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In the mod there are certain conditions that the AI checks, basically:
1) If Allies are winning and it's 12/1944+ it goes the Allies path
2) If Axis is winning and it's 5/1945+ it goes the Axis path
3) If neither is winning they won't do any further focuses and remain neutral (unless attacked ofc)
It requires historical focus on.
#Riekopo - that has always been the case with 1939 scenario. I think it's because all countries start with some equipment deficit, and generally a bit smaller armies. So they don't have anything 'to spare'. That's why I buffed China a lot. It still loses from time to time though.
Also it will take me longer than usual to update this and get everything working again, because so many of the things changed with the latest patch.
(And I have to first re-learn Germany myself lol)
I never really found out why was it happening. My theory:
Part 1: The Phoney War makes it more difficult for Germany to prepare (less time, less equipment)
Part 2: The Allies fight back more and had a tendency to wipe out Luftwaffe (which is kinda historical), but if they lost too many planes they couldn't defeat USSR's airforce quickly enough, Part 3: Germany's templates weren't very good
Part 4: Soviets play better in this mod and are harder to defeat (at least I think, some people commented they are harder to kill)