Men of War: Assault Squad 2

Men of War: Assault Squad 2

Never Ending Battles (1.2)
109 comentarios
Bloody_Odin 24 NOV 2023 a las 6:14 
Is their someway to remove the enemy doing an artillery attack before every wave, it wipes out half my defenses right before the attack starts and makes everything super difficult
fallnGabriel 29 DIC 2022 a las 13:41 
Trenches work on all maps except 1
fallnGabriel 29 DIC 2022 a las 8:40 
Just checked that 'trench warfare' mod works with this one, digging additional trenches on those maps can be a gamechanger. 'Everything stays' not compatible tho, first mod that wasn't working with it enabled, but for me an expected behavior after reading mod desc.
rakovsky 16 DIC 2022 a las 19:33 
The version here on STEAM is Version 1.2 (Updated 2020)

VERSION 2.3 is on MODDB: (Updated 2012)
www.moddb.com/mods/neverending-battles

Due to the date, maybe the Steam version is actually later.
rakovsky 16 DIC 2022 a las 19:29 
The version here is Version 1.2.
VERSION 2.3 is on MODDB:
www.moddb.com/mods/neverending-battles
rakovsky 2 DIC 2022 a las 16:02 
I am curious how one can win the Open and Flat mission on Normal.
- First, I loaded almost all of the troops from my last line of defense into the trucks and brought them to my forwardmost (South) defense line to set up mines, as well as bringing up the 122 mm gun, a mortar gun, 2 HMGs, and the heavy mortar cannon.
- I ordered 3 AP/PP squads and 3 Engineering trucks, and had them put AT mines at the south edge of the map. I also had them put an AT metal Ж "hedgehog" barrier two rows thick in a /\ shape at the south end of the map, because the enemy comes from the south edge. Then I had my engineers put a row of AT and PP mines north of that metal barrier line. Then I set up a line of sandbag barriers behind them. Note that supply trucks have PP mines.
- These were enough miners and trucks to complete the metal barrier line in time. But my KV85 tank on the east side got knocked out by a heavy tank and the medium tanks rushed me there.
rakovsky 2 DIC 2022 a las 16:00 
- Heavy Infantry APCs and Conscripts don't include medics, so you can't get medics in this mission.
- Your southern ZIS AT gun in the tank ditch has its range of fire trapped by the sides of the ditch, so it can't shoot out of them.
- Your middle HMG nest gets destroyed at the beginning of the mission from automatic artillery, so you can move it until the artillery fire is over.
- Don't save your game with a ? mark in your savegame title or your game will crash!
- There was a glitch whereby the units that were laying mines, barriers, etc. disappeared when I reloaded the mission.
rakovsky 21 NOV 2022 a las 17:28 
The wire barriers don't stop enemy troops.
The AT hedgehog barriers are good, but are breakable. You can line them up two lines thick, so that they form twice as strong a barrier. Medium tanks can't get through. But suppose that you or an enemy shoots an 85 mm shell, like from a KV tank. In that case, a crater forms where the barrier's hedgehog was, and enemy tanks can then get through the gap in the barrier line. If there is serious tank fighting by a barrier, then the barrier ends up getting knocked out.

I beat the Open and Flat mission on EASY. I liked it.
rakovsky 21 NOV 2022 a las 17:00 
On the Open and Flat Mission on NORMAL, the Germans send in 2 Heavy Tank Destroyers on the first wave when your 10 minute preparation time runs out. They come in from the NW corner and NE corner respectively. Your T34 tanks are easily destroyed at the start of the mission. Only KVs withstand the first assault, so it feels pointnless to order any weaker tanks.
rakovsky 19 NOV 2022 a las 0:45 
I think that the missions don't come with a time/date or location other than in the title, if it contains any.

