Space Engineers

Space Engineers

Spug's Easy Automated Docking [OBSOLETE/See Description]
690 commenti
Spug  [autore] 1 lug 2020, ore 6:01 
Autodocking 2.0 is complete! The code base has been totally rewritten, and much more reliable. Subscribe to it here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2146371052
classicpark 18 giu 2020, ore 6:44 
@Spug greath to hear from you again i cant waith for you new script
Fvracer_x 16 giu 2020, ore 17:27 
Eyes peeled! Looking very much forward to 2.0!
Spug  [autore] 16 giu 2020, ore 11:22 
I'm afraid this version is currently not being maintained, the bugfixes below may work however I'm working on an Auto-Docking ver 2.0 as we speak. This new version will be so much better so keep an eye out ;)
kalazzerx 4 giu 2020, ore 12:36 
Warbeast 24 mag 2020, ore 15:33 
hm so i guess this isnt getting maintained?
ZettDeEff 24 mag 2020, ore 3:44 
@Aggressor
Regardless of the fact that the script currently does NOT work as intended; due to the use of the possibilities given by Space Engineers with the remote control and its path finding: No.

The pathfinding does its job like a brainless computer. From A to B in a straight line, no matter what lies in between.
Aggressor 23 mag 2020, ore 23:45 
What about collision detection ? Drone goin back to the base will avoid hills, mountains, trees, builded objects etc ?
ZettDeEff 30 apr 2020, ore 16:47 
How about using this?! Works fine ;-)

"GruntBlender 13. Feb. at 1:49 AM
I changed a couple lines to make it compile. My upload: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1996010099
Let me know if i'm overstepping and I'll take it down."
☣ ΞIMGΞ Kira0rg™ ☣ 30 apr 2020, ore 14:36 
Still Broken
Snow 16 apr 2020, ore 8:45 
script broken
wolf 3 apr 2020, ore 10:17 
getting "Assembly not found please compile scipt"
ZettDeEff 30 mar 2020, ore 6:11 
Hello and thanks for this very very useful script.Great work!

I use the script (The Bugfix Version) exactly as described in the guide, sometimes it happens that the docking doesn't work and the ship goes on line over the connector and only maneuvers back and forth and the process is not completed.

The strange thing is that it works quite normally with another ship. (On another connector with the Same Grid/Base)
Roxxers 27 mar 2020, ore 14:43 
Hi this is also not compiling for me, i copy to the p block and it has loads of errors
funhans 27 mar 2020, ore 9:33 
@GruntBlender: Thanks for your bugfixing work

