The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Summon More - Summon Well
106 Comments
mimiko857 4 Nov, 2020 @ 7:46pm 
Skooma Summoner Overlord
biltart_clorn 2 Jan, 2020 @ 10:07am 
You should of made it only one per rank. Or perhaps .5 per rank.
Shamar Wisdom 25 Jun, 2019 @ 9:41am 
it dont works. when i start skyrim up so it begins loading the mod it tells me something have a too big size and it might be damaged. after some tryes my game is crashing and closing down for no matters. :(
Mirahael 28 Apr, 2018 @ 5:47am 
Finally, a Mod that can make Conjuration more... CONJURATION!
Enrico Online 28 Dec, 2016 @ 2:01pm 
Try it today bzt doesnt work for me
Bloodreignix 28 Dec, 2016 @ 1:40am 
How do you choose what you summon?
benniewm 1 Dec, 2016 @ 5:00pm 
Thanks!
magegang  [author] 18 Nov, 2016 @ 8:35pm 
player.advskill conjuration 99999
benniewm 18 Nov, 2016 @ 7:32pm 
any commands to level up the skill fast?
magegang  [author] 11 Jul, 2016 @ 10:31pm 
No problem. You're welcome.
Baron 11 Jul, 2016 @ 10:01pm 
Mod causes crash. even after uninstall. thanks
ElpadoCaliente 22 Jun, 2016 @ 10:41am 
This is just genius
Anon Y. Mouse 13 Apr, 2016 @ 2:40pm 
I love having the ability to summon 10 Dremora Lords, then having 8 followers rush in with daedric armor. A lovely 18 v 1. No im not sarcastic. in summary, this mod implements one word into skyrim better than anything else on the steam workshop: BRAZZERS!
Playtheist 26 Jan, 2016 @ 11:56pm 
Love this mod, been using it for a year with no problems. I have a request for a slightly less powerful version: one summons per rank instead of two. I use AFT and with multiple followers on the map, it feels crowded sometimes.

Many thanks!
ubermacv2.0 25 Oct, 2015 @ 2:45pm 
I would rather be able to start uping the amount of summons much earlier. Another guy did make a mod like that but I think it's a little overpowered. For every perk you put into the summon tree you get 5 extra summons. I would much rather it be like for every summon perk spent you get 1 one more summon at a time. IF you've worked hard at it I believe you should feel overpowered and deserve it. ;-)
krister.axelsson 2 Jun, 2015 @ 3:28pm 
It doesn't work properly for me. I can't even have two summons at the same time after subscribing...
SapMasterFlash 18 May, 2015 @ 11:22pm 
righteous! thank you!
BullBars1 17 Nov, 2014 @ 12:27pm 
To all you complaining about summoning too many, have any of you heard of discretion? Only summon the amount that you need to survive and anymore than that is either a gang or a real good party.
Catman 17 Aug, 2014 @ 6:53pm 
You should make a mod like this but with how long summons last for. 0/10 default 1/10 +10 seconds ,2/10 +20 seconds so on and so on.
SunnyTheHobbit 20 Jul, 2014 @ 9:19pm 
Why ten? Why not 100?
I like over kill.
DJ Post-It Note 7 Jun, 2014 @ 6:24am 
YES!!!! I CAN FINALLY HAVE MY ARMY OF DEADRIC WARRIOR GUYS!!!! :D
the_only1one 29 Apr, 2014 @ 9:57am 
Why doest work?
jjb-54 23 Feb, 2014 @ 1:06pm 
Another thank you - this mod is a must have in my book.
Moal 11 Jan, 2014 @ 2:09pm 
- I love the idea of summoning more, but once you summon 3-4 creatures, well, it feels kinda cheep. There needs to be a way to balance out some penalty with summoning more creatures, while still alowing lower level players to summon more than 1.

- One idea i've had trouble implementing in Creation Kit is to allow unlimited number of summons (that's the easy part), but each time you summon more than 1, all currently summoned creatures loose half their health (or 20hp, which ever is greater), with a greator magic cost penalty as well (which is proving tricky).

