Starbound
Shellguard: Starbound Expansion Remastered
2,000 件のコメント
Gary Volkovich 8月25日 6時40分 
Im grown ass man and elevator made me cry.

[2000 th comment]
Travelling Merchant  [作成者] 8月18日 7時45分 
@MoaiGaming

This is a known bug that sadly cannot be fixed. It can be circumvented by killing the fortress core's phases slightly slower. The issue generally occurs when it's phases die too fast for it to switch. (For instance, if you're using a modded weapon that does too high damage, or similar.)
MoaiGaming 8月17日 20時12分 
I'm also having issue when fighting the fortress core. reaching third phase the game "freezes" and i have to forceful close down starbound. commands do not work and i do not have rpg growth so idk what happening here. Any command to skip the mission? i had to redo the whole thing 4 time because of the bug and it really annoying.
ultragamin 8月2日 18時50分 
is the spec ops texas red suposed to spin with the players flips in it's sword mode alt attack?
cause it stopped doeing that if it is
Travelling Merchant  [作成者] 7月21日 2時21分 
@Hoakin Blackforge I am glad you like it!

Quite a bit of music was made for the mod, including the survivors theme. I'm afraid it isn't uploaded anywhere - but you could download the track from the github or take it from the mod files.
Hoakin Blackforge 7月21日 1時56分 
Where would I find the soundtrack? The survivor's theme is roaming in my head and I'm searching for it.
maryevangelinemartins 6月29日 18時46分 
how have i lived my life without this
Travelling Merchant  [作成者] 6月26日 4時21分 
@thenewguyinred

They can be replayed from the main teleporter in the Shellguard Hub.
Thenewguyinred 6月25日 18時16分 
Am I able to replay all the missions I previously completed? Is so, where?
Travelling Merchant  [作成者] 6月23日 2時13分 
@Tmbcyberman

The missions start at tier 5, progressing to tier six. After the main campaign there's another optional tier 10 mini campaign.
TMBCyberman the meme dealer 6月23日 2時05分 
What tiers are the missions?
tim 6月19日 11時58分 
nevermind, stocks and grips are the same thing. we need to have an example gun sold in the place where you get gun parts
tim 6月19日 11時26分 
How do you use the weapon modification station?
Travelling Merchant  [作成者] 6月17日 19時23分 
@lifesbrink
It is!
lifesbrink 6月17日 18時08分 
Is this compatible with Frackin?
✦VixenTheMajestic_Kitsune✦ 6月9日 4時56分 
nvm i found a solution for my problem :steamthumbsup:. Sorry for bothering u with this tho
Travelling Merchant  [作成者] 6月9日 4時45分 
@Vixen

Sorry, please could you rephrase? I'm not sure I understand the question.
If you're struggling to find the initial shop, make sure it's a Tier 3 inventors table.
✦VixenTheMajestic_Kitsune✦ 6月9日 4時24分 
i cant anything the shop of the mod in the crafting station, does it mean i need to create a new character or smth?
Travelling Merchant  [作成者] 6月8日 9時41分 
@Myt0

I *believe* that bug is RPG growth. I think you can bypass it by using a weaker gun to kill it slower, if I'm remembering correctly? Something to do with whatever happens when that phase is one shot/killed two quickly.
myt0 6月8日 9時38分 
I'm having an issue with the fortress boss... After a certain number of stages, the boss "closes" and turns off gravity.

But from this point onwards, nothing happens. The fight gets stuck in this no gravity void stage. It's like the game freezes.

Also, when the gravity goes off, commands like /admin or /help don't work. As in, I type them in the chatbox and I receive no output or error line. Simply nothing happens.

I tried to read the log, but there is absolutely nothing. Not a single warning or error.

