Arma 3
EvorA: Malden Blue
35 Comments
Armatop 25 Aug, 2022 @ 4:43pm 
after update arma 2.10 have script error:

2:41:04 Error in expression <(getNumber (_x >> "radius") > 0) and {getText (_x >> "displayName") != "}>
2:41:04 Error position: <getText (_x >> "displayName") != "}>
2:41:04 Error lost}
STORMTRUPPER 31 Dec, 2019 @ 8:52am 
Hi Guys,

why on all Liberation you can save progress on dedicated server and on BECTI you cannot?!?

Do you know any way??

Thanks a lot
SaltyFish034 30 Aug, 2019 @ 5:30am 
I have made a chinese translation of the stringtable.xml, can you apply it to your missions ?
How can I provide it to you?
M*C Deimos 2 Jul, 2019 @ 9:09am 
As we paly the missiosn longer we get more and more fog. Is that part of the mission?
Cow Obliterated By Train 13 Feb, 2019 @ 9:14am 
Oh, and if I play solo LAN and don't move when I spawn in, I CAN load and save loadouts via SVAG. Once I close the arsenal or move, I lose the ability to do so. Not complaining, this is just more bizarre BI weirdness.
Cow Obliterated By Train 13 Feb, 2019 @ 9:13am 
"that" being arsenal save/load.
Cow Obliterated By Train 13 Feb, 2019 @ 9:13am 
Oh sweet! Thank you! I'll take a look at that.

Love the mission, thanks for the great work man. Still wish that could be unlocked. I use SVAG, which has a save/load system outside of the arsenal which works fine, but I also use a lot of mods so I get warnings about items I didn't purchase not saving that stick on the screen.
Dennenboom  [author] 9 Feb, 2019 @ 6:49am 
@munchiesnOOb. In the lobby settings you can start the mission with all equipment unlocked. The arsenal loadout saving/loading has been disabled in the mission because BIS forgot to prevent people from loading stuff that wasn't in the arsenal.
Cow Obliterated By Train 21 Jan, 2019 @ 9:25pm 
Can you pleeeease add the ability to load loadouts? I play with SVAG and like to cheat a bit and get my custom loadouts, but I have to manually do it every time I play this and it takes ages.

I do still play it with built in progression, but sometimes I like being Noble 6 with an MP-44 and an RPG-7.
Jun-S266 19 Jan, 2019 @ 5:42pm 
dennenboom can you add to the possibility to deactivate the arma 3 revive system because with the ace it's bugged?
Dennenboom  [author] 15 Nov, 2018 @ 9:25am 
@joe96. I've looked into some kind of persistence/saving, but so far it seems that some pretty significant rewrites are necessary to make this. It may come someday, but I can’t promise anything for now. Do you have experience with making missions persistence proof?
joe96 14 Nov, 2018 @ 6:38pm 
Hey man could you please add a version with saving enabled?
blue 24 Jul, 2018 @ 4:20pm 
cool map played on the ew server :)
:spycon:
Easy 19 Jul, 2018 @ 6:22am 
Are there gonna be more scenarios of the Blufor veriaty?
Easy 19 Jul, 2018 @ 6:22am 
Its a mod yes
Cow Obliterated By Train 18 Jul, 2018 @ 3:35pm 
Wait wait wait wait... did you... just say NUKE SUITCASE?
Noot 16 Jul, 2018 @ 3:37pm 
too right dude maybe make it the proper towers or make a base around it so its easy they way i fixed it bye getting MMC and KA nuke suitcase killing the area then putting the nuke on to avoid looking
Cow Obliterated By Train 16 Jul, 2018 @ 3:31pm 
No, I agree with dicky. My friend and I will spend 45 minutes fighting to clear a path through a town, and about the same amount of time searching for the radio tower.

Perhaps a more substantial radio tower could be used as the objective, instead of the current one which can be easily confused for a telephone pole or missed entirely. Or, there can be a small enemy FOB with the tower close by.

Honestly, difficulty in locating the tower is the main reason I don't play this as much as DCO.
Dennenboom  [author] 16 Jul, 2018 @ 12:40pm 
@ Lil dicky. Radio towers are quite tall, it should be quite easy to spot them above the treeline against the sky. I've tested every single plane at every single runway, you are able to take off in any case (may take a little bit of skill though).
Noot 16 Jul, 2018 @ 12:21pm 
ok soooo. i cant find the radio towers i found 1 after a long time so maybe make them easier to find also planes cant take off? i bough a 125 credit plane crashed coz it could make it off fully then tryed with the first plane same problem so i wasted all the credit thanks for that. made it really unfun
Nocktowl 1 Jul, 2018 @ 10:09pm 
Is there a chance for having vehicles be permanantly unlocked when you buy them? Ive been playing this with a friend and there often seems to be no point to bringing vehicles when it requires 40+ points to get a decent combat vehicle only to have it nuked from orbit five second after leaving base. Besides classic Evolution did have respawning heavy vehicles.
Bergotronic 9 Jun, 2018 @ 11:56am 
Great Coop!!! The "dumb enemy AI" mode is GREAT for small groups. Recruited AI can't really seem to walk around on the deck of the ship (esp get into vehicles) but that's more of an arma issue.
maximusattack 7 Jun, 2018 @ 12:46am 
Everything works great! Can we have a save game button please? A version for Ruha would be great also.
jappie2 6 Jun, 2018 @ 4:31pm 
Hey mate, liking the mission a lot so far. Any chance you can add a way to disable the revive and heal system so we can use ACE with the mission?
Dennenboom  [author] 4 Jun, 2018 @ 5:10am 
@KingGreen. You'll need a UAV terminal first. Then you need to activate the statics by selecting the "Hack" scroll-option on them. Then you can take control of the static or set them to autonomous.
KingGreen 4 Jun, 2018 @ 12:01am 
How does one use the static weapons on the aircraft carrier to attack incoming enemy helo's?
Dennenboom  [author] 3 Jun, 2018 @ 4:17pm 
@munchiesnOOb. The arsenal is in the conning tower.
Cow Obliterated By Train 2 Jun, 2018 @ 9:44pm 
Can't seem to find arsenal on this one...
Dennenboom  [author] 2 Jun, 2018 @ 10:45am 
@Count grishnackh. The mission does not automatically use modded assets. We are planning to release a RHS version though!

@RaTaTa250. I'm not sure what's going wrong. Check if "SDB_EVOR_NATO.Altis.pbo" is placed in the server's mpmissions folder, the mission class in the config.cfg is set-up right and the commandline uses said config.
William murderface 2 Jun, 2018 @ 10:23am 
can i use mods like RHS
𝓝𝓡𝓔𝓜𝓘𝓚 2 Jun, 2018 @ 9:37am 
It does not start! Maybe you can?
𝓝𝓡𝓔𝓜𝓘𝓚 2 Jun, 2018 @ 9:36am 
How can I customize it for your mission? :-)


Dennenboom  [author] 1 Jun, 2018 @ 12:36pm 
@Nremik. If you set up the server config.cfg and commandline properly and you don't tamper with the mission, it should work immediatly.
Nremik 1 Jun, 2018 @ 12:43am 
It does not start on the server. What is the problem?
𝓝𝓡𝓔𝓜𝓘𝓚 31 May, 2018 @ 11:50pm 
On Chernorus and with the RHS will be?