Space Engineers

Space Engineers

Spug's Easy Automated Docking [OBSOLETE/See Description]
690 opmerkingen
Spug  [auteur] 1 jul 2020 om 6:01 
Autodocking 2.0 is complete! The code base has been totally rewritten, and much more reliable. Subscribe to it here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2146371052
classicpark 18 jun 2020 om 6:44 
@Spug greath to hear from you again i cant waith for you new script
Fvracer_x 16 jun 2020 om 17:27 
Eyes peeled! Looking very much forward to 2.0!
Spug  [auteur] 16 jun 2020 om 11:22 
I'm afraid this version is currently not being maintained, the bugfixes below may work however I'm working on an Auto-Docking ver 2.0 as we speak. This new version will be so much better so keep an eye out ;)
kalazzerx 4 jun 2020 om 12:36 
Warbeast 24 mei 2020 om 15:33 
hm so i guess this isnt getting maintained?
ZettDeEff 24 mei 2020 om 3:44 
@Aggressor
Regardless of the fact that the script currently does NOT work as intended; due to the use of the possibilities given by Space Engineers with the remote control and its path finding: No.

The pathfinding does its job like a brainless computer. From A to B in a straight line, no matter what lies in between.
Aggressor 23 mei 2020 om 23:45 
What about collision detection ? Drone goin back to the base will avoid hills, mountains, trees, builded objects etc ?
ZettDeEff 30 apr 2020 om 16:47 
How about using this?! Works fine ;-)

"GruntBlender 13. Feb. at 1:49 AM
I changed a couple lines to make it compile. My upload: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1996010099
Let me know if i'm overstepping and I'll take it down."
☣ ΞIMGΞ Kira0rg™ ☣ 30 apr 2020 om 14:36 
Still Broken
Snow 16 apr 2020 om 8:45 
script broken
wolf 3 apr 2020 om 10:17 
getting "Assembly not found please compile scipt"
ZettDeEff 30 mrt 2020 om 6:11 
Hello and thanks for this very very useful script.Great work!

I use the script (The Bugfix Version) exactly as described in the guide, sometimes it happens that the docking doesn't work and the ship goes on line over the connector and only maneuvers back and forth and the process is not completed.

The strange thing is that it works quite normally with another ship. (On another connector with the Same Grid/Base)
Roxxers 27 mrt 2020 om 14:43 
Hi this is also not compiling for me, i copy to the p block and it has loads of errors
funhans 27 mrt 2020 om 9:33 
@GruntBlender: Thanks for your bugfixing work

Great script cheers to the author and to the bughunter as well ;)
praedari 26 mrt 2020 om 23:15 
having issues with the antenna in my drone - script is kicking back " 'UpdateType' does not contain a definition for 'Antenna' " several times
Trylat 23 mrt 2020 om 12:24 
the scritp do not work for me, I can't compile it on my newest build. please help
xerozohar 27 feb 2020 om 22:56 
Very useful, very easy. Thank you.
Dj 24 feb 2020 om 8:24 
I love u spug! This is awesome
GruntBlender 12 feb 2020 om 16:49 
I changed a couple lines to make it compile. My upload: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1996010099
Let me know if i'm overstepping and I'll take it down.
Judge Kronos 11 feb 2020 om 7:26 
Getting error on Check Code. Is this being maintained?
Fvracer_x 6 feb 2020 om 7:00 
From what I remember the connectors could be anywhere on the ship.
کhurikeŋ 6 feb 2020 om 4:58 
I know it´s broken atm but a quick question:
Would it only work with connectors at the bottom of the ship or can they be at the top aswell ?
IIGh0stf4ceII 31 jan 2020 om 19:18 
tried to build an elevator like in the second video, but the script won't work, i get an error code.....
Vey-Di 21 jan 2020 om 9:29 
Don't work now (:lunar2019piginablanket:
Black.icE 18 jan 2020 om 5:08 
@paal.sletner Hello, I don't understand script editing at all, but there's a very desire to use an optional script, i don't know if you can give help group thank you
paal.sletner 16 jan 2020 om 5:44 
@Black.icE The current workaround that @ChaosCrow has implemented is to remove the "antenna-stuff" from the script. Usage of the optional script is based on the antenna to communicate between grids.
This weans a complete rewrite of the intergrid communication in the script. not a "quick fix".
sorry
Black.icE 10 jan 2020 om 7:27 
@ChaosCrow Hello, could you fix this script, please? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1331869874
Auto-Docking Optional Home Script
Fvracer_x 2 jan 2020 om 0:38 
I've been using the following script until the docking script is functional again.- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1507646929
Kalash is fine 1 jan 2020 om 18:07 
@ChaosCrow, when i implement your fix all the ship will do is spin above the connector...
Wizard 30 dec 2019 om 18:39 
yay its not just me, just redownloaded the game thought i was doing something wrong
Supra_Stang 30 dec 2019 om 15:09 
Confirmed, not working lol
e4foxtrot 29 dec 2019 om 10:17 
No longer working
Broken / / Crow's is also Broken
Other script is broken as well.
Fvracer_x 27 dec 2019 om 12:41 
Thanks all, can't wait to try it out again.
Sir Borks-a-Lot 24 dec 2019 om 11:19 
@ChaosCrow Thank you so much! And thank you @Spug for your professionalism!
FlareFox 24 dec 2019 om 0:53 
One thing more to highlite:

This was so easy to workaround, just because SPUG used a consequent an clean nomenclature in his script, very professional!
Thank you very much for your hard work SPUG
FlareFox 24 dec 2019 om 0:49 
I've done a quick and dirty workaround by commenting out (with //) all lines with antenna AND SendMessage methods... or just deleted them, when they are part of a && condition.

If you're not able to do these step for whatever reason, just CTRL+C; CTRL+V "my" script into your programmable block and recompile:
NOTE: If you do so, you have to set all of your connectors again! but its working.
.
I heavily recommend to run the programmable block with "reset" once.... AFTER recompiling with "my" text and BEFORE setting your connector points

PS: Of course its not my script, its the great work of SPUG and i just covered some of its resent wounds with dirt. No effort at all.

https://pastebin.com/ScGUXkNn
DevilDeagle 21 dec 2019 om 14:58 
did anyone has a bugfix?
EyeMCarson 20 dec 2019 om 22:41 
script needs update to fix compile errors
Sir Borks-a-Lot 20 dec 2019 om 9:15 
@Spug Have you stopped updating the script?
kikkly 20 dec 2019 om 4:31 
i dude
can you update youre script please
Black.icE 19 dec 2019 om 23:51 
I like this script very much, but I can't use it now. Looking forward to updates
Kalash is fine 19 dec 2019 om 20:35 
ok, the latest patch *does* cause it to nolonger compile correctly
Krab 19 dec 2019 om 20:17 
Any word on this getting updated? getting a bunch of errors, and there doesn't seem to be any decent similar docking scripts.
ShadedMJ 19 dec 2019 om 18:43 
@ariecos : Those are warnings not errors. Code will still compile with warnings. Those WILL be errors in a future update though.
Fvracer_x 9 dec 2019 om 3:11 
As of the last upgrade I'm getting the error(s) also. I would love it if someone with much better scripting ability than myself could take this on. I love this script.
Papi62 8 dec 2019 om 15:34 
The same error here. Pls update this wonderfull script.
ariecos 7 dec 2019 om 22:43 
Code needs to be updated. Below is a picture of the error.
https://i.gyazo.com/7495ef716e7158a77428ef049846dec0.jpg
Quickshadow10m 2 okt 2019 om 8:15 
Can someoen make a new script that U don't need to have it set up on the 'base' ship and it will auto dock?