Battlezone: Combat Commander

Battlezone: Combat Commander

GreenHeart Assets Mod
25 Comments
_Samuel_ 5 Dec, 2018 @ 5:39pm 
to much lag of game, scav still buged, menu is bagged too
Katherlyn  [author] 13 Jul, 2018 @ 3:02pm 
I did add gun towers to a corner wall segment though
Aegeis 13 Jul, 2018 @ 12:21pm 
USSR2033 mentioned something about adding gun towers to the corner wall segments. Please and thank you!
Katherlyn  [author] 30 Jun, 2018 @ 5:28pm 
Aegeis is currently working on changing out the names of the pathpoints and such for them
USSR2033 30 Jun, 2018 @ 1:43am 
When will be added Greenheart IA maps to this mod ? I really enjoyed them on 1.3 versions :)
Katherlyn  [author] 25 May, 2018 @ 8:34pm 
Yay an update! There are a few bugs I'm currently aware: mainly heavy warrior fins.
Aegeis 23 May, 2018 @ 6:37pm 
I think its the Burns Fighter. The one with the Absorption Shield and Arc Canon that costs 90 scrap. That ship is bad ass and well worth the 90 scrap to build! I had like 5 or 6 of them take on a full ISDF base with Blast Towers, Gun Towers, Walkers, Rocket Tanks, Ass Tanks and Fury's, they stayed alive for a few minutes and destroyed so much crap!
Katherlyn  [author] 23 Apr, 2018 @ 3:15pm 
The scrap pool limitation can be overcome but only if you build your own scavengers, which I may create a special variant for, and would be far more thug resource friendly and allow them to build the same units the commander can.
クロニック 22 Apr, 2018 @ 11:44pm 
The variations in the units and possibilities the thug recycler brings are what I like most about this mod. It effectively enables a co-commander or two, something I've not found in any other mod so far. On another note, I have found that the scrap pool resources are seperate for each commander on the same team in MPI, which complicates things, but I'm venturing a guess that a limitation in the game prevents scrap pool sharing?
クロニック 22 Apr, 2018 @ 11:35pm 
@Katherlyn
I see, thanks. I decided to pilot a scrap transport for experiment's sake and found it functions pretty much like the scavs do in BZ1 with a scrap silo. I personally did not experience any crashes with the hover scavs, but I will patiently await their return with the fix.
dinglebops 22 Apr, 2018 @ 7:23pm 
Love this mod for the thug recycler. Larger maps and more difficult ai would be great. Also, the ability to start with a spare thug recycler would be nice.
Katherlyn  [author] 22 Apr, 2018 @ 3:30pm 
I had to temporarily remove hover scavengers since when they go to drop scrap, it causes the game to crash. This an issue with the game itself and has been fixed in an upcoming patch. Scrap transports are just meant to be recycled for scrap.
クロニック 22 Apr, 2018 @ 12:12am 
That answers a question I had about the command vehicle myself, thanks. How does one use the scrap transport? And how do I get hover scavs? I got them once after deploying the thug recycler but now it won't do it anymore for me. This is a really interesting mod, still learning all of it's perks.
Katherlyn  [author] 21 Apr, 2018 @ 6:51pm 
The command tank is created empty, and is meant for the commander to drive. Deploy (C) to access satellite.
flibbertigibbety 21 Apr, 2018 @ 12:54pm 
Anyone else finding command module tank thing doesn't get assigned to anyone, and just sits there? Seems something occasionally will trigger it to assign to the commander, but not sure what it is. It usually just sits there, noninteractable.
TheBrambleShark 20 Apr, 2018 @ 4:35pm 
Outstanding! I was hoping the GH assets would be ported.
Wolf1Knite 19 Apr, 2018 @ 9:36pm 
Kat you're the best! Keep up the good work! I'll be pounding these maps daily when you get em finished! Let me know if you need any extra help testing them!
LVA4L 19 Apr, 2018 @ 9:43am 
nice mod. It was the second think I was waiting for after the launch of the remaster of this awesome game! very stable and funny! great work and I can't wait for the scion assets :D!
クロニック 19 Apr, 2018 @ 8:53am 
Really fun mod, I like it a lot! The unit variations for even just the ISDF are really nice. Will patiently await the Scion assets. Keep up the great work!
Katherlyn  [author] 18 Apr, 2018 @ 5:40pm 
If it's crashing for you, please update your mod, it should fix the crashing. If not, please send me a message on discord in the Battlezone Discord.
Field94 18 Apr, 2018 @ 12:17pm 
Was patched last night. Is it still crashing for you and if so which of the 4 variants? The crash we identified was relating to the thug hover scav
Project Danny 18 Apr, 2018 @ 11:54am 
this mod is unplayable it crashes every 5 minutes not just for me but for many other players....
*NSS* 18 Apr, 2018 @ 10:52am 
Never played this Mod before, but had a go last night and it was a good experience. Liker Templar said, I hope you get around to adding some stuff Scions! A more challenging AI + appropriate maps would alsobe much appreciated! Keep up the good work!! :D
Viscous Load 15 Apr, 2018 @ 7:33pm 
The armory is missing in all of the varriants. Unless there is a way around I'm not sure how to progress.
Templar 15 Apr, 2018 @ 6:25pm 
Nice. The stock game was getting pretty boring. Just need the Scion assets + some killer AI and this will be great. Good job.