Portal 2

Portal 2

Building Geometry
19 kommentarer
Caerbannog 28. juni 2023 kl. 22:42 
"An error occurred while downloading this map"
kimist108 29. maj 2013 kl. 18:31 
Yep, made it. My F6 key remark was for the end with the red zapping area. I love the F6 key. Having a lot of fun with your test chambers.
stormsend  [ophavsmand] 29. maj 2013 kl. 13:13 
The reason the sphere fizzles is so that you have to do that particular test with only the cube. If you had the sphere as well it would be too easy so I got rid of the sphere. I hope it didn't confuse you too much. You did make it to the end right? Thanks for playing and I'll see ya round the workshop.
kimist108 29. maj 2013 kl. 12:25 
Thank heavens for the F6 key! Why do you make the sphere fizzle? I didn't need it once I got off the first floor. The yellow line going to the first floor lighting up and the sphere fizzling when I stepped on the first button in the upper level really confused me. Wasted time trying to figure out what that meant.
stormsend  [ophavsmand] 5. maj 2013 kl. 8:14 
@Luc1aNo I see you are playing a lot of my maps. I hope you enjoy them and if you ever run into a snag just leave a note and I'll try to help without spoiling the map. Most of them have walkthroughs but you shouldn't need that.
stormsend  [ophavsmand] 5. maj 2013 kl. 8:11 
A perfect score. Thank you. You too, Jade BGE. Thanks.
GraveNoX 5. maj 2013 kl. 7:35 
Jade BGE 5. apr. 2013 kl. 16:35 
Ach! You should have seen my face scrunch up when I saw your use of the red barrier. But It wasn't as tough as I thought it was going to be - thankfully. And the fizzler section - I have played at leas half a dozen of those but I tell you, I have to relearn them every time I do. Great job here. Very enjoyable. Thank you.
daloboy 4. apr. 2013 kl. 5:37 
Exactly the right amount! The laser pit was a great sight, and at first glance, no portal title!
stormsend  [ophavsmand] 4. apr. 2013 kl. 0:42 
I'm hoping my maps are just the right amount of difficulty so they are challenging but not exasperating. Glad you enjoyed. How'd you like the laser field pit? Thanks.
daloboy 3. apr. 2013 kl. 19:20 
And it took me forever to work out the correct patch in the button/fissler room! But just the right amount of difficulty nonetheless!
daloboy 3. apr. 2013 kl. 19:15 
Good times! I really liked that one ! Like I said, surprise = GOOD!
mood3rd 29. mar. 2013 kl. 16:53 
stormsend
at last, managed to connect to your comments page.
updates good :)
I can no longer by-pass the sphere puzzle.
& the sphere goes on the button 1st attempt :)
if you want to increase difficulty.
you can add a sphere button, in the exit chamber & make it essential:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=135231320
to achieve gettin the sphere & cube in the exit chamber:
when the cube is on the button, just past the fizzlers, leave it there & jump.
go get the sphere as before.
take it to the exit chamber & fire a portal in there.
go press the pedestal button, to respawn the cube.
portal back to exit chamber, with cube.
you now have the sphere & cube in the exit chamber.

mood3rd 28. mar. 2013 kl. 16:48 
your welcome.
I have re-subscribed.
took me 20 mins to connect to this page.
so don't know when you will next here from me.
but I will re-test.
stormsend  [ophavsmand] 28. mar. 2013 kl. 14:53 
Just updated using your suggestions. Will be looking at the fizzler and buttons puzzle again to see if it can be done better. Thanks my friend.
mood3rd 28. mar. 2013 kl. 12:26 
if you update I will test again.
mood3rd 28. mar. 2013 kl. 7:51 
just re-tested:
did not use the sphere at all, or lightbridge, or polarity funel.
in the 1st chamber, you can place a portal on the floor,
below the high area, the angled panel, takes us to.
the 2nd portal on the highest portable part of the wall.
go into the 1 on the floor, out of the high one.
as you drop, fire a portal at the floor.
the same portal that was on the wall.
then you go up from 2 floor portals.
you can now air walk to high area.
I suggest reducing portable areas, to stop this exploit.
on the floor area, near the high area.
leave the high wall portable area as it is.
or you would break your puzzle.
mood3rd 28. mar. 2013 kl. 7:35 
just watched your video.
I did not do any exploits on my 1st attempt :)
so again I say intuative.
& add, logical.
the laser field to the exit, was a good "oh sh*t" effect.
mood3rd 28. mar. 2013 kl. 7:22 
still having technical difficulties, getting to the comments.
but eventualy managed it.
good map.
the sphere to the 1st sphere button was destroyed or settled next to the button,
on the 1st 8 attempts.
you could fix, by puting a funel above the button.
this map was intuative.
for me easy, but because I have played all your maps, it might have given me an advantage ?
eg, the fizzler section. you have used this machanic in at least 1 of your other maps.
not complaining, it is just the previous map, probably helped me with this map.