The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Summon More - Summon Well
106 kommentarer
mimiko857 4. nov. 2020 kl. 19:46 
Skooma Summoner Overlord
biltart_clorn 2. jan. 2020 kl. 10:07 
You should of made it only one per rank. Or perhaps .5 per rank.
Shamar Wisdom 25. juni 2019 kl. 9:41 
it dont works. when i start skyrim up so it begins loading the mod it tells me something have a too big size and it might be damaged. after some tryes my game is crashing and closing down for no matters. :(
Mirahael 28. apr. 2018 kl. 5:47 
Finally, a Mod that can make Conjuration more... CONJURATION!
Enrico Online 28. dec. 2016 kl. 14:01 
Try it today bzt doesnt work for me
Bloodreignix 28. dec. 2016 kl. 1:40 
How do you choose what you summon?
benniewm 1. dec. 2016 kl. 17:00 
Thanks!
magegang  [ophavsmand] 18. nov. 2016 kl. 20:35 
player.advskill conjuration 99999
benniewm 18. nov. 2016 kl. 19:32 
any commands to level up the skill fast?
magegang  [ophavsmand] 11. juli 2016 kl. 22:31 
No problem. You're welcome.
Baron 11. juli 2016 kl. 22:01 
Mod causes crash. even after uninstall. thanks
ElpadoCaliente 22. juni 2016 kl. 10:41 
This is just genius
Anon Y. Mouse 13. apr. 2016 kl. 14:40 
I love having the ability to summon 10 Dremora Lords, then having 8 followers rush in with daedric armor. A lovely 18 v 1. No im not sarcastic. in summary, this mod implements one word into skyrim better than anything else on the steam workshop: BRAZZERS!
Playtheist 26. jan. 2016 kl. 23:56 
Love this mod, been using it for a year with no problems. I have a request for a slightly less powerful version: one summons per rank instead of two. I use AFT and with multiple followers on the map, it feels crowded sometimes.

Many thanks!
ubermacv2.0 25. okt. 2015 kl. 14:45 
I would rather be able to start uping the amount of summons much earlier. Another guy did make a mod like that but I think it's a little overpowered. For every perk you put into the summon tree you get 5 extra summons. I would much rather it be like for every summon perk spent you get 1 one more summon at a time. IF you've worked hard at it I believe you should feel overpowered and deserve it. ;-)
krister.axelsson 2. juni 2015 kl. 15:28 
It doesn't work properly for me. I can't even have two summons at the same time after subscribing...
SapMasterFlash 18. maj 2015 kl. 23:22 
righteous! thank you!
BullBars1 17. nov. 2014 kl. 12:27 
To all you complaining about summoning too many, have any of you heard of discretion? Only summon the amount that you need to survive and anymore than that is either a gang or a real good party.
Catman 17. aug. 2014 kl. 18:53 
You should make a mod like this but with how long summons last for. 0/10 default 1/10 +10 seconds ,2/10 +20 seconds so on and so on.
SunnyTheHobbit 20. juli 2014 kl. 21:19 
Why ten? Why not 100?
I like over kill.
DJ Post-It Note 7. juni 2014 kl. 6:24 
YES!!!! I CAN FINALLY HAVE MY ARMY OF DEADRIC WARRIOR GUYS!!!! :D
the_only1one 29. apr. 2014 kl. 9:57 
Why doest work?
jjb-54 23. feb. 2014 kl. 13:06 
Another thank you - this mod is a must have in my book.
Moal 11. jan. 2014 kl. 14:09 
- I love the idea of summoning more, but once you summon 3-4 creatures, well, it feels kinda cheep. There needs to be a way to balance out some penalty with summoning more creatures, while still alowing lower level players to summon more than 1.

- One idea i've had trouble implementing in Creation Kit is to allow unlimited number of summons (that's the easy part), but each time you summon more than 1, all currently summoned creatures loose half their health (or 20hp, which ever is greater), with a greator magic cost penalty as well (which is proving tricky).