- Higher ranks of the skill will reduce the penalties. You get to summon more, yet keeps you from creating an unstoppable mob. (rank 1 at 25, rank 2 at 45, rank 3 at 65, rank 4 at 85, and rank 5 at 100 conjuring)

- Nothing wrong with an unstoppable mob (haven't tried an exploading chicken yet), just doesn’t go so well when you are trying to role play in character.
Jay 20 Dec, 2013 @ 10:28am 
thank you
Jack of Concern 1 Nov, 2013 @ 4:29pm 
This+Necrobow :D:
Supreme Duck 22 Oct, 2013 @ 9:51am 
i know and i did, but i thought like a rank 1 as 2 summons, rank 2 as 3 summons and 3 as 4 summons ^^
magegang  [author] 21 Oct, 2013 @ 1:39pm 
Just take up to rank 2 :)
Supreme Duck 21 Oct, 2013 @ 2:22am 
Could you make a less Overpowered one like just 4 Summons avalible ?
Mindset 1 Oct, 2013 @ 2:58pm 
this + 98 more summonables + explosive chickens = unstopable comedy
DeathWeaver4 29 Sep, 2013 @ 10:15am 
awsome! mabye a bit over powered for the novice and apprentice levels but very relistic. now i wont feel weak when the wolf qween summons armys of undead! WHA HA HA HA HA HA!!
jjb-54 16 Sep, 2013 @ 8:08am 
Thanks ... and again - GREAT MOD!!!
magegang  [author] 16 Sep, 2013 @ 12:55am 
Maybe you were looking at a different mod? There is nothing about rings in this one.
jjb-54 15 Sep, 2013 @ 9:04pm 
BTW - AWESOME MOD ... this was exactly what I was looking for!
jjb-54 15 Sep, 2013 @ 9:04pm 
I saw a post about a RING??? Huh? I see nothing in the Discript about a "ring" - The summon spells works just fine for me ... so I'm curious - What Ring??? . o O ( is there a ring of power that masters all other rings????) Sorry could not resist.
Husseinberg 6 Sep, 2013 @ 9:38am 
Upload it on nexus please :)
magegang  [author] 26 Aug, 2013 @ 12:22am 
Thankyou!
EyelightReader 25 Aug, 2013 @ 1:35pm 
congratson making gamespot mods of the week
DeathWeaver4 24 Aug, 2013 @ 2:10am 
makes sense.
Urb4n_N0rd 22 Aug, 2013 @ 8:10pm 
In all honesty, this seems pretty fair... It looks over powered but you still have to give up 5 skill points which get harder and harder to earn over time, and except for the summoning ritual permanent atronachs, these guys will vanish over time. I like this idea... lets see how Stormcloaks like elves when my Altemer takes Winterhold with an army of of zombies and atronachs >:)
magegang  [author] 22 Aug, 2013 @ 6:52am 
Hmm, if you went to the right place then it should be there.Try putting it at the bottom of the loadorder. That should fix any issues.
2ᴴᴵᴳᴴ420 22 Aug, 2013 @ 5:21am 
ok and btw i cant find the urn that has the ring in it that has a summoning enchantment on it.
its on your other mod that has the ring of the summons.
do u know why?
magegang  [author] 22 Aug, 2013 @ 5:09am 
@taylorman1227 Yeah okay, that sounds like a pretty cool idea. Ill add you so we can keep in touch!
magegang  [author] 22 Aug, 2013 @ 5:08am 
@Villella7 @gun shoot bill Thankyou!
2ᴴᴵᴳᴴ420 22 Aug, 2013 @ 4:13am 
@TheGreyLight
Please can you make a mod where the ritual stone anything you reanimate with it will last permanantly untill it dies please.

:)
Gun Shoot Bill 21 Aug, 2013 @ 2:22am 
congrates made it on gamespot
Villella7 17 Aug, 2013 @ 6:36pm 
awesome mod, saw it on top 5 of thee week
magegang  [author] 17 Aug, 2013 @ 6:25pm 
Thankyou for letting me know I did! Haha ill check that out :)
Petr Griffinovich 17 Aug, 2013 @ 1:41pm 
Hey Greylight, congradulations on getting on Top 5 skyrim mods of the week with Cam & Seb on Gamespot.
magegang  [author] 16 Aug, 2013 @ 6:32pm 
ATTENTION!!

If you like this mod also have a look at my newest mod!

The Summoning Enchantment