Divinity: Original Sin 2

Divinity: Original Sin 2

Bartering Tweaks
댓글 152
Drin Kwata 2024년 10월 27일 오후 12시 10분 
for some reason this mod makes nobara sell only common rings, none of the green ones (i managed to get 1 playtrough that i actually didn't had that problem, dk what is causing this now)
TurboQuest 2023년 7월 15일 오후 11시 11분 
For anyone using the Script Extender to get Achievements working again with mods, if you're getting the "Couldn't create Story" message, by turning mods off 1 by one, this turned out to be what was conflicting with it.
Dove of light 2023년 6월 5일 오후 2시 19분 
Can anyone perhaps confirm or deny if this works for everyone getting it while in multiplayer?
Z-Rabbit 2023년 4월 24일 오후 7시 24분 
When I turn on the sneaking feature, all players sneak, regardless if they're chained or not. Does that happen for everyone?
Savacheone 2023년 4월 21일 오후 10시 49분 
Hi all,

I'm using Definitive Edition and loving the game so far.

1. But despite enabling this mod through Steam and the Main Menu of the game, it doesn't work: both the joint bartering and joint sneak functions simply don't exist. I've also put this mod as the top priority for loading (as you can determine order in the Main Menu).

2. Where do I access "Settings" to enable these? There isn't a "Settings" option when i press ESC to get the in-game menu up.

3. I've also disabled "Haggler" in the Gift Bag, as it doesn't work as well. I also thought it may be incompatible with this mod.

3. Would be grateful for some help. Thanks :)
The Flying Sushi 2023년 1월 16일 오후 8시 41분 
For future players, the attitude sharing of the mod is done by updating the attitude of traders when their attitude changes (i.e. you donating gold to them).
Thus if you install this mod halfway through a playthrough, some of your traders will obviously have different attitude towards different characters, so you must manually fix this by changing the attitude of that trader with the character of the highest attitude with that trader.
Good Sir 2021년 4월 11일 오전 11시 28분 
Is it safe to uninstall this mod?
Will it break my save?
Thanks!
Arakus_ 2021년 1월 17일 오후 8시 02분 
Bartering working on multiplayer but persuasion does not unfortunately :( anyone aware of a mod that does work for persuasion?
hook catcher 2020년 12월 4일 오후 6시 04분 
This has been working fine for me in single player but my friends and I can't seem to get it to work on our coop/multiplayer game. We tested it by comparing prices and our friend with the highest bartering still had the lowest purchase prices for the same goods.
Random 2020년 10월 26일 오후 9시 17분 
I lost the settings book somehow. Is there a way to get it again? I tried disabling the mod, loading, saving, enabling it and loading again, still no book.
cfirc 2020년 9월 25일 오전 9시 38분 
How I enable the tweak in the game? can't find the option
Derpy Moa 2020년 9월 12일 오전 4시 36분 
@kratos105 While LL's initial response was slightly annoying it did make me learn basic mod editing.
The experience was very dreadful initially due to DOS2 editor and documentation being outdated, hard to find, buggy and just straight up annoying.
Later on someone told me I can just unpack, edit files and repack without ever touching this garbage editor and then I finally did my own edits to this mod and few others.

So yeah, the outcome of LL's reply was pretty useful to me in the end.
LaughingLeader  [작성자] 2020년 9월 7일 오후 11시 15분 
@kratos105 Except there was nothing to fix, as it was all a preference/request ("hide the leaderlib trader, remove all BT books"). The books one in particular is easier to do if you don't need to support people that do want the books, so it's better off as a simple personal mod (and is literally one stat entry). Your comment unfortunately is more awkward than anything.

