Portal 2

Portal 2

Retrocede
31 kommentarer
zigzagtenniscoe 27. juni 2024 kl. 21:10 
Blindrun
Incredibly clever final move. I want to say I’ve seen something based on a similar concept but probably only once, twice at the very most. I was going around in circles thinking I’d have to do something much more complicated. Until the very end it never hit me that the instant the cube is respawned, the laser is no longer redirected - it only makes sense from a game-engine perspective for it to work that way, but for some reason I was under the impression that it would continue to redirect it until it disappeared completely and I wouldn’t have time to get on the platform before the laser reactivated the catcher.

It is a bit of a solution requiring knowledge of game-engine mechanics rather than pure-logic, but it’s still a very good chamber.

Difficulty: 6.5/10
Enjoyed: 7.5/10
Toon83 21. nov. 2022 kl. 15:27 
Ah, another Ghost Cube mechanic. Nice!
BehindPortal 21. juli 2022 kl. 0:59 
i played same as libby
Libbybapa 20. juli 2022 kl. 8:38 
I did only normal moves but did not need any of the floor portal surfaces or the surface up high on the wall by the laser. Intended? https://youtu.be/mXkhlPokhD4
BehindPortal 20. juli 2022 kl. 7:22 
i dont found any trick its straight forward move. can anyone upload what trick people are saying. btw good puzzle. :steamthumbsup:
Dark Rozen 7. jan. 2022 kl. 15:22 
Fun map
Teo 15. aug. 2019 kl. 8:32 
Nice use of that specific laser cube behaviour
Mikeastro 16. apr. 2019 kl. 14:38 
Funny little map. Thumbs up
Nobody No-One 15. sep. 2018 kl. 20:09 
Neat trick. Like others, I haven't seen that final move before.
bullfrog 18. maj 2017 kl. 0:24 
Clever map, and that's a new one on me :). I agree with @Ifairban; I solved it by "one of those, "It's worth a try" moves"
moose9 5. juli 2016 kl. 0:55 
Nice map, not to difficult, but did make me think a moment.
dire.fcs 17. dec. 2015 kl. 22:13 
I'm sure I didn't solve the right way (never used a panel near the ceiling on the laser emitter area) my solution is a bit ninja but I can enter to the laser emitter area by the angled panel on the ceiling
jandlml 5. nov. 2015 kl. 20:51 
gotta remember that move
lfairban 19. okt. 2015 kl. 21:12 
Solved it with one of those, "It's worth a try" moves.
CoachHines 22. apr. 2015 kl. 21:45 
Very clever.
wildgoosespeeder 30. dec. 2014 kl. 20:31 
@p0rtalmaster
Me too! It's good! I think what ken.roberts is trying to say is that a fizzling laser cube (before 100% gone) will not redirect but rather block an incoming laser , thus solving a portion of this chamber. I say that trick needs a demonstration or training room. Even moreover, I don't know how I feel about this because any object that can be carried fizzles and can't be used, but this case shows usefullness for the last 1-2 seconds before it is gone.
The Sojourner 6. sep. 2013 kl. 17:29 
This test chamber just taught me a valuable lesson...
ken.roberts 29. juni 2013 kl. 13:47 
This is the first map I have seen that uses the delay of a fizzling cube to solve. Genius !!!
kimist108 18. maj 2013 kl. 21:46 
Yea me! LOL. I saw a comment made by you very similar to Azorae's comment. It was left as a comment for one of her test chambers.
Pyroguy 15. maj 2013 kl. 17:06 
How do I get both portals on the laser side while I am on the button side with the cube? I can visualize the lift solution but I can't seem to figure out how to get to it. I get stuck with the fizzler in my way.
baphomet 15. apr. 2013 kl. 3:02 
Very good! It appeared completely impossible at first. In particular, it has a step involving doing something that went against every instinct of mine.
NiclO (- - ) 16. mar. 2013 kl. 4:54 
Great map! Cheers! Wrinkled my brain there for a while.
Gigo  [ophavsmand] 18. feb. 2013 kl. 16:53 
k.
Azorae 18. feb. 2013 kl. 16:52 
ASDF JSDDFJSDFJSDFJSDFJFWEJUFBWEFKLJSDBFJLKSDBFJERKJBDFJKSDBFSDERFERGDFGDFJGHTRKGDFMGNHKCVGJfbhkbHGIFOHIBJRTBLOLJAGFHDJFHGFHWGAFSHGJKDGSLWAFASFISDHVJDSFHVNFDGKLAFADFUJSDGFDGBADASDASD 10/10
AgentFire 12. feb. 2013 kl. 9:40 
I loved the idea.
MeatBag 6. feb. 2013 kl. 21:24 
I used pedestal button to respawn cube and move lift down for a while .
Vice 6. feb. 2013 kl. 16:11 
Solution 1: Floor portal cube oscillate in laser to bring lift up and down
Solution 2: Portals aim laser at catcher, cube blocks. Hit pedestal button to respawn and get on lift before the laser hits catcher

Should only have one solution.
Gigo  [ophavsmand] 6. feb. 2013 kl. 8:17 
Tell me how you did it.
MeatBag 5. feb. 2013 kl. 23:18 
Good. Very simple solution but I missed it and spent 15 or even more minutes :)
One question: why I need portalable surface under ceil near laser?
Calmly Frenetic 5. feb. 2013 kl. 19:37 
An updated map, preventing the way I originally solved it (and I didn't even tell you how!). Found another way that probably suits the map title, but seems a little dirty.
Sumeron 4. feb. 2013 kl. 11:36 
It feels like a proper and well-functioning test, I just couldn't solve it. I managed to get to the point where I had the laser redirection cube, the laser pointed at the recepticle, I just could not figure out a way to step on the platform and only then engage the laser beam trigger.