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Asset: 1480409620.R69 Terraforming Network_Data
SegmentID: 20367
Type: RoadBridgeAI
Severity: High
System.TypeLoadException: Could not load type 'Problem'.
at (wrapper dynamic-method) RoadBaseAI.RoadBaseAI.SimulationStep_Patch2 (RoadBaseAI,uint16,NetSegment+) <0x01d1b>
at HealkitMod.Patches.NetManagerPatch.SimulationStep (NetAI,uint16,NetSegment+) <0x0004d>
Unsubscribing from this mod, without removing every network placed, breakes your savegame.
The game still loads but the map get broken (Map mesh gets messed up, destroying huge chunks of tiles) and also simulation fails causing other mods to breake as well.
Use this one instead;
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2105051034
That one also fixes the issue with flooding notification for underwater placements.
Unsubscribing from this mod, without removing every network placed, breakes your savegame.
The game still loads but the map get broken (Map mesh gets messed up, destroying huge chunks of tiles) and also simulation fails causing other mods to breake as well.
Use this one instead;
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2105051034
That one also fixes the issue with flooding notification for underwater placements.
你可以用翻页的方式把它抬起来,但你不能把它沉下去,所以就用移动它吧!降低它。
但是,您仍然始终受到地形网格分辨率的限制。
I have it activated but can't find it anywhere on the game, not even the find it search comes up with any results.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2105051034
You can use this mod together with this asset:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2012295807
Be sure to check it out, it's really useful.
A BIG THANK YOU Ronyx69 for releasing this... :)
I see in the comments that @norlin.martin uses this around buildings to resolve bumpy terrain. I'm extremely interested in that and for the parking lots a place roadside that appear bumpy.
I'm asking subscribers of this mod to give me examples of when/where I would use this and exactly how you're using the tool to accomplish your goals.
Thanks a bunch!