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It sounds great and I am looking forward to trying this, but not enough to risk such issues.
Also everyone who is pinned to the taskbar has a symbol of a ring on the bottom left of their icon and a symbol of a child on the bottom right. I'm thinking the ring is supposed to symbolize they have a partner, and maybe the kid means they are taking care of a newborn? The problem is it shows the ring on all pinned colonist whether they have a partner or don't have a partner. The child icon shows on everyone as well whether they have a child or not.
I didn't got a chance to review my mods yet but will do it asap.
The bars showing Affection, Morale, Comfort and so on on each inhabited dome showed as empty, and if I hover over one, even accidentally for a split second, an empty tooltip appears (always in the same place on the screen) and will not disappear for love nor money - even on the main menu screen. The only solution is to quit and restart the game.
Because of this frustration, I'll stop using the mod for now, but if I can provide you with logs or anything that might help please tell me.
One other hand, while I acknowledge the possible issues, I would say this mod is aimed at people who played the base game (and other mods) to death already and are up for a new challenge being ready to play it differently in order to accommodate the new stat, just doing what you do without this mod is somehow supposed to get you in trouble.
Namely, parents will move to another dome, and leave the kid homeless, or the kid moves domes because their home dome is full. either way I had a ton of renegades, i think partly because of the affection penalty
Just some feedback after 210 sols of playing, population is a solid 3100 with only about 150 earthborn
Or just not take that breakthrough cause thats terrrifying