I have many mods installed, but I don't know what could be causing this conflict. Do you have any ideas? There is one mod called RPG Growth: AI that rewrites monsterprimary.lua, could it have something to do with this?
Travelling Merchant  [作成者] 6月8日 9時24分 
@Blunderpuss

It does not! It's safe to use with most mods, including XS Mechs.
Blunderpuss 6月8日 9時22分 
This looks pretty cool? Does it conflict with XS Mechs?
GeekyRaptorStudios 6月4日 7時53分 
SUB WIZ that idea is terrible.
[SUB] WIZ 5月27日 7時44分 
you could create a mod to remove items after death, its working principle is quite simple, but it would give a completely different approach to the game, if all items from the inventory were completely removed after death, it would create a positive circulation of weapons and armor, which would equalize the balance of resources and items in large modpacks
Azinta 5月27日 6時17分 
how do i get ironwatch gear like armor
LiminalDoggo 5月25日 3時03分 
What is the best way to find weapon parts for the modular guns? There is the engineer dude at the top of the shellguard outpost who sells some basic ones and ive had luck finding some in weapon crates in Shellguard dungeons randomly on planets but is there more? if not what is the best way to find the random outposts so i can find more juicy parts lol
Orifan1 4月22日 21時13分 
it is yeah. they ported the SS13 faction deadass.

...i think travmerch actually created the SS13 faction
Second Gayest Glue Eater 4月22日 21時09分 
is this mod in some way a reference to space station 13 they had a same faction depending on the server you play in
Chalupa Supreme® 4月14日 10時43分 
Peak, I can't describe this mod any other way without talking too much.
Azinta 4月1日 9時36分 
how much damage does the shotgun do
BEcuase iused it only and killed the final boss of frackin with it
rserpell 3月25日 12時42分 
i have a question, will we ever be able to have the giant mechs you see after the engineer and weapon parts shop? me want to.
Azinta 3月15日 9時35分 
I did i completed the entire Ironwatch dudes thing and beat it and cant find it
Travelling Merchant  [作成者] 3月15日 6時30分 
@azinta

Progress through the mods storyline until the ironwatch segement.
Azinta 3月14日 9時37分 
how do get crab vehicle
Travelling Merchant  [作成者] 2月20日 2時18分 
Development has finished I'm afraid, it's a feature complete mod.
Azinta 2月19日 20時12分 
Is this finished or not
i would like to see more of the survivor
Marek1shtar 2月12日 19時03分 
Gotcha thanks for the info gonna install it
Travelling Merchant  [作成者] 2月12日 12時40分 
@marek1shtar

For the most part, it's entirely self contained. There are a couple extremely rare microdungeons that can spawn on mid tier planets, but there are no biomes.
Marek1shtar 2月12日 5時24分 
Does this mod Change planet generation such as adding microdungeons and biomes or is it 100% self contained to the teleporter hub world?
oub13 1月15日 11時29分 
btw this is the best starbound mod very good work making this mod you deserve to be in the top 25 starbound mods
also happy new year (i know its a bit late for that but still...)
oub13 1月15日 11時26分 
hi will this mod ever get a update or is it done?
Orifan1 1月3日 22時58分 
has anyone considered porting the weapons from this to project 45?
Travelling Merchant  [作成者] 2024年12月11日 22時08分 
@Ayzenhauer

Yes! Missions can be replayed at the main teleporter in the SG hub.
AYZENHAUER 2024年12月11日 19時55分 
Can I redo missions that have already been completed?
Travelling Merchant  [作成者] 2024年12月7日 12時14分 
@Lithoboli

Sure! That's absolutely fine!
Lithoboli 2024年12月7日 1時22分 
Hey, I wanted to ask permission to include one of the weapon .lua files (nebsenhancedchargefire) from Shellguard in a mod I am contributing to.
More than happy to credit Neb and the Shellguard mod itself.
WindsFury 2024年11月5日 16時51分 
Nevermind I figured it out,Thanks for helping. I love this mod
WindsFury 2024年11月5日 16時46分 
Okay I know now I just need to learn about the Insert key thing.Also thank you for helping
Travelling Merchant  [作成者] 2024年11月5日 4時18分 
@Space Space Space Space Space

Progress through the Shellguard story quests. You can obtain them near the end.
WindsFury 2024年11月4日 20時27分 
How do i get spider mech please.