Portal 2

Portal 2

Retrocede
31 Comments
zigzagtenniscoe 27 Jun, 2024 @ 9:10pm 
Blindrun
Incredibly clever final move. I want to say I’ve seen something based on a similar concept but probably only once, twice at the very most. I was going around in circles thinking I’d have to do something much more complicated. Until the very end it never hit me that the instant the cube is respawned, the laser is no longer redirected - it only makes sense from a game-engine perspective for it to work that way, but for some reason I was under the impression that it would continue to redirect it until it disappeared completely and I wouldn’t have time to get on the platform before the laser reactivated the catcher.

It is a bit of a solution requiring knowledge of game-engine mechanics rather than pure-logic, but it’s still a very good chamber.

Difficulty: 6.5/10
Enjoyed: 7.5/10
Toon83 21 Nov, 2022 @ 3:27pm 
Ah, another Ghost Cube mechanic. Nice!
BehindPortal 21 Jul, 2022 @ 12:59am 
i played same as libby
Libbybapa 20 Jul, 2022 @ 8:38am 
I did only normal moves but did not need any of the floor portal surfaces or the surface up high on the wall by the laser. Intended? https://youtu.be/mXkhlPokhD4
BehindPortal 20 Jul, 2022 @ 7:22am 
i dont found any trick its straight forward move. can anyone upload what trick people are saying. btw good puzzle. :steamthumbsup:
Dark Rozen 7 Jan, 2022 @ 3:22pm 
Fun map
Teo 15 Aug, 2019 @ 8:32am 
Nice use of that specific laser cube behaviour
Mikeastro 16 Apr, 2019 @ 2:38pm 
Funny little map. Thumbs up
Nobody No-One 15 Sep, 2018 @ 8:09pm 
Neat trick. Like others, I haven't seen that final move before.
bullfrog 18 May, 2017 @ 12:24am 
Clever map, and that's a new one on me :). I agree with @Ifairban; I solved it by "one of those, "It's worth a try" moves"
moose9 5 Jul, 2016 @ 12:55am 
Nice map, not to difficult, but did make me think a moment.
dire.fcs 17 Dec, 2015 @ 10:13pm 
I'm sure I didn't solve the right way (never used a panel near the ceiling on the laser emitter area) my solution is a bit ninja but I can enter to the laser emitter area by the angled panel on the ceiling
jandlml 5 Nov, 2015 @ 8:51pm 
gotta remember that move
lfairban 19 Oct, 2015 @ 9:12pm 
Solved it with one of those, "It's worth a try" moves.
CoachHines 22 Apr, 2015 @ 9:45pm 
Very clever.
wildgoosespeeder 30 Dec, 2014 @ 8:31pm 
@p0rtalmaster
Me too! It's good! I think what ken.roberts is trying to say is that a fizzling laser cube (before 100% gone) will not redirect but rather block an incoming laser , thus solving a portion of this chamber. I say that trick needs a demonstration or training room. Even moreover, I don't know how I feel about this because any object that can be carried fizzles and can't be used, but this case shows usefullness for the last 1-2 seconds before it is gone.
The Sojourner 6 Sep, 2013 @ 5:29pm 
This test chamber just taught me a valuable lesson...
ken.roberts 29 Jun, 2013 @ 1:47pm 
This is the first map I have seen that uses the delay of a fizzling cube to solve. Genius !!!
kimist108 18 May, 2013 @ 9:46pm 
Yea me! LOL. I saw a comment made by you very similar to Azorae's comment. It was left as a comment for one of her test chambers.
Pyroguy 15 May, 2013 @ 5:06pm 
How do I get both portals on the laser side while I am on the button side with the cube? I can visualize the lift solution but I can't seem to figure out how to get to it. I get stuck with the fizzler in my way.
baphomet 15 Apr, 2013 @ 3:02am 
Very good! It appeared completely impossible at first. In particular, it has a step involving doing something that went against every instinct of mine.
NiclO (- - ) 16 Mar, 2013 @ 4:54am 
Great map! Cheers! Wrinkled my brain there for a while.
Gigo  [author] 18 Feb, 2013 @ 4:53pm 
k.
Azorae 18 Feb, 2013 @ 4:52pm 
ASDF JSDDFJSDFJSDFJSDFJFWEJUFBWEFKLJSDBFJLKSDBFJERKJBDFJKSDBFSDERFERGDFGDFJGHTRKGDFMGNHKCVGJfbhkbHGIFOHIBJRTBLOLJAGFHDJFHGFHWGAFSHGJKDGSLWAFASFISDHVJDSFHVNFDGKLAFADFUJSDGFDGBADASDASD 10/10
AgentFire 12 Feb, 2013 @ 9:40am 
I loved the idea.
MeatBag 6 Feb, 2013 @ 9:24pm 
I used pedestal button to respawn cube and move lift down for a while .
Vice 6 Feb, 2013 @ 4:11pm 
Solution 1: Floor portal cube oscillate in laser to bring lift up and down
Solution 2: Portals aim laser at catcher, cube blocks. Hit pedestal button to respawn and get on lift before the laser hits catcher

Should only have one solution.
Gigo  [author] 6 Feb, 2013 @ 8:17am 
Tell me how you did it.
MeatBag 5 Feb, 2013 @ 11:18pm 
Good. Very simple solution but I missed it and spent 15 or even more minutes :)
One question: why I need portalable surface under ceil near laser?
Calmly Frenetic 5 Feb, 2013 @ 7:37pm 
An updated map, preventing the way I originally solved it (and I didn't even tell you how!). Found another way that probably suits the map title, but seems a little dirty.
Sumeron 4 Feb, 2013 @ 11:36am 
It feels like a proper and well-functioning test, I just couldn't solve it. I managed to get to the point where I had the laser redirection cube, the laser pointed at the recepticle, I just could not figure out a way to step on the platform and only then engage the laser beam trigger.