Warhammer: Vermintide 2

Warhammer: Vermintide 2

Creature Spawner
232 Kommentare
Cpt. Obvious 20. Juli um 15:08 
Could you please explain how exactly to assign monsters to save slots? This part is a bit unclear.
Hepato 13. Juli um 20:45 
Redownload the mod and that didn't work as well
Hepato 13. Juli um 20:45 
Hi, everytime I try to spawn something this pops up

[CreatureSpawner][ERROR] [Keybindings]
function_call 'mod.handle_spawn_unit': scripts/mods/CreatureSpawner/CreatureSpawner.|ua:1071: attempt to call method'_create_breed_category_lookup' (a nil value)

Do you mind checking whats seems to be the problem?
Aussiemon  [Autor] 6. März um 14:42 
Updated to support 6.4.0
Irbis 6. März um 4:15 
Confirm, here is an error with some lua method at the moment of spawning creature
Gotland 6. März um 3:58 
This mod don't works after this patch
Irbis 23. Feb. um 23:10 
Looks like: no mission selected - recruit stats, otherwise stats following selected difficulty
Irbis 23. Feb. um 23:08 
Aaaand when i selected a mission with legend difficulty, it tooks 18 shot 2.5 dmg each, so 45 dmg while stormvermin has 52 at legend (18 shots cuz crits etc.). So, it can be controlled with selection of a mission with desired difficulty
Irbis 23. Feb. um 22:56 
I don't think its legend-stats only. I have 3~ dmg vs armor from my staff lmb, and it took 5 bodyshots to kill default stormvermin, so 3*5=15 while sv has 16 hp at recruit regarding to wiki. But yeah, having an option to change applied stats would be great
Zebrafreedom 22. Feb. um 13:01 
How to change stats based on difficulty for spawned creatures? They are spawned only at legend level.
maertzdes111 23. Jan. um 17:26 
this mod works well maybe the chaos skeleton should be patched cause when you place it it crashes your game
彡【PurplePanic ツ】🟣 6. Dez. 2024 um 23:27 
my game is crashing too, i think it happening when i do a crit :c
Katie XXII 20. Nov. 2024 um 10:48 
game instantly crashes when trying to load the mod
rot 29. Aug. 2024 um 18:12 
chaos skeleton crashes the game for me
MikeAlistar 21. Aug. 2024 um 6:00 
@Aussiemon what is the purpose of Pet_skeletons if they don't attack enemy's ?

they don't attack me so i thought they act as my summons and attack enemy's in missions
Tamren 16. Juni 2024 um 9:03 
It used to be that you could start a mission and then fail or exit out of it and the mod would then use that difficulty to spawn creatures, I don't know if that still works, I used to do that because the humming of the portal got annoying.
O_T 6. Juni 2024 um 8:06 
@Alas!
When you're in a mission, it's the mission's difficulty. When you're in the keep it's Recruit by default but if you open a lobby without entering the portal, it's this difficulty in the keep.
Alas! 5. Juni 2024 um 9:44 
What difficulty enemies at? They seem to easy.
对巴丁犯过错 27. Mai 2024 um 14:45 
i am not sure what is causing the crash every time i spawned in a creature and the game crashes instantly when i try to attack it. Any idea? thanks
Aussiemon  [Autor] 13. Mai 2024 um 12:04 
@绿药黑洞,

I've just backported the RU and ZH-CN translations from the Darktide version of Creature Spawner to Vermintide 2.

