Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật
Other than some very weird interaction, I suspect you've had a brain-fart. There was probably a tile-blocker on the alien pet tile and you've forgotten.
But i still don't understand how this happened.
Tile1: Tile2: Tile3:
Sr+P empty Sr.
I wanted to build the zoo on the pet tile (Sr+P). However i first built the xenofauna studies building on the Society research tile two tiles over. (Sr). As The moment this building finished construction my pet tile two tiles to its left suddenly was changed to an emerald tiger deposit.
Seeing as this happened, i then elected to build the taming building on the former pet tile and put a breeding building on the empty tile inbetween. All according with the building descriptions.
However, this changed my original plan of building a xeno zoo on the pet tile.
And my question is simply this; Is this what the xenofauna studies building is supposed to do?
I thought it was only supposed to uncover stuff under tile blockers as i cleared them.
Ok. Still big woop.
Further, if there's no building on the second deposit, an additional specialised breeding center is immediately added to the deposit's tile.
This allows you to exploit any additional instances of a Xeno Fauna type you are lucky enough to find."
From the blurb.
Sure not a big woop, unless i wanted to build the zoo. Which i did.
I did learn from that though and started making the zoo first.
*facepalm*