So for instance:
- "The Beach" has no date or region in the loading screen. Default Nations are UK vs Germany, and it looks like a Normandy-type beach area.
- The Hill has no date or region. It's set to Germany vs USA.
- Open and Flat = Russia vs Germany. No Date or region. It has a Catholic/Protestant Church and Polish/German/Western USSR house style, so it could take place in any of those three regions (eg. Belarus, Poland, Germany). Poland and Belarus are rather flat. The idea would be that RUssia is defending.
- Cheap Hill - Germany vs USA
- Dynamite Cliffs - RUssia vs USA (Russia is defending) on a tropical map with a railroad with cliffs on either side.
- Homefront 1945 - Germamny (Defending) vs Russia

How do you get the "Heavy AT Mines" that the text messages in the mission mention?
KagekosRekt15 14 ABR 2022 a las 21:13 
Looks like this mod is dead, a shame really
ЖеКа 15 SEP 2021 a las 12:42 
when will the new maps be available?
Shadow Of The Sundered Star 19 MAY 2021 a las 18:58 
Do this works with valour?
glowstickz71 17 ABR 2021 a las 10:50 
any cheat mods that work with this
Nick Nape'em 8 ABR 2021 a las 0:40 
my men cant reload their weapons
SachiDomainsNaomi 14 MAR 2021 a las 20:29 
Have you guys thought of collaborate with the team behind Terminator MOD inorder to merge your guys MOD into a GLORIOUS DUO Uurrah!
76561198167935971 26 FEB 2021 a las 13:14 
thanks
slamer500 13 NOV 2020 a las 7:10 
Calling in the Marder for the Germans doesn't give you the tank, it just spawns in three tank crewmen.
ЖеКа 26 OCT 2020 a las 3:18 
I really like your mod played once again changed the weather a little in the editor
https://www.youtube.com/watch?v=6Ui4dvprvMI&ab_channel=GAMER
ÜBΞЯ⚡0LD1ΞЯ  [autor] 15 OCT 2020 a las 2:06 
when GoH comes :)
ЖеКа 28 SEP 2020 a las 4:36 
is the update coming soon?
ÜBΞЯ⚡0LD1ΞЯ  [autor] 29 AGO 2020 a las 13:21 
It´s quite harsh to add something new into this Mod, each Map contains of tons of Units which all needs to get redone, for each Map again. Also i didn´t got the Main Modder back to this, he lost a lot of Files due HDD break long time ago.
But im pretty sure i will port over this Mission for Gates of Hell and update there.
Augustus 28 AGO 2020 a las 1:34 
Cane u combine this with other mods such as P1000 RATTE ?
SneakyKhajiit 26 AGO 2020 a las 16:47 
my man, this doesnt work for some odd reason
Borris Dorris 19 AGO 2020 a las 23:15 
Does this work with Valour?
ÜBΞЯ⚡0LD1ΞЯ  [autor] 15 AGO 2020 a las 21:39 
@Ace
Pics were not enough, ey? :D
Also not all Maps use the same Reinforcement Army, i guess on big Maps you get all possible Stuff to buy for each Nation.
Ace 11 JUL 2020 a las 5:41 
When do you add all list of vehicles?)
Final Bimmy 30 MAY 2020 a las 10:06 
It seems there is no ammo on any map. Thanks for clarifying, thought i was doing something wrong.
GSO 30 MAY 2020 a las 4:26 
I noticed some changes that I can't move all existing weapon from rear to the frontline like the old version
GSO 30 MAY 2020 a las 4:20 
I have kept the old NEB folder on my disk for over 6 years and I'm so glad that you made it back on workshop
ÜBΞЯ⚡0LD1ΞЯ  [autor] 30 MAY 2020 a las 1:57 
I need to check this deeper first, i`ll finish some other Mod now. NEB need higher detailed scripting fixxes and would be a longer Project to fullfill.
@Final Mosley
I think i´ve deleted Ammo Script on first Map, or on all not sure. I lowered Prices for Ammo Trucks, so try use them mainly.
@martanovai
Partly, you can try out, the most things will work i guess.
@robeartow
Be sure you have all other Mods off. Does it happens on all Maps for you ?
robeartow 29 MAY 2020 a las 15:49 
This is making my game crash within a minute every time I run it. It seems to be sending all waves out instantly rather than tapering them
martanovai 27 MAY 2020 a las 13:29 
is it compatible with robz?
Final Bimmy 26 MAY 2020 a las 15:46 
The ammo crates highlighted in the tutorial don't seem to resupply my troops at all. Am I doing something wrong?
KvictorS 21 MAY 2020 a las 5:49 
I only tested on the first 4 maps I played with Germany
@🅿🅷🅴🅽🅾
ÜBΞЯ⚡0LD1ΞЯ  [autor] 20 MAY 2020 a las 22:58 
@Mad0Dude
This is exactly the Problem with RobZ Mod, but is not a failure in the Mod. The Game can´t overrride "Mid´s" Inventar. So it´s mostly the first Tank which Spawns with wrong Ammo inside. 2nd Tank you buy should have the right Inventar.
To change Infantries Inventar is much easier, but you can use "Flag Resupply Mod" for RobZ to solve this, also Tanks will reload the right MG Ammo.