@SpaceMilk Bartering Tweaks has more options, including sharing persuasion in dialog, group sneaking with one button (for chained members only), and additionally sharing attitude bonuses in trade alongside bartering (an extra option). Hagglers reporting has issues in multiplayer as well (traders reacting to trades negatively and lowering attitude).
< blank > 2020년 8월 15일 오후 5시 53분 
Whats the difference between this and Haggler from the gift bag?
kratos105 2020년 7월 16일 오후 5시 35분 
That awkward moment when the author of a mod spends more time telling someone how to fix his mod then actually fixing his mod...
Casualfield 2020년 7월 4일 오전 9시 09분 
Used on a new playthrough and it was not working, but now that we are in Arx it's working.
dobo 2020년 6월 22일 오후 9시 14분 
How can I get another copy of the settings book?
Derpy Moa 2020년 5월 21일 오전 9시 42분 
I guess I'll try that, sorry for bothering you and thanks.
LaughingLeader  [작성자] 2020년 5월 21일 오전 7시 38분 
Additionally setting characters off stage (like the LeaderLib trader) could be done with a basic story script:

// Fires when a level or save is done loading
IF
GameStarted(_,_)
AND
ObjectIsOnStage(S_LeaderLib_LeaderTrader_61ae5acc-1537-4970-82bb-d408a3334574, 1)
THEN
SetOnStage(S_LeaderLib_LeaderTrader_61ae5acc-1537-4970-82bb-d408a3334574, 0);

// If the character is set on stage again later on
IF
CharacterWentOnStage(S_LeaderLib_LeaderTrader_61ae5acc-1537-4970-82bb-d408a3334574, 1)
THEN
SetOnStage(S_LeaderLib_LeaderTrader_61ae5acc-1537-4970-82bb-d408a3334574, 0);
LaughingLeader  [작성자] 2020년 5월 21일 오전 7시 37분 
@Derpy Moa Tbh at this point, I recommend learning some basic mod making, as it would allow you to adjust mods to your liking. For instance, you could override the Bartering Tweaks books treasure table and simply leave it empty or make it spawn nothing, so when the game goes to spawn that table at the various traders, no items are generated.

The table is called "ST_BarteringTweaks_Books", and overriding it would looks like this, in a mod's text file at Public\ModName_UUID\Stats\Generated\TreasureTable.txt:

new treasuretable "ST_BarteringTweaks_Books"
new subtable "0,1"
object category "Gold",1,0,0,0,0,0,0,0
Derpy Moa 2020년 5월 21일 오전 5시 03분 
In other news, after removing the books the traders stock shows with 2 empty spaces every time it refreshes.
Reopening the trade window fixes it but still it happens every time the stock gets refreshed.

Could you please add a workaround for this? If even possible.
Derpy Moa 2020년 5월 21일 오전 4시 56분 
If the feature was enabled prior to attitude adjustments then they will be shared properly.
I could reproduce your issue but it only happens because attitude wasn't changed in the game.
So just keep the features on and future attitude adjustments will get updated correctly.
Custom Phase 2020년 5월 16일 오전 4시 51분 
Attidue sharing doesnt seem to actually do anything. Even though enabled, the attitudes and prices still vary based on who you got selected when trading. Am i missing something?

Setting enabled: https://postimg.cc/s10smVyH
First character: https://postimg.cc/7fdPHqWJ
Second character: https://postimg.cc/7CvLVq1r
Derpy Moa 2020년 5월 7일 오전 9시 41분 
Thanks for the trader book update :)
Soy Story 2020년 4월 4일 오후 5시 36분 
Hiya, Just wondering what the diff between this and the Larian version are?

Thankyou :)
LaughingLeader  [작성자] 2020년 3월 31일 오후 6시 10분 
@Gadal Manna No other mod required.

@Liam The highest persuasion in the party is used, if persuasion sharing is enabled.
Madethara 2020년 3월 31일 오후 5시 55분 
what other mod is required for this? It doesn't seem to be working
Liam 2020년 3월 28일 오후 7시 42분 
Hi, regarding persuasion, do we use the stat of the character with the highest persuasion ability, or the character who is speaking (assuming it's not the character with the persuasion ability).

Thanks
Derpy Moa 2020년 3월 1일 오전 11시 18분 
Yeah I heard how other Larian mods overwrite stuff which is horrible for modders, it's why i avoid them too.
Also, don't think you should feel bad if x player picks Larian version over x mod. It's not like Larian would've made these "gift bags" without the ideas from you guys.
The modders from this game added countless hours of enjoyment and QoL and only reason certain Larian mods and more immersive/better/whatever is because the modding tools available aren't exactly Skyrim level.
I'm sure that if you guys had the proper tools the polish level would be on par if not better than Larian.

