Warhammer: Vermintide 2

Warhammer: Vermintide 2

Creature Spawner
Komentarzy: 232
Cpt. Obvious 20 lipca o 15:08 
Could you please explain how exactly to assign monsters to save slots? This part is a bit unclear.
Hepato 13 lipca o 20:45 
Redownload the mod and that didn't work as well
Hepato 13 lipca o 20:45 
Hi, everytime I try to spawn something this pops up

[CreatureSpawner][ERROR] [Keybindings]
function_call 'mod.handle_spawn_unit': scripts/mods/CreatureSpawner/CreatureSpawner.|ua:1071: attempt to call method'_create_breed_category_lookup' (a nil value)

Do you mind checking whats seems to be the problem?
Aussiemon  [autor] 6 marca o 14:42 
Updated to support 6.4.0
Irbis 6 marca o 4:15 
Confirm, here is an error with some lua method at the moment of spawning creature
Gotland 6 marca o 3:58 
This mod don't works after this patch
Irbis 23 lutego o 23:10 
Looks like: no mission selected - recruit stats, otherwise stats following selected difficulty
Irbis 23 lutego o 23:08 
Aaaand when i selected a mission with legend difficulty, it tooks 18 shot 2.5 dmg each, so 45 dmg while stormvermin has 52 at legend (18 shots cuz crits etc.). So, it can be controlled with selection of a mission with desired difficulty
Irbis 23 lutego o 22:56 
I don't think its legend-stats only. I have 3~ dmg vs armor from my staff lmb, and it took 5 bodyshots to kill default stormvermin, so 3*5=15 while sv has 16 hp at recruit regarding to wiki. But yeah, having an option to change applied stats would be great
Zebrafreedom 22 lutego o 13:01 
How to change stats based on difficulty for spawned creatures? They are spawned only at legend level.
maertzdes111 23 stycznia o 17:26 
this mod works well maybe the chaos skeleton should be patched cause when you place it it crashes your game
彡【PurplePanic ツ】🟣 6 grudnia 2024 o 23:27 
my game is crashing too, i think it happening when i do a crit :c
Katie XXII 20 listopada 2024 o 10:48 
game instantly crashes when trying to load the mod
rot 29 sierpnia 2024 o 18:12 
chaos skeleton crashes the game for me
MikeAlistar 21 sierpnia 2024 o 6:00 
@Aussiemon what is the purpose of Pet_skeletons if they don't attack enemy's ?

they don't attack me so i thought they act as my summons and attack enemy's in missions
Tamren 16 czerwca 2024 o 9:03 
It used to be that you could start a mission and then fail or exit out of it and the mod would then use that difficulty to spawn creatures, I don't know if that still works, I used to do that because the humming of the portal got annoying.
O_T 6 czerwca 2024 o 8:06 
@Alas!
When you're in a mission, it's the mission's difficulty. When you're in the keep it's Recruit by default but if you open a lobby without entering the portal, it's this difficulty in the keep.
Alas! 5 czerwca 2024 o 9:44 
What difficulty enemies at? They seem to easy.
对巴丁犯过错 27 maja 2024 o 14:45 
i am not sure what is causing the crash every time i spawned in a creature and the game crashes instantly when i try to attack it. Any idea? thanks
Aussiemon  [autor] 13 maja 2024 o 12:04 
@绿药黑洞,

I've just backported the RU and ZH-CN translations from the Darktide version of Creature Spawner to Vermintide 2.

There are still some untranslated settings though, so if you'd like you can make a pull request modifying this file [github.com].
全性无根生 30 kwietnia 2024 o 6:04 
Hello, Aussiemon, I'm a Chinese fan who just started playing Vermintide 2, the Creature Spawner MOD you uploaded is very easy to use, but there is a problem that there is no Chinese language, I want to provide you with a Chinese language translation version from your code, I don't know if it can, if you can please provide me with 1 of your contact information
Petrichor 23 kwietnia 2024 o 1:59 
can confirm, trying to spawn the chaos skeleton is not a good idea, just an fyi
= Jean Antoine Synklar = 19 kwietnia 2024 o 16:34 
'chaos_skeleton' causes a crash, and also, I cannot attack anything as it will crash too, though, the latter could be from another mod, what do you think?
= Jean Antoine Synklar = 19 kwietnia 2024 o 15:18 
Whoa, thank you.
-Unipanda- 19 kwietnia 2024 o 12:14 
wohoooo :burozombie:
today is a good day
Aussiemon  [autor] 19 kwietnia 2024 o 11:15 
Also fixed grudge marks (thanks Navi)
Aussiemon  [autor] 19 kwietnia 2024 o 10:57 
Added chaos_bulwark, chaos_skeleton, pet_skeleton, pet_skeleton_armored, pet_skeleton_dual_wield, pet_skeleton_with_shield, and training_dummy to the unit lists.
= Jean Antoine Synklar = 16 kwietnia 2024 o 14:06 
Add the Shielded Chaos Warrior, if you can.
-Unipanda- 8 kwietnia 2024 o 18:43 
mod spews out this error when trying to spawn something with a specified grudge mark:

