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Thanks!!
May I ask for a version with 5.000 for each objective or something more substantial to go alongside the mods that increases costs like the popular 12tpy mods etc.
However it did work for me before your update so I'm curious about what were the incompatibility issues?
@warriordude - I doubt I will do anything for other factions. It takes a LOT of time and work to put together and that is just something I do not have.
I have samnite, etruscan, phyrrus wars, and beneventum is held by a client state.
Yet I do not hold all of italia. Not being picky just bug-reporting :P
Glad you're like the mod! I do this for ALL total war games. Warhammer 2 has the same issue where the first objective is like, control 2 settlements, but the bonus objectives are impossible to meet before then.
Would be greatly appreciated if a realism version is released, it basically structures the economy around things being 10x more expensive so adding a 0 to all cash bonuses basically evens it all out.
Love the mod btw! always bummed me out I had to stop recruiting before I took corsica etc.
@JJPunk - My primary goal was to reflect the final state of the Empire at its height. You can control a given province through either direct ownership, client state controls it, or military allies do. So, while the mission objectives aren't like "Make Armenia a client state", you can control their province by making them one. I did this because smaller factions get wiped out and can cause you to fail a mission objective.
Like have 50% roman culture in italia to get support from the samnites.
In any case I love the mod but I hope all objective payouts gets an added 0 to them, 10.000 instead of 1.000. As they are incredibly low for everyone who play DeI with alternative economy or DeI realism. Or that someone makes that a submod to this because this mod is great :) !
I also tried the Mod Manager, but without any success. I will see what will happen after re-install
@Deadly - I am really not sure what to tell you other than get Kaedrin's Mod Manager and see what conflicts it shows for my mod. I just uninstalled everything, reinstalled, downloaded DEI from the workshop (I normally use the direct files from TWC), and booted it up. Works fine. This might be a dumb question, but what faction are you using?
When I launch Rome, it shows me 2.4.0 Build. Could that be the problem?
But anyway, when I start the New Game, there are those old original Chapter Objectives
Takarazuka: Thank you for checking the mod, I would really love to play this