Anyways, thanks for considering an alternative to the books even if nothing changes.
LaughingLeader  [작성자] 2020년 3월 1일 오전 9시 07분 
Anyways, for the books spawning, I'll see if there alternative I can work up. I don't necessarily see how a book or two on one trader ruins immersion, but it may be possible to provide an option to prevent them.

Honestly I wish we just had proper UI/menu modding support, so we wouldn't have to use dialog menus for this kind of stuff.
LaughingLeader  [작성자] 2020년 3월 1일 오전 9시 07분 
> I never said any of your mods are no longer needed.
Oh yeah, I was necessarily implying that either! Just that what you said, "after the Larian Pet Pal mod there's no need for it." when presented with an alternative to the gift bag, is a bit sad from a mod author's end, as unfortunately many players will now choose the Larian version of the community one, since it's from the official devs, regardless if it's better or not.

Sorcerous Sundries for instance overrides every single weapon stat (even NPC weapons) to add a crafting category, while the original Level Up Equipment mod does not. Inherently this is a huge compatibility concern, as gift bag mods always load after regular mods when loading a save, so Sundries in this case is reverting any changes mods may make to those weapons.
Derpy Moa 2020년 3월 1일 오전 6시 40분 
My issue/problem is that those two mods didn't have this before so it felt like I played vanilla but better.
I'd use the books at the start, config everything then throw them in a bag in my inventory and enjoy the improved experience without ever touching the books again.
Now they're in vendor stocks and feels like improved vanilla but with clutter added that serves no purpose to me personally.
That's why I love options, to fit what I enjoy which is mods that feels like they're part of the base game.

I get that this is some immersion/OCD level of issue and really wanted to mention it.
But at the end of the day they're your mods and you decide what gets added/changed and compatibility is more important and regardless of what changes I'll still use them because can't play without them.
Derpy Moa 2020년 3월 1일 오전 6시 40분 
I never said any of your mods are no longer needed.
I've been using Bartering and Sprint mods since they got released as they're such a huge QoL that I can't play without them.
The Pet Pal part is not needed anymore since Larian version can't be exploited and therefore is better in that regard. That's a side feature of the mods and not them as a whole. Sorry if I wasn't clear before and made it seem disheartening.
I never used Pet Pal mods before either because of them being exploitable, that's a separate thing and not related to the purpose of Barter and Sprint mods.

As for your last comment, I didn't think about B and after trying it you are indeed correct that the book can't be used with the Larian mod on and can't disable it either which removes the exploiting part.
LaughingLeader  [작성자] 2020년 3월 1일 오전 5시 55분 
Transferring the books is a little tricky, as they don't exist in mod-added traders, but rather appended to a select few existing tables. I can't really disable that in a simple way, but I'm also not really understanding the problem. Is it that they exist? Or that it's too tempting for you to use one for a point?

The book should be blocked if you:
A. Have the pet pal talent.
B. Have the pet pal tag.
C. Have already used the book.

So if you're using the Larian mod, that satisfies B, and you shouldn't be getting the talent from the book. If you are, that's a bug needing to be fixed.
LaughingLeader  [작성자] 2020년 3월 1일 오전 5시 52분 
Currently, if DU is active, the book grants the Pet Pal tag. Otherwise it's a free talent yes, like the workshop mod, but it only works once. You can't keep adding talent points.

I could simply add an option to make it be in tag-mode if you enable it, and LeaderLib would preserve that as a global settings, if the extender is active.
LaughingLeader  [작성자] 2020년 3월 1일 오전 5시 51분 
@MagicalPubes Saying a mod is no longer needed, because Larian released a mod version of their own, based on the original, is a bit disheartening to hear my friend. They're not inherently superior unfortunately, and they were designed with console players in mind, rather than made to replace what's already in the modding community.

There's a valid place for community mods to remain and continue to exist, as not only do they tend to work better, but mod authors can update them quicker if needed.
Derpy Moa 2020년 3월 1일 오전 5시 15분 
My feedback is that after the Larian Pet Pal mod there's no need for it.
It also isn't a "Pet Pal book", it's a free talent book. You use it, respec and get a free talent for gold while the Larian one can't be exploited.
I DMd you ages ago on Discord and you said there could be a way to make the Pet Pal appear only during dialogues then disappear to prevent exploiting it but you had no time to change it.