Great script cheers to the author and to the bughunter as well ;)
praedari 26 mar 2020, ore 23:15 
having issues with the antenna in my drone - script is kicking back " 'UpdateType' does not contain a definition for 'Antenna' " several times
Trylat 23 mar 2020, ore 12:24 
the scritp do not work for me, I can't compile it on my newest build. please help
xerozohar 27 feb 2020, ore 22:56 
Very useful, very easy. Thank you.
Dj 24 feb 2020, ore 8:24 
I love u spug! This is awesome
GruntBlender 12 feb 2020, ore 16:49 
I changed a couple lines to make it compile. My upload: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1996010099
Let me know if i'm overstepping and I'll take it down.
Judge Kronos 11 feb 2020, ore 7:26 
Getting error on Check Code. Is this being maintained?
Fvracer_x 6 feb 2020, ore 7:00 
From what I remember the connectors could be anywhere on the ship.
کhurikeŋ 6 feb 2020, ore 4:58 
I know it´s broken atm but a quick question:
Would it only work with connectors at the bottom of the ship or can they be at the top aswell ?
IIGh0stf4ceII 31 gen 2020, ore 19:18 
tried to build an elevator like in the second video, but the script won't work, i get an error code.....
Vey-Di 21 gen 2020, ore 9:29 
Don't work now (:lunar2019piginablanket:
Black.icE 18 gen 2020, ore 5:08 
@paal.sletner Hello, I don't understand script editing at all, but there's a very desire to use an optional script, i don't know if you can give help group thank you
paal.sletner 16 gen 2020, ore 5:44 
@Black.icE The current workaround that @ChaosCrow has implemented is to remove the "antenna-stuff" from the script. Usage of the optional script is based on the antenna to communicate between grids.
This weans a complete rewrite of the intergrid communication in the script. not a "quick fix".
sorry
Black.icE 10 gen 2020, ore 7:27 
@ChaosCrow Hello, could you fix this script, please? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1331869874
Auto-Docking Optional Home Script
Fvracer_x 2 gen 2020, ore 0:38 
I've been using the following script until the docking script is functional again.- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1507646929
Kalash is fine 1 gen 2020, ore 18:07 
@ChaosCrow, when i implement your fix all the ship will do is spin above the connector...
Wizard 30 dic 2019, ore 18:39 
yay its not just me, just redownloaded the game thought i was doing something wrong
Supra_Stang 30 dic 2019, ore 15:09 
Confirmed, not working lol
e4foxtrot 29 dic 2019, ore 10:17 
No longer working
♥♥♥♥♥♥♥♥ SOULSHITTER 29 dic 2019, ore 4:45 
Broken / / Crow's is also Broken
Other script is broken as well.
Fvracer_x 27 dic 2019, ore 12:41 
Thanks all, can't wait to try it out again.
Sir Borks-a-Lot 24 dic 2019, ore 11:19 
@ChaosCrow Thank you so much! And thank you @Spug for your professionalism!
FlareFox 24 dic 2019, ore 0:53 
One thing more to highlite:

This was so easy to workaround, just because SPUG used a consequent an clean nomenclature in his script, very professional!
Thank you very much for your hard work SPUG
FlareFox 24 dic 2019, ore 0:49 
I've done a quick and dirty workaround by commenting out (with //) all lines with antenna AND SendMessage methods... or just deleted them, when they are part of a && condition.

If you're not able to do these step for whatever reason, just CTRL+C; CTRL+V "my" script into your programmable block and recompile:
NOTE: If you do so, you have to set all of your connectors again! but its working.
.
I heavily recommend to run the programmable block with "reset" once.... AFTER recompiling with "my" text and BEFORE setting your connector points

PS: Of course its not my script, its the great work of SPUG and i just covered some of its resent wounds with dirt. No effort at all.

https://pastebin.com/ScGUXkNn
DevilDeagle 21 dic 2019, ore 14:58 
did anyone has a bugfix?
EyeMCarson 20 dic 2019, ore 22:41 
script needs update to fix compile errors
Sir Borks-a-Lot 20 dic 2019, ore 9:15 
@Spug Have you stopped updating the script?
kikkly 20 dic 2019, ore 4:31 
i dude
can you update youre script please
Black.icE 19 dic 2019, ore 23:51 
I like this script very much, but I can't use it now. Looking forward to updates
Kalash is fine 19 dic 2019, ore 20:35 
ok, the latest patch *does* cause it to nolonger compile correctly
Krab 19 dic 2019, ore 20:17 
Any word on this getting updated? getting a bunch of errors, and there doesn't seem to be any decent similar docking scripts.
ShadedMJ 19 dic 2019, ore 18:43 
@ariecos : Those are warnings not errors. Code will still compile with warnings. Those WILL be errors in a future update though.
Fvracer_x 9 dic 2019, ore 3:11 
As of the last upgrade I'm getting the error(s) also. I would love it if someone with much better scripting ability than myself could take this on. I love this script.
Papi62 8 dic 2019, ore 15:34 
The same error here. Pls update this wonderfull script.
ariecos 7 dic 2019, ore 22:43 
Code needs to be updated. Below is a picture of the error.
https://i.gyazo.com/7495ef716e7158a77428ef049846dec0.jpg
Quickshadow10m 2 ott 2019, ore 8:15 
Can someoen make a new script that U don't need to have it set up on the 'base' ship and it will auto dock?