There are still some untranslated settings though, so if you'd like you can make a pull request modifying this file [github.com].
全性无根生 30. Apr. 2024 um 6:04 
Hello, Aussiemon, I'm a Chinese fan who just started playing Vermintide 2, the Creature Spawner MOD you uploaded is very easy to use, but there is a problem that there is no Chinese language, I want to provide you with a Chinese language translation version from your code, I don't know if it can, if you can please provide me with 1 of your contact information
Petrichor 23. Apr. 2024 um 1:59 
can confirm, trying to spawn the chaos skeleton is not a good idea, just an fyi
= Jean Antoine Synklar = 19. Apr. 2024 um 16:34 
'chaos_skeleton' causes a crash, and also, I cannot attack anything as it will crash too, though, the latter could be from another mod, what do you think?
= Jean Antoine Synklar = 19. Apr. 2024 um 15:18 
Whoa, thank you.
-Unipanda- 19. Apr. 2024 um 12:14 
wohoooo :burozombie:
today is a good day
Aussiemon  [Autor] 19. Apr. 2024 um 11:15 
Also fixed grudge marks (thanks Navi)
Aussiemon  [Autor] 19. Apr. 2024 um 10:57 
Added chaos_bulwark, chaos_skeleton, pet_skeleton, pet_skeleton_armored, pet_skeleton_dual_wield, pet_skeleton_with_shield, and training_dummy to the unit lists.
= Jean Antoine Synklar = 16. Apr. 2024 um 14:06 
Add the Shielded Chaos Warrior, if you can.
-Unipanda- 8. Apr. 2024 um 18:43 
mod spews out this error when trying to spawn something with a specified grudge mark:

[MOD][CreatureSpawner][ERROR] [Keybindings] function_call 'mod.handle_spawn_unit': scripts/mods/CreatureSpawner/CreatureSpawner.lua:249: bad argument #1 to 'pairs' (table expected, got nil)

additionally it would be really really neat if it was possible to spawn the pet_skeleton among other things... maybe there would be even a way to have them be hostile? But that last part is just wishful thinking... either way... I adore this mod greatly and just hoping that it might get an update after all.....
-Unipanda- 8. Apr. 2024 um 2:48 
please please update, pretty please :burosob:
maertzdes111 17. März 2024 um 6:35 
this mod does lag out alot
maertzdes111 17. März 2024 um 6:35 
welll...
maertzdes111 16. März 2024 um 13:57 
i don't know any mod better than this one:)
maertzdes111 16. März 2024 um 13:57 
this mod is the best
RioDerSus [RUS] 10. März 2024 um 4:30 
Why does the mod remove the fire trail from the battle mage's ulta?
CHAZ 29. Dez. 2023 um 16:21 
Hello. How to use this mod and spawn monsters in Peregrinaje 4 ?:lunar2019deadpanpig: Thank you.
-Unipanda- 30. Okt. 2023 um 12:01 
I will give you a cookie to update this beautiful mod and additional cookies if you are able to add the summonable skeletons as spawnable entities (and a whole box of cookies if it is possible to spawn them as enemies?) :marijaonlooker: :burozombie:
Winters 19. Okt. 2023 um 20:29 
Any chance of an update for necromancer? Crashes when you enter a map. Can spawn creatures in the keep, but can't bring out your skeletons.
Steven Seagull 22. Juni 2023 um 18:34 
Why spawned monsters doesnt attack me ? How to fix it ?
Stucchs 4. Juni 2023 um 12:10 
Why is the host the only one able to use the mod? I wish there was a way for other party members to use it aswell.
. 10. Mai 2023 um 11:05 
I wish this mode would be allowed in the official realm in the keep only
O_T 8. Apr. 2023 um 5:38 
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Naredun 8. Apr. 2023 um 2:00 
what difficulty are the enemies set to? can i adjust it somehow?
-Unipanda- 28. März 2023 um 17:31 
@Aussiemon You're my hero, thank you lots for the quick update :burozombie:
Aussiemon  [Autor] 28. März 2023 um 17:27 
@Unipanda It's done. The new version can spawn all three units
-Unipanda- 28. März 2023 um 9:41 
Is it possible to spawn the ghost skeletons from the map that came out today?
I don't think I saw them in the list of spawnable entities via this mod :burosob:
Flamarys 24. März 2023 um 17:23 
chaos zombie? sorry what?
Aussiemon  [Autor] 28. Feb. 2023 um 12:01 
Also, make sure your user_settings file isn't read-only in C:\Users\<username>\AppData\Roaming\Fatshark\Vermintide 2
Aussiemon  [Autor] 28. Feb. 2023 um 12:00 
Sounds like you've somehow got no unit selected. What happens if change the unit list in Mod Options and try to spawn something else?
Dlite96 26. Feb. 2023 um 9:21 
I kep getting NIL is not available wtf does this shit mean