[MOD][CreatureSpawner][ERROR] [Keybindings] function_call 'mod.handle_spawn_unit': scripts/mods/CreatureSpawner/CreatureSpawner.lua:249: bad argument #1 to 'pairs' (table expected, got nil)

additionally it would be really really neat if it was possible to spawn the pet_skeleton among other things... maybe there would be even a way to have them be hostile? But that last part is just wishful thinking... either way... I adore this mod greatly and just hoping that it might get an update after all.....
-Unipanda- 8 kwietnia 2024 o 2:48 
please please update, pretty please :burosob:
maertzdes111 17 marca 2024 o 6:35 
this mod does lag out alot
maertzdes111 17 marca 2024 o 6:35 
welll...
maertzdes111 16 marca 2024 o 13:57 
i don't know any mod better than this one:)
maertzdes111 16 marca 2024 o 13:57 
this mod is the best
RioDerSus [RUS] 10 marca 2024 o 4:30 
Why does the mod remove the fire trail from the battle mage's ulta?
CHAZ 29 grudnia 2023 o 16:21 
Hello. How to use this mod and spawn monsters in Peregrinaje 4 ?:lunar2019deadpanpig: Thank you.
-Unipanda- 30 października 2023 o 12:01 
I will give you a cookie to update this beautiful mod and additional cookies if you are able to add the summonable skeletons as spawnable entities (and a whole box of cookies if it is possible to spawn them as enemies?) :marijaonlooker: :burozombie:
Winters 19 października 2023 o 20:29 
Any chance of an update for necromancer? Crashes when you enter a map. Can spawn creatures in the keep, but can't bring out your skeletons.
Steven Seagull 22 czerwca 2023 o 18:34 
Why spawned monsters doesnt attack me ? How to fix it ?
Stucchs 4 czerwca 2023 o 12:10 
Why is the host the only one able to use the mod? I wish there was a way for other party members to use it aswell.
. 10 maja 2023 o 11:05 
I wish this mode would be allowed in the official realm in the keep only
O_T 8 kwietnia 2023 o 5:38 
Ten komentarz czeka na analizę przez nasz automatyczny system sprawdzania zawartości. Zostanie tymczasowo ukryty, póki nie zweryfikujemy, czy nie zawiera szkodliwej zawartości (np. linki do stron próbujących kraść informacje).
Naredun 8 kwietnia 2023 o 2:00 
what difficulty are the enemies set to? can i adjust it somehow?
-Unipanda- 28 marca 2023 o 17:31 
@Aussiemon You're my hero, thank you lots for the quick update :burozombie:
Aussiemon  [autor] 28 marca 2023 o 17:27 
@Unipanda It's done. The new version can spawn all three units
-Unipanda- 28 marca 2023 o 9:41 
Is it possible to spawn the ghost skeletons from the map that came out today?
I don't think I saw them in the list of spawnable entities via this mod :burosob:
Flamarys 24 marca 2023 o 17:23 
chaos zombie? sorry what?
Aussiemon  [autor] 28 lutego 2023 o 12:01 
Also, make sure your user_settings file isn't read-only in C:\Users\<username>\AppData\Roaming\Fatshark\Vermintide 2
Aussiemon  [autor] 28 lutego 2023 o 12:00 
Sounds like you've somehow got no unit selected. What happens if change the unit list in Mod Options and try to spawn something else?
Dlite96 26 lutego 2023 o 9:21 
I kep getting NIL is not available wtf does this shit mean