Killing Floor 2

Killing Floor 2

Legacy Commando Rifle Sounds (Early Access Sounds) (Updated June 3rd 2019)
42 Comments
Falco 5 Aug @ 2:45am 
Absolutely wonderful mod, both this and the 9mm sidearm one. Guns are supposed to sound like guns, not like toys. :MrFoster:
山本ヤマイ 4 May @ 1:45pm 
award for you!
I3lackout 28 Sep, 2024 @ 12:39am 
I always thought the sounds kind of got worse or are bad now and this explains everything. Just why tripwire lol.

Thanks
gRim_Reaper II 31 May, 2022 @ 11:50am 
So I did remember right. I was just looking for whatever gun makes the bullpup sound that I loved and of course it was early acces sounds. Same crap like the 9mm Beretta.
Why did they do this?! I thought their goal was to make 'em sound like real guns.
No, the new ones don't sound "more like guns", they sound more like what gamers have been tricked into thinking guns sound like. The old ones sound more like guns. The concussive blast and the reverb sound much more like the inhumanely loud thing that guns are.
Hλ2αrΔ 1 Sep, 2021 @ 4:45am 
Thank you for this, and I hope AK12 have a new sound.
Mambo 18 Apr, 2021 @ 2:35am 
NEW SCAR: Video Game Gun
Old Scar: ACTUAL Machine Gun

Thank you for this. After they changed the Scar sounds I didn't enjoy commando as much anymore, now I'm having lots of fun as Commando again, thanks to you!
nEC 21 Jun, 2020 @ 5:11am 
thank you anyway
nEC 21 Jun, 2020 @ 4:59am 
thats sad. i know how that feels, it took so much times for a soundmod especial testing the 3p weapon sound
Bunslinger  [author] 21 Jun, 2020 @ 4:19am 
unfortunately no, in making this soundpack and many others i would basically just make the whole thing and test it all in-game at once and write down everything that needed to be fixed
nEC 21 Jun, 2020 @ 1:19am 
hey Bunslinger
do you know any method to test the soundmod quickly?
i made some sound mods but every test and adjust need to restart the game many times
AveragePixel 27 Apr, 2020 @ 4:45am 
This brings back a lotta memories
Doc Artyom 30 Mar, 2020 @ 11:42pm 
the old weapons sound better. damn
Bunslinger  [author] 10 Nov, 2019 @ 12:05am 
I think the KF1 soundpack in the guides section of killing floor 2 has already done that
Fading Glimmer 9 Nov, 2019 @ 6:06pm 
Hey, would it be possible for you to make a Husk Fireball Launcher sound mod that uses the sound effects from the first game?
Bunslinger  [author] 10 Oct, 2019 @ 6:02pm 
probably not, these are just recycled from KF2's early access days, i didn't make them or anything
Zucchini King 10 Oct, 2019 @ 2:41pm 
i dont really use mods that arent maps, but these sound much beefier compared to vanilla, defintely gonna use this. Any chance we could get one for other commando weapons such as stoner and m16 m203?
Helcyk 20 Jul, 2019 @ 10:42am 
itr's true that the vanilla sounds of the guns are pretty bland to hear ingame. i never understood why thery put them instead of already much better sounds. thank you
Surprise 13 Jun, 2019 @ 12:39pm 
you are the best! I don't even know how could sound director think that the semi- and auto-fire different sounds would be a good idea :steamfacepalm:
spleedtbips 3 Jun, 2019 @ 9:29am 
Thanks bun i hope its soon
Bunslinger  [author] 2 Jun, 2019 @ 1:41pm 
In the next upcoming version/overhaul of the FNV soundpack, I'm adding some Fallout 4 sounds to fill gaps and reduce the amount of repeated sounds, so instead of using the 10mm pistol sound from new vegas, it'll use the automatic 10mm pistol sound from fallout 4, which I think will fit it better.
spleedtbips 2 Jun, 2019 @ 7:26am 
dawg, can you upload a custom p90 sound. The vanilla one sounds like someone dropping a dinging a metal bar - and your fallout one sounds a bit too high caliber.
Bunslinger  [author] 31 May, 2019 @ 2:22pm 
Check my workshop, should be up!
Call Me Kane 31 May, 2019 @ 9:50am 
could you return us an early access pistol sound please.. thanks
Bunslinger  [author] 29 May, 2019 @ 7:39pm 
No problem!
Shlaf 29 May, 2019 @ 7:36pm 
Thanks, I really appreciate your help, these sounds are really nice! Keep publishing :Alberts:
Bunslinger  [author] 29 May, 2019 @ 7:30pm 
If you are missing any directories/folders at this point, just create them. So in that KFGame you want to make the folder structure like Published->BrewedPC->WWiseAudio->Windows->, and then the Windows folder is where you want to put the .bnk files.
Shlaf 29 May, 2019 @ 7:24pm 
Yup thanks for the reply, was my fault didn't go to the right directory, but still, I'm in "C:\Users\Username\Documents\My Games\KillingFloor2\KFGame" and don't find the published folder... :/
Bunslinger  [author] 29 May, 2019 @ 7:02pm 
@shlaf that sounds like the file didn't download, so I'd try
1. making sure you're subscribed, and if you are, unsubscribe and resubscribe
2. run KF2 to make sure it downloads the file
3. make sure you're in the right directory afterwards
Templestoner 29 May, 2019 @ 4:44pm 
Cool! Back in my 2016. :CurvedClip:
Shlaf 29 May, 2019 @ 4:01pm 
Hello there, if the 232090 file is missing, what can I do?
Batt3rHeadz 29 May, 2019 @ 11:10am 
After discored that i was pasting in the wrong folder, i did it, and yeah, sounds are good ;) ty :)
Rom@n DeaD™ 29 May, 2019 @ 9:03am 
Thank you! :glutton:
Cupcake 28 May, 2019 @ 9:47pm 
Generally don't comment on mods like these but holy moly you can hear that difference. Also posting that link on your other sound mod to help peeps get going on the modding was legit, kudos to keeping the modding dream alive mate!
Bunslinger  [author] 28 May, 2019 @ 8:08pm 
I've always wanted to try tbh, I feel they could be louder.

It might just be humans though because last I remember I think Zed footsteps are all in their respective soundbanks, which I'd be unable to rebuild with the free version of Wwise that only allows up to 200 sounds, on top of it being incompatible with mods by others that I use and enjoy.
sasuke100 28 May, 2019 @ 5:26pm 
@Bunslinger Are you planning to make louder footsteps sound or different footsteps for both human and Zeds?
LivingWithGames 28 May, 2019 @ 4:29pm 
Not all heroes wear capes. This being said, well fucking done!
Rascal 28 May, 2019 @ 2:44pm 
Doing great work with the EA sound restore. Would love to see the other perks done as well.
Rewire 28 May, 2019 @ 9:50am 
Very nice job, Bunslinger. I've always wanted the Early Access "SCAR" sound back, because as a personal preference i've always liked it a lot more. I'm pretty reluctant in trying mods in general, but this... this i had to try. I love it. Bravo. :gearthumbsup:
Clefable_Recon ʕ º ᴥ ºʔ 28 May, 2019 @ 9:32am 
Do you also create icons in-games?
nEC 28 May, 2019 @ 6:34am 
yes , just yes
Stokowsky 28 May, 2019 @ 6:27am 
I was just watching some old youtube video and I realized how much I miss the "original" AR 15 sound.
Partisan 27 May, 2019 @ 9:49pm 
Thank you for making this