Warhammer: Vermintide 2

Warhammer: Vermintide 2

Creature Spawner
232 件のコメント
Cpt. Obvious 7月20日 15時08分 
Could you please explain how exactly to assign monsters to save slots? This part is a bit unclear.
Hepato 7月13日 20時45分 
Redownload the mod and that didn't work as well
Hepato 7月13日 20時45分 
Hi, everytime I try to spawn something this pops up

[CreatureSpawner][ERROR] [Keybindings]
function_call 'mod.handle_spawn_unit': scripts/mods/CreatureSpawner/CreatureSpawner.|ua:1071: attempt to call method'_create_breed_category_lookup' (a nil value)

Do you mind checking whats seems to be the problem?
Aussiemon  [作成者] 3月6日 14時42分 
Updated to support 6.4.0
Irbis 3月6日 4時15分 
Confirm, here is an error with some lua method at the moment of spawning creature
Gotland 3月6日 3時58分 
This mod don't works after this patch
Irbis 2月23日 23時10分 
Looks like: no mission selected - recruit stats, otherwise stats following selected difficulty
Irbis 2月23日 23時08分 
Aaaand when i selected a mission with legend difficulty, it tooks 18 shot 2.5 dmg each, so 45 dmg while stormvermin has 52 at legend (18 shots cuz crits etc.). So, it can be controlled with selection of a mission with desired difficulty
Irbis 2月23日 22時56分 
I don't think its legend-stats only. I have 3~ dmg vs armor from my staff lmb, and it took 5 bodyshots to kill default stormvermin, so 3*5=15 while sv has 16 hp at recruit regarding to wiki. But yeah, having an option to change applied stats would be great
Zebrafreedom 2月22日 13時01分 
How to change stats based on difficulty for spawned creatures? They are spawned only at legend level.
maertzdes111 1月23日 17時26分 
this mod works well maybe the chaos skeleton should be patched cause when you place it it crashes your game
彡【PurplePanic ツ】🟣 2024年12月6日 23時27分 
my game is crashing too, i think it happening when i do a crit :c
Katie XXII 2024年11月20日 10時48分 
game instantly crashes when trying to load the mod
rot 2024年8月29日 18時12分 
chaos skeleton crashes the game for me
MikeAlistar 2024年8月21日 6時00分 
@Aussiemon what is the purpose of Pet_skeletons if they don't attack enemy's ?

they don't attack me so i thought they act as my summons and attack enemy's in missions
Tamren 2024年6月16日 9時03分 
It used to be that you could start a mission and then fail or exit out of it and the mod would then use that difficulty to spawn creatures, I don't know if that still works, I used to do that because the humming of the portal got annoying.
O_T 2024年6月6日 8時06分 
@Alas!
When you're in a mission, it's the mission's difficulty. When you're in the keep it's Recruit by default but if you open a lobby without entering the portal, it's this difficulty in the keep.
Alas! 2024年6月5日 9時44分 
What difficulty enemies at? They seem to easy.
对巴丁犯过错 2024年5月27日 14時45分 
i am not sure what is causing the crash every time i spawned in a creature and the game crashes instantly when i try to attack it. Any idea? thanks
Aussiemon  [作成者] 2024年5月13日 12時04分 
@绿药黑洞,

I've just backported the RU and ZH-CN translations from the Darktide version of Creature Spawner to Vermintide 2.

