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Many thanks!
I like over kill.
- One idea i've had trouble implementing in Creation Kit is to allow unlimited number of summons (that's the easy part), but each time you summon more than 1, all currently summoned creatures loose half their health (or 20hp, which ever is greater), with a greator magic cost penalty as well (which is proving tricky).
- Higher ranks of the skill will reduce the penalties. You get to summon more, yet keeps you from creating an unstoppable mob. (rank 1 at 25, rank 2 at 45, rank 3 at 65, rank 4 at 85, and rank 5 at 100 conjuring)
- Nothing wrong with an unstoppable mob (haven't tried an exploading chicken yet), just doesn’t go so well when you are trying to role play in character.
its on your other mod that has the ring of the summons.
do u know why?
Please can you make a mod where the ritual stone anything you reanimate with it will last permanantly untill it dies please.
:)
If you like this mod also have a look at my newest mod!
The Summoning Enchantment