I fully get that it's impossible to please everyone and that's why options exist.
For example Odins mods have an option to remove his traders and transfer their stocks into the vanilla games traders which is a feature that I really like because it makes his overhauls feel like part of the base game.

Would it be hard/time consuming to add a similar option for your mods too?
Like "Enable Pet Pal book to appear on certain traders: Yes/No"
LaughingLeader  [작성자] 2020년 3월 1일 오전 1시 09분 
@MagicalPubes When it comes to the books, pleasing everyone is basically impossible. Some people don't want the books on anything and use the mod menu (which is easier on me), others don't use LeaderLib and post comments about them losing the book and needing a way to get another one, so there isn't really a way to satisfy everyone here unfortunately.

The pet pal book existed long before Larian's mod, or the free pet pal one. It was there since Civil Auras. It's there for those that don't want to add an additional mod (or open up the gift bag menu and deal with that whole process). It being something you have to buy instead of get for free is offers an alternative playstyle (the price could even be increased quite easily). Finally it has Divinity Unleashed support.

Not sure what your feedback is here. It's just an alternative option. The books don't spawn on every trader - Just specific ones separated by Acts.
Derpy Moa 2020년 2월 29일 오후 2시 50분 
Not trying to be a dick because never removed this mod since you released it but the books on straders make no sense to me.
It's more of a Leaderlib feature imo.
Like if I get this mod and toggle sprint i want what they do, not added items onto traders and if I lose the config book then I'll quickly get leaderlib and problem solved.
Larian Pet Pal works (from my experience) without any issues with mods so don't understand why a book is needed, especially in a Bartering/Persuation mod.
LaughingLeader  [작성자] 2020년 2월 2일 오후 11시 07분 
Thanks, looks like one or two of the tables may have been shared by a few traders. The books should now be appended to unique tables used by one trader now, but this won't retroactively remove them.
Derpy Moa 2020년 2월 2일 오후 10시 37분 
Yeah my bad, didn't scroll much. Now reading it, it states only 1 merchant per act has it but in my game at least 3 in Driftwood got it.
LaughingLeader  [작성자] 2020년 2월 2일 오후 5시 24분 
The Change Notes tab also lists what changed in recent updates by the way.
LaughingLeader  [작성자] 2020년 2월 2일 오후 5시 23분 
@MagicalPubes Yep. I added them to specific trader's treasure tables, as described in the mod description tab on the workshop here.

It's so people aren't required to have LeaderLib if they need to buy the books.
Derpy Moa 2020년 2월 2일 오후 2시 23분 
Is it normal that traders sell Pet Pal Book and Bartering Tweak Settings Book? Didn't happen before latest patch.
LaughingLeader  [작성자] 2020년 1월 5일 오후 1시 35분 
@donkeykon6 It does not. A dedicated black cat mod was made after Civil Auras, so I figure that's a better solution nowadays. Here's the link:

Black Cat+ [Definitive Edition]
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1621072603
MightyKamina 2020년 1월 5일 오후 1시 15분 
does this mod come with the black cat bait and cat bag
LaughingLeader  [작성자] 2020년 1월 3일 오전 4시 42분 
@Брендон Фрейзер Might be worth trying with a mod that adds story scripting (LeaderLib for instance(, as when you load an older save or begin a new one, the game merges story scripting from your various mods / the game into one file for your save.

If that process is failing for some reason (does your Windows username have non-Ascii characters?) then that could explain why some mods would work and others not. Some mods are just stats / item changes without any story scripting.
Hee-ho! 2020년 1월 3일 오전 2시 57분 
Yep, i can load without any mods, when i remove all of the mods, but this one i cant load anymore

Im playing in multiplayer.

I also play with mod that unlocks achivs, but it doesnt break my game
LaughingLeader  [작성자] 2020년 1월 2일 오전 11시 20분 
@Брендон Фрейзер May need to check if you can quickload in a normal, unmodded save, then see if you can in a new save with 1 mod, just to rule out that it's not an issue with the game and your system.

I can definitely quickload/load on my end with Bartering Tweaks.
Hee-ho! 2020년 1월 2일 오전 9시 59분 
Seems to break my game, cant quickload/load(only when started)