- Higher ranks of the skill will reduce the penalties. You get to summon more, yet keeps you from creating an unstoppable mob. (rank 1 at 25, rank 2 at 45, rank 3 at 65, rank 4 at 85, and rank 5 at 100 conjuring)

- Nothing wrong with an unstoppable mob (haven't tried an exploading chicken yet), just doesn’t go so well when you are trying to role play in character.
Jay 20. dec. 2013 kl. 10:28 
thank you
Jack of Concern 1. nov. 2013 kl. 16:29 
This+Necrobow :D:
Supreme Duck 22. okt. 2013 kl. 9:51 
i know and i did, but i thought like a rank 1 as 2 summons, rank 2 as 3 summons and 3 as 4 summons ^^
magegang  [ophavsmand] 21. okt. 2013 kl. 13:39 
Just take up to rank 2 :)
Supreme Duck 21. okt. 2013 kl. 2:22 
Could you make a less Overpowered one like just 4 Summons avalible ?
Mindset 1. okt. 2013 kl. 14:58 
this + 98 more summonables + explosive chickens = unstopable comedy
DeathWeaver4 29. sep. 2013 kl. 10:15 
awsome! mabye a bit over powered for the novice and apprentice levels but very relistic. now i wont feel weak when the wolf qween summons armys of undead! WHA HA HA HA HA HA!!
jjb-54 16. sep. 2013 kl. 8:08 
Thanks ... and again - GREAT MOD!!!
magegang  [ophavsmand] 16. sep. 2013 kl. 0:55 
Maybe you were looking at a different mod? There is nothing about rings in this one.
jjb-54 15. sep. 2013 kl. 21:04 
BTW - AWESOME MOD ... this was exactly what I was looking for!
jjb-54 15. sep. 2013 kl. 21:04 
I saw a post about a RING??? Huh? I see nothing in the Discript about a "ring" - The summon spells works just fine for me ... so I'm curious - What Ring??? . o O ( is there a ring of power that masters all other rings????) Sorry could not resist.
Husseinberg 6. sep. 2013 kl. 9:38 
Upload it on nexus please :)
magegang  [ophavsmand] 26. aug. 2013 kl. 0:22 
Thankyou!
EyelightReader 25. aug. 2013 kl. 13:35 
congratson making gamespot mods of the week
DeathWeaver4 24. aug. 2013 kl. 2:10 
makes sense.
Urb4n_N0rd 22. aug. 2013 kl. 20:10 
In all honesty, this seems pretty fair... It looks over powered but you still have to give up 5 skill points which get harder and harder to earn over time, and except for the summoning ritual permanent atronachs, these guys will vanish over time. I like this idea... lets see how Stormcloaks like elves when my Altemer takes Winterhold with an army of of zombies and atronachs >:)
magegang  [ophavsmand] 22. aug. 2013 kl. 6:52 
Hmm, if you went to the right place then it should be there.Try putting it at the bottom of the loadorder. That should fix any issues.
2ᴴᴵᴳᴴ420 22. aug. 2013 kl. 5:21 
ok and btw i cant find the urn that has the ring in it that has a summoning enchantment on it.
its on your other mod that has the ring of the summons.
do u know why?
magegang  [ophavsmand] 22. aug. 2013 kl. 5:09 
@taylorman1227 Yeah okay, that sounds like a pretty cool idea. Ill add you so we can keep in touch!
magegang  [ophavsmand] 22. aug. 2013 kl. 5:08 
@Villella7 @gun shoot bill Thankyou!
2ᴴᴵᴳᴴ420 22. aug. 2013 kl. 4:13 
@TheGreyLight
Please can you make a mod where the ritual stone anything you reanimate with it will last permanantly untill it dies please.

:)
Gun Shoot Bill 21. aug. 2013 kl. 2:22 
congrates made it on gamespot
Villella7 17. aug. 2013 kl. 18:36 
awesome mod, saw it on top 5 of thee week
magegang  [ophavsmand] 17. aug. 2013 kl. 18:25 
Thankyou for letting me know I did! Haha ill check that out :)
Petr Griffinovich 17. aug. 2013 kl. 13:41 
Hey Greylight, congradulations on getting on Top 5 skyrim mods of the week with Cam & Seb on Gamespot.
magegang  [ophavsmand] 16. aug. 2013 kl. 18:32 
ATTENTION!!

If you like this mod also have a look at my newest mod!

The Summoning Enchantment