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So they look like air cavalry but they could stand to lose a copter more often in combat. Next time around we can balance it more for TWH3. If it needs it.
Glad you guys enjoyed it.
Neat fire cannon gyros tho! A good cross between the two defaults, fire damage of the brimstone with the aoe of steam.
Also there is an excellent mod that adds Flame Cannon Gyrocopters to the Dwarf roster. That unit is awesome and superiour infantary killer. Made my dwarf campaign so much fun. I would really appreciate if you can double its size too :)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1819194830
This mod works with SFO. But ROR version Gyrobomber has no HP increase.
Since it seems to be up to date in the workshop, can u disable all mods except this one, so there is nothing to conflict. Load up the custom battle menu, and it should show 8 and 2 for the gyro unit sizes, you don't need to load into a battle or anything. If there are any other mods that edit the main_unit tables above this one in the load order the changes might not show.
This should all be updated now. Odd that replacing a file in a database should be this troublesome lol its such a stupid simple mod too that updating in the workshop has been the hardest part. lol
Thanks again!
I am going through this now and will have it update properly...
So we can get back to dropping DEATH FROM ABOVE on those GROBI SCUM!
Glad other people find this balances out Gyros. They're stats were fine. A larger unit size was really all they needed. Thanks!