There are still some untranslated settings though, so if you'd like you can make a pull request modifying this file [github.com].
全性无根生 2024年4月30日 6時04分 
Hello, Aussiemon, I'm a Chinese fan who just started playing Vermintide 2, the Creature Spawner MOD you uploaded is very easy to use, but there is a problem that there is no Chinese language, I want to provide you with a Chinese language translation version from your code, I don't know if it can, if you can please provide me with 1 of your contact information
Petrichor 2024年4月23日 1時59分 
can confirm, trying to spawn the chaos skeleton is not a good idea, just an fyi
= Jean Antoine Synklar = 2024年4月19日 16時34分 
'chaos_skeleton' causes a crash, and also, I cannot attack anything as it will crash too, though, the latter could be from another mod, what do you think?
= Jean Antoine Synklar = 2024年4月19日 15時18分 
Whoa, thank you.
-Unipanda- 2024年4月19日 12時14分 
wohoooo :burozombie:
today is a good day
Aussiemon  [作成者] 2024年4月19日 11時15分 
Also fixed grudge marks (thanks Navi)
Aussiemon  [作成者] 2024年4月19日 10時57分 
Added chaos_bulwark, chaos_skeleton, pet_skeleton, pet_skeleton_armored, pet_skeleton_dual_wield, pet_skeleton_with_shield, and training_dummy to the unit lists.
= Jean Antoine Synklar = 2024年4月16日 14時06分 
Add the Shielded Chaos Warrior, if you can.
-Unipanda- 2024年4月8日 18時43分 
mod spews out this error when trying to spawn something with a specified grudge mark:

[MOD][CreatureSpawner][ERROR] [Keybindings] function_call 'mod.handle_spawn_unit': scripts/mods/CreatureSpawner/CreatureSpawner.lua:249: bad argument #1 to 'pairs' (table expected, got nil)

additionally it would be really really neat if it was possible to spawn the pet_skeleton among other things... maybe there would be even a way to have them be hostile? But that last part is just wishful thinking... either way... I adore this mod greatly and just hoping that it might get an update after all.....
-Unipanda- 2024年4月8日 2時48分 
please please update, pretty please :burosob:
maertzdes111 2024年3月17日 6時35分 
this mod does lag out alot
maertzdes111 2024年3月17日 6時35分 
welll...
maertzdes111 2024年3月16日 13時57分 
i don't know any mod better than this one:)
maertzdes111 2024年3月16日 13時57分 
this mod is the best
RioDerSus [RUS] 2024年3月10日 4時30分 
Why does the mod remove the fire trail from the battle mage's ulta?
CHAZ 2023年12月29日 16時21分 
Hello. How to use this mod and spawn monsters in Peregrinaje 4 ?:lunar2019deadpanpig: Thank you.
-Unipanda- 2023年10月30日 12時01分 
I will give you a cookie to update this beautiful mod and additional cookies if you are able to add the summonable skeletons as spawnable entities (and a whole box of cookies if it is possible to spawn them as enemies?) :marijaonlooker: :burozombie:
Carl Poppa 2023年10月19日 20時29分 
Any chance of an update for necromancer? Crashes when you enter a map. Can spawn creatures in the keep, but can't bring out your skeletons.
Steven Seagull 2023年6月22日 18時34分 
Why spawned monsters doesnt attack me ? How to fix it ?
Stucchs 2023年6月4日 12時10分 
Why is the host the only one able to use the mod? I wish there was a way for other party members to use it aswell.
. 2023年5月10日 11時05分 
I wish this mode would be allowed in the official realm in the keep only
O_T 2023年4月8日 5時38分 
このコメントは弊社の自動コンテンツチェックシステムによる分析待ちです。有害なコンテンツ(情報を盗もうとするWebサイトへのリンクなど)が含まれていないことが確認されるまで、一時的に非表示になっています。
Naredun 2023年4月8日 2時00分 
what difficulty are the enemies set to? can i adjust it somehow?
-Unipanda- 2023年3月28日 17時31分 
@Aussiemon You're my hero, thank you lots for the quick update :burozombie:
Aussiemon  [作成者] 2023年3月28日 17時27分 
@Unipanda It's done. The new version can spawn all three units
-Unipanda- 2023年3月28日 9時41分 
Is it possible to spawn the ghost skeletons from the map that came out today?
I don't think I saw them in the list of spawnable entities via this mod :burosob:
Flamarys 2023年3月24日 17時23分 
chaos zombie? sorry what?
Aussiemon  [作成者] 2023年2月28日 12時01分 
Also, make sure your user_settings file isn't read-only in C:\Users\<username>\AppData\Roaming\Fatshark\Vermintide 2
Aussiemon  [作成者] 2023年2月28日 12時00分 
Sounds like you've somehow got no unit selected. What happens if change the unit list in Mod Options and try to spawn something else?
Dlite96 2023年2月26日 9時21分 
I kep getting NIL is not available wtf does this shit mean