@KVictorS 15. Mai um 18:11 Uhr
I will look into, does it happens on all Maps?
KvictorS 15 MAY 2020 a las 9:11 
please fix tank marder 3 not spawn! <3
Mad0Dude 15 MAY 2020 a las 1:57 
Although the Mod doesnt Crash with Robz, Tanks Ammunition will load correctly - but disappear after the first shot fired. Artillery has less Amo, just couple of Rounds. So tweaking with Robz is necessary for it to work properly. I could Imagine, that "selling" that Mod as an Robz-Addon could boost its popularity drastically. The concept is really great and I love this mod as weirdly as it sounds but reality is that many people like the realism-aspect of Overhaul Mods like Robz or Valour and will just drop any uncompatible add-ons. I hope , a year or two from now, to see a Neverending Battles Robz and Vanilla Edition :)
ÜBΞЯ⚡0LD1ΞЯ  [autor] 9 MAY 2020 a las 14:13 
It can works with RobZ, since all is Vanilla.
But many things can happnes like wrong starter Ammo or crashes when shot wrong Bullets.
Xtremest 9 MAY 2020 a las 13:29 
Does this work with Robz Realism?
ÜBΞЯ⚡0LD1ΞЯ  [autor] 7 MAY 2020 a las 19:38 
Not that soon, Scripts needs more fine tuning, and is not copy able, means every Map needs their own specific Script fixxes.
ЖеКа 1 MAY 2020 a las 11:50 
hi! when will the update and new maps be available?
ÜBΞЯ⚡0LD1ΞЯ  [autor] 10 ABR 2020 a las 2:24 
@КОМИССАР
I´ve have plans to add random Weather Script any time.
I never had tested TWM Scripts, but if you mean to have "real" endless Battles i can delete win-Conditions and give more points over time.
ЖеКа 9 ABR 2020 a las 5:29 
do you have any ideas to get up in the mod skins of equipment from GSM mod add a script for changing the weather and enter a system of victory points as in the fashion of THE WAR MACHINE that you could arrange a multi hour defense getting points for downed equipment
ÜBΞЯ⚡0LD1ΞЯ  [autor] 8 ABR 2020 a las 17:15 
Open "Mod" info file in mod folder and change this "{MaxGameVersion "3.266.6"}"
ÜBΞЯ⚡0LD1ΞЯ  [autor] 8 ABR 2020 a las 17:13 
As you say :) it has wrong version, is very old mod.
passerby124 8 ABR 2020 a las 17:04 
Why is the latest version of this mod downloaded from the DB mod site not detected in the game?
ÜBΞЯ⚡0LD1ΞЯ  [autor] 8 ABR 2020 a las 6:57 
@КОМИССАР
Hehe nice video, thanks dude. just saw it ^^
ÜBΞЯ⚡0LD1ΞЯ  [autor] 6 ABR 2020 a las 5:07 
Tbh i know this CheatMod very long but never used myself.
If its only change the buy Menu than it can be possible to make, but i´ve no plans atm.
Maybe we can ask Normand to make it compatible, he knows Scripts better.
Mad0Dude 6 ABR 2020 a las 2:36 
I know you are basically thinking about making it compatible with other major mods (which of course is very difficult). Have you though about making it compatible with the Cheats Mod? Could be a bit easier as it doesnt drastically change the base game :)