RimWorld

RimWorld

Use Your Gun!
115 kommentarer
Sui 3. maj 2024 kl. 18:20 
Update pls T.T This mod is a must. Should be in basegame.
EvilNecroid 27. apr. 2024 kl. 5:07 
why isnt this base game
Dr. Buer 24. apr. 2024 kl. 20:14 
@homi I was hoping to contribute an official update
Homi555 22. apr. 2024 kl. 12:28 
@DocMDeath not needed, the Source is inside the Assemblies folder in the Mod
Dr. Buer 20. apr. 2024 kl. 22:02 
Hey Mate is there a github link hiding somewhere?
good old fox 14. apr. 2024 kl. 22:32 
will this get a update for 1.5 ?
thorman123456789 12. apr. 2024 kl. 18:24 
1.5?
EvilNecroid 11. apr. 2024 kl. 20:25 
update plz???
why isnt this in the base game?
Stellar Harbour 19. mar. 2024 kl. 15:03 
Spam errors on 1.5, waiting for update:spiffo:
danrmiller58 13. dec. 2023 kl. 12:37 
*my 0 melee pawn attempting to fistfight the raider with a chainsaw instead of putting a 9mm in their eye socket*
Ragnarokr 31. juli 2023 kl. 16:09 
I have to ask: does the same principle apply to bows? I could see any person with two brain cells knowing gun go bang even when someone's right in front of them, but drawing and firing a bow when someone's actively perforating your liver seems a bit far fetched.
cptnoname 6. apr. 2023 kl. 22:02 
I know you've stated that it should be compatible with just about everything, but just wondering if anyone knows if this works with TacticOwl? Being a Roolo-sanctioned performance rewrite of Run And Gun itself, I imagine they share similar code and wondering if they might clash
evil yaoi wizard 25. feb. 2023 kl. 7:43 
Hey, I was wondering if you'd be willing to make this not require hugslib? Because hugslib is severely broken at the moment and is messing up a ton of mods and it doesn't seem like it's going to be fixed any time soon, if at all.
ELLIOTTCABLE on Discord 4. feb. 2023 kl. 22:37 
Some error-handling in the configuration section would be nice - I'm sure the actual culprit is another mod (something must be broken with textures); but whatever the cause, the devlog opens and starts spitting out _thousands_ of errors per second when I attempt to open the UYG config and it tries to render the available guns. Unable to even successfully close the config window, it's just dumping errors and frozen; end up having to reboot the game. )=

Is it possible to catch errors and only print once if any were generated during the loading of mod/gun images? /=
EvilNecroid 23. okt. 2022 kl. 14:45 
YES
VelxraTV 23. okt. 2022 kl. 10:31 
Thank you!
Knight  [ophavsmand] 23. okt. 2022 kl. 9:25 
Updated to 1.4
EvilNecroid 22. okt. 2022 kl. 2:28 
need 1.4
VelxraTV 21. okt. 2022 kl. 14:20 
Please update to 1.4
Bongo 4. juli 2022 kl. 22:09 
Awesome
Stellar Harbour 8. jan. 2022 kl. 0:19 
This is the way
Egalexandr 22. nov. 2021 kl. 8:37 
oh finaly I found a mod that's good as addition to hand-to-hand mod
SetArk <Nyanverick 07> 22. sep. 2021 kl. 11:22 
Hoy!
Was going to drop in and see if yah had plans to allow the pawns to automatically keep using the gun in meele.. untill i saw the description >:

So, i'll be the annoying catfaecreature here, there have been any advancement on fixing this?
Just as curiosity!
VelxraTV 4. sep. 2021 kl. 19:18 
the mod that ends all mods
turkler 24. juli 2021 kl. 4:31 
Thank. I love you.
Knight  [ophavsmand] 24. juli 2021 kl. 4:17 
@turkler @Revolus Done.
turkler 23. juli 2021 kl. 17:13 
Please omit 0harmony.dll from the assemblies. It can cause problem.
Brother Bootius 21. juli 2021 kl. 6:05 
Thank you!
Barren Soul 20. juli 2021 kl. 16:46 
Awesome, thanks.
SoirenSkyes 20. juli 2021 kl. 14:52 
Thank you! Some of these you never know if people intend to update these or not, so I appreciate you letting us know!
Knight  [ophavsmand] 20. juli 2021 kl. 13:59 
@Barren Soul On it...
Barren Soul 20. juli 2021 kl. 13:47 
1.3?
Анатолий 30. juni 2021 kl. 12:14 
l really like your work!
Please do keep at it:steamthumbsup:
Rocketsocks88 19. jan. 2021 kl. 20:58 
@luneyl the description kind of makes it sound like they will but its good to know its not on my end then "It removes the "(too close)" message when right-clicking an enemy and automatically lets them shoot without your interaction also."
Luneyl 16. jan. 2021 kl. 3:38 
@Rocketsocks88, it is not an issue, they won't shot in melee automatically no matter what.
Rocketsocks88 16. jan. 2021 kl. 1:59 
im able to make pawns shoot in melee but they arent doing it automatically, theyre all allowed weapons btw, anyone else having this issue? (i have a lot of mods so it could be one interfering)
Luneyl 9. jan. 2021 kl. 17:06 
All guns were "Allowed" in settings.
Luneyl 9. jan. 2021 kl. 16:50 
@Knight, tried the game just with this 2 mods. Load order doesn't matter, all weapons from Sparkling Worlds refuse to fire at melee in any case. Also all off them have mortar-like 3x3 no-fire zone near pawn when looking at gun range.
Knight  [ophavsmand] 9. jan. 2021 kl. 16:12 
@Luneyl play around with the load order and check it's enabled in the settings.
Luneyl 9. jan. 2021 kl. 12:52 
When using "Bulletstorm" SMG from Sparkling Worlds Addon https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2016125368 it still shows "Too close" and dont allow to shoot when target is near pawn.
Knight  [ophavsmand] 9. jan. 2021 kl. 9:25 
@Patient Ember - it's been a while since I looked at the code but I'm about 95% sure that all pawns use it, yeah. Thanks for helping @Mentat76 out as well.
Patient 9. jan. 2021 kl. 3:27 
which makes me wonder @Knight do AI pawns use this too?
Patient 9. jan. 2021 kl. 3:25 
lol I meant shoot, I swear lol
Patient 9. jan. 2021 kl. 3:24 
remember they don't shit automatically in melee though anyways; you have to give them an order to do that
Patient 9. jan. 2021 kl. 3:22 
@mentat once mod is subscribed and activated, head to mod settings page and scroll to 'use your gun' and from there it's dealer's choice; forbid the guns you don't want to be shot during melee
Mentat76 9. jan. 2021 kl. 1:19 
Nice, but not to go away from the original game balance, would it be possible to add only one hand weapons like pistols to do that and rifles will remain the same? (cn shoot back with pistols but not with rifles)
TANKSAVE 25. okt. 2020 kl. 0:50 
My pawns being "too close" to use a shotgun always bothered me. Thanks for this.
Patient 14. okt. 2020 kl. 11:32 
Oh, of course, no worries! There is more than enough to appreciate here already; thank you for sharing your work with us :)
Knight  [ophavsmand] 14. okt. 2020 kl. 11:01 
@MoeLester @Patient Ember Yeah, sorry. It's not automatic. I think I briefly looked into it last year when I first released it and it was either convoluted or I didn't find a good solution.
I've been incredibly busy lately (and will continue to be for a while now) but will look into it when I get some free time.

If it's not possible or there isn't a 'clean' way to do it, I'll leave a message here.