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at last, managed to connect to your comments page.
updates good :)
I can no longer by-pass the sphere puzzle.
& the sphere goes on the button 1st attempt :)
if you want to increase difficulty.
you can add a sphere button, in the exit chamber & make it essential:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=135231320
to achieve gettin the sphere & cube in the exit chamber:
when the cube is on the button, just past the fizzlers, leave it there & jump.
go get the sphere as before.
take it to the exit chamber & fire a portal in there.
go press the pedestal button, to respawn the cube.
portal back to exit chamber, with cube.
you now have the sphere & cube in the exit chamber.
I have re-subscribed.
took me 20 mins to connect to this page.
so don't know when you will next here from me.
but I will re-test.
did not use the sphere at all, or lightbridge, or polarity funel.
in the 1st chamber, you can place a portal on the floor,
below the high area, the angled panel, takes us to.
the 2nd portal on the highest portable part of the wall.
go into the 1 on the floor, out of the high one.
as you drop, fire a portal at the floor.
the same portal that was on the wall.
then you go up from 2 floor portals.
you can now air walk to high area.
I suggest reducing portable areas, to stop this exploit.
on the floor area, near the high area.
leave the high wall portable area as it is.
or you would break your puzzle.
I did not do any exploits on my 1st attempt :)
so again I say intuative.
& add, logical.
the laser field to the exit, was a good "oh sh*t" effect.
but eventualy managed it.
good map.
the sphere to the 1st sphere button was destroyed or settled next to the button,
on the 1st 8 attempts.
you could fix, by puting a funel above the button.
this map was intuative.
for me easy, but because I have played all your maps, it might have given me an advantage ?
eg, the fizzler section. you have used this machanic in at least 1 of your other maps.
not complaining, it is just the previous map, probably helped me with this map.