barrier line in time. But my KV85 tank on the east side got knocked out by a heavy tank and the medium tanks rushed me there.
rakovsky 2 Dec, 2022 @ 4:00pm 
- Heavy Infantry APCs and Conscripts don't include medics, so you can't get medics in this mission.
- Your southern ZIS AT gun in the tank ditch has its range of fire trapped by the sides of the ditch, so it can't shoot out of them.
- Your middle HMG nest gets destroyed at the beginning of the mission from automatic artillery, so you can move it until the artillery fire is over.
- Don't save your game with a ? mark in your savegame title or your game will crash!
- There was a glitch whereby the units that were laying mines, barriers, etc. disappeared when I reloaded the mission.
rakovsky 21 Nov, 2022 @ 5:28pm 
The wire barriers don't stop enemy troops.
The AT hedgehog barriers are good, but are breakable. You can line them up two lines thick, so that they form twice as strong a barrier. Medium tanks can't get through. But suppose that you or an enemy shoots an 85 mm shell, like from a KV tank. In that case, a crater forms where the barrier's hedgehog was, and enemy tanks can then get through the gap in the barrier line. If there is serious tank fighting by a barrier, then the barrier ends up getting knocked out.

I beat the Open and Flat mission on EASY. I liked it.
rakovsky 21 Nov, 2022 @ 5:00pm 
On the Open and Flat Mission on NORMAL, the Germans send in 2 Heavy Tank Destroyers on the first wave when your 10 minute preparation time runs out. They come in from the NW corner and NE corner respectively. Your T34 tanks are easily destroyed at the start of the mission. Only KVs withstand the first assault, so it feels pointnless to order any weaker tanks.
rakovsky 19 Nov, 2022 @ 12:45am 
I think that the missions don't come with a time/date or location other than in the title, if it contains any.

So for instance:
- "The Beach" has no date or region in the loading screen. Default Nations are UK vs Germany, and it looks like a Normandy-type beach area.
- The Hill has no date or region. It's set to Germany vs USA.
- Open and Flat = Russia vs Germany. No Date or region. It has a Catholic/Protestant Church and Polish/German/Western USSR house style, so it could take place in any of those three regions (eg. Belarus, Poland, Germany). Poland and Belarus are rather flat. The idea would be that RUssia is defending.
- Cheap Hill - Germany vs USA
- Dynamite Cliffs - RUssia vs USA (Russia is defending) on a tropical map with a railroad with cliffs on either side.
- Homefront 1945 - Germamny (Defending) vs Russia

How do you get the "Heavy AT Mines" that the text messages in the mission mention?