Total War: ATTILA

Total War: ATTILA

Persian Marksmanship bug fixed!!.pack
14 Comments
ArshiaTN  [author] 28 Aug, 2021 @ 4:00am 
Last time I played something was 2 weeks ago or something. Sorry guys. Uni and work don't even let me chill in Total war :(.

TheOneWhoKnocks and LittleShepherd were using/changing this "mod". Maybe I can get some free time next week and I will try to change it.

As far I know my skill points mods and this mod were compatible but I will try my best to fix this problem.

Guys sorry to let you down :(.
hahaha 18 Aug, 2021 @ 1:19am 
Unfortunately, the Persian Archery bug fixes Not compatible with more skill point mods. can you solve this?
ArshiaTN  [author] 10 Mar, 2020 @ 2:09pm 
Hi, I don't really have time right now because of uni so you can change this mode if you want to.

I can verify that the effect in my mod is 15 and 30. In the game it is shown as 1500% and 3000% because it is a bug but for some slingers who got 175 as range, 10% is 17.5m and not 15m. So I couldn't fix this bug entirely.
Have fun and good luck
Sheph 8 Mar, 2020 @ 9:33pm 
Casting a wide net from the data pack, missile range modifiers are as follows:


att_effect_force_army_battle_cavalry_missile_range
att_effect_force_army_battle_cavalry_light_missile_range
att_effect_force_army_battle_infantry_missile_range
att_effect_force_unit_stat_missile_range
att_effect_force_army_battle_bow_unit_missile_range

I have limited visibility with my tools.
I only see them implemented in the att_trad section you found.
I propose someone make a mod that addresses these three effects:

att_trad_army_eastern_1_persian_marksmanship in charskilllevels
att_trad_army_nomadic_5_scourge_world in charskilllevels
att_trait_ybor_eye_1 in character_trait_levels
att_wonder_mount_damavand in effect bundles to effects junc

I can make this if you don't have time.
But can you verify that the effect is really only 15 or 30 meters extra?
TheOneWhoKnocks 29 Sep, 2019 @ 7:45am 
Hi ArshiaTN,
your mod is now included in the latest release of the Community Patch! I'm sorry for taking so long to implement your fixes.

I also managed to find a few more instances of the same bug in the databases. They should all be fixed now. Thanks again for your help! :)

Here's a link to the Patch:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1513074313
TheOneWhoKnocks 4 Jul, 2019 @ 9:56am 
Thank you for letting me use your mods! :D

I will contact you once I've implemented them in the Community Patch. :)
ArshiaTN  [author] 27 Jun, 2019 @ 4:08am 
Yeah sure. I really don't have any time to improve my mods anymore, so you are allowed to use them all :)
TheOneWhoKnocks 21 Jun, 2019 @ 8:01am 
Hi ArshiaTN,
I'm the curator of the Unofficial Attila Community Patch that is dedicated to fixing all the bugs that are left in the game and I'd like to add your mod to the patch. Would you give me permission to do so? You'll get full credit for your work, of course. :)

Here's a link to the patch:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1513074313
Aurelinus 17 May, 2019 @ 4:18am 
It seems there is nothing more you can do than manually change distance like you did, changing description needs some "do and check" to find how to apply it to correspond to the new parameters.
You have to add text file including "effects_description_att_effect_force_unit_stat_missile_range" with parameter "Range: %+n" i believe (i use localized file so do not know how it is represented in english - "Range" or "Shoot range" or "Increased range").
ArshiaTN  [author] 17 May, 2019 @ 3:44am 
Hello guys. I am really greatfull for your comments and subscriptions.

@Big gaey
@littleShepherd
@Aurelinus

I am really busy right now because of my final exams but I will try to fix the description right away.
Could you please write to me what other things like this bug I could fix?
I will try today to see if I can change the 15m to "really" 10% and 20% so every unit gets 10% bonus and not 15m.
Thx for your advice btw.

@Aurelinus
Aurelinus 17 May, 2019 @ 3:30am 
Well, adding full vanilla table is pretty bad idea, use option "optimize modpack" whichever tool you used, rename file to make it compatible with any other mod since actually it is not with any mod that modifies this table. It seems game has broken function "mod_range" since it doesn't work neither with this skill nor with nomadic tier 5 skill (Scourge of God) nor with Mount Damavand bonus. Anyway you should also change description of the skill to apply changes, actually it says "1500%" while we talk about 1500 units (meters or so).
Zephif cp_dustbowl team 14 May, 2019 @ 9:51am 
awesome! I was very dissapointed when I discovered by myself that it did now work.
good fix
Sheph 13 May, 2019 @ 9:07pm 
I will test this out. If it works, this is a real contribution to the game.