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I transfer a smd to a fbx and import it to SDK.
And this is my result :
https://www.youtube.com/watch?v=RKHo5dGM-oQ&feature=youtu.be
I just forget to set AnimSet in Skel's properties so it doesn't connect.
However I am new to Blender too, I still don't know how to cut one mesh into 2 mesh....... sad
the keyframes,also u dont need anims entry matinee as u have none
I found it need to set AnimSet in the skeletonmesh but what do you mean "skel mesh ben rigged?"
Also how do I build light UV on the terrain, it keep said "Can't Build UVs on D3DXMesh"
I use Blender to export fbx.
I wouldn't do that, that lose the port meaning.
Also this map isn't tight, each area is wide and easy to dodge zeds.
BTW there's more maps ez to camp but it's not ported map.
Example : Mini green, Killing pool.