Total War: WARHAMMER II

Total War: WARHAMMER II

Outdated - Suspense Schemes: More Filthy Peasants
34 Comments
Suspense  [author] 28 Nov, 2018 @ 6:31pm 
I posted a new version here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1577357955

I was having trouble updating this one.
Drakonhammer 24 Oct, 2018 @ 8:05am 
Any luck getting the mod to work again?
WΛRMΩNGΞR 13 Oct, 2018 @ 10:16pm 
This mod also breaks the tomb kings legendary lords. If enabled, you will never see any of the dynastic LL's in your playthrough. No matter how many turns had passed. Deleting allowed Tomb kings to work again.
Crazyivan 14 Sep, 2018 @ 5:41pm 
dont think this works any more sad i liked it
Elden Ring 2 when? 13 Sep, 2018 @ 10:55pm 
sfo?
Artificer 13 Aug, 2018 @ 12:34pm 
This is perfect, I was looking for a mod that only adds about 1.5x the peasants! ... oh it was last updated in january. shucks.
Mekboy Reaper 20 Jul, 2018 @ 12:31pm 
@Suspense, does this mean you wont be able to update it ever ? :'(
Crazyivan 6 Jul, 2018 @ 7:47pm 
any heads up on what you can do with this mod ?
Suspense  [author] 18 Jun, 2018 @ 10:15am 
Sadly no. The new script is not working. They changed thing more than I thought for Warhammer 2.
NuggetSex 17 Jun, 2018 @ 10:17pm 
Is this mod useable atm?
Mekboy Reaper 13 Jun, 2018 @ 7:03am 
any ETA on the update ? :)
Mekboy Reaper 5 Jun, 2018 @ 9:53am 
well they are simple folk :p
Suspense  [author] 4 Jun, 2018 @ 9:05pm 
I'm going to have to redo this as the scripts changed up. The peasants got all spooked by the mummies. Someone needs to keep them in line.
Ewalden 4 Jun, 2018 @ 6:33pm 
I can now confirm that this mod also bugs Settra in the same way. At least for me.

However it only bugs the Tomb Kings of Khemri in the Mortal Empires campaign.

In the Vortex Campaign the Tomb Kings work normally, unperturbed by peasantry.
Ewalden 4 Jun, 2018 @ 6:26pm 
The horribly inept peasants are so inept they disturb the Tomb Kings..! I have no idea how they manage this... but by trial and elimination (turning mods on and off) I found out that this mod now causes trouble for the Tomb Kings, at least for Khalida.

- The books of Nagash bugs out and do not appear. Their entries do not show on the panel, and clicking the grey button crashes the game. Despite this bug I played about 50 turns.
- I found that Dynasty Lords do not appear when researched, so that's 200 wasted canopic jars.

Of course, since I'm not playing Bretonnians while playing Tomb Kings the solution is to quite simply turn the mod off...

I just found it very strange this mod could affect the Tomb Kings in some way. The peasants are truly filthy...

I really love this Mod though :)
Mekboy Reaper 2 Jun, 2018 @ 4:28am 
hello, any chance on a resurgence/crone update ? :)
Ranmyakki 6 Apr, 2018 @ 7:05pm 
Thanks for the hardwork ^^
Still love it, even if it is only half working XD
Suspense  [author] 6 Apr, 2018 @ 4:50pm 
Probably need to update it. Scripts might have changed.
Ranmyakki 6 Apr, 2018 @ 4:20pm 
Yeah, been having issues with the peasant economy myself.
Always wondered why x.x (Took a screen shot and uploaded it to my account)
Neyalaia 4 Apr, 2018 @ 4:50am 
I just can't figure out how to get this to work, sure it increases the heck out of the numbers of peasant economy but, the eco itself acts like the numbers aren't even increased at all, not only that but Foot Squires are still eating a slot and idk whats causing it. Regardless the counter is going up but it is treating it like its the vanilla stuff so even though its at like over 100 something the counter is giving me the vanilla debuff as if i'm over it when i'm not.

It is like this whether I disable every other mod or not :(
Ewalden 26 Jan, 2018 @ 12:21am 
Indeed. Thank you :)
hugoleomarinho 25 Jan, 2018 @ 5:01am 
thx for the update mate
Unnamed_Shadow 24 Jan, 2018 @ 8:45am 
does this mod still work? or it needs to be updated?
stofffe92 20 Jan, 2018 @ 7:41am 
I like that. :D
Suspense  [author] 19 Jan, 2018 @ 11:14pm 
both
stofffe92 18 Jan, 2018 @ 4:54pm 
Is this for AI too or only the player?
chrisero420 19 Nov, 2017 @ 7:13pm 
your descriptions are inspired 'pense my lad, dilly dilly!
Suspense  [author] 11 Nov, 2017 @ 5:07pm 
I will soon. I haven't been playing ME much myself yet. Been waiting for the Norsca DLC update.
Jack Greedy 11 Nov, 2017 @ 4:14pm 
Ya filthy peasants , mooar!
Lulu Main 11 Nov, 2017 @ 4:54am 
This mod doesnt work for me unfortunaly ... it says that i can sustain like 12 units of peasants with my starting region but the counter shows that i can sustain 19 ... if i recruit more than 11 units of peasants i will get these pesky debuffs ... i disabled all of my mods to see if there are any errors between mods but this hadnt been the case ... i would be thankful if u could take a look at it
hugoleomarinho 9 Nov, 2017 @ 12:35pm 
Finaly this Mod show up. Thanks Suspense. Lets put these peasants to work. Just waitng for "Suspense Heresy: I - Cheats - Shame and Shrines Better Bad Trait Removal". Cheers!!!
Ewalden 9 Nov, 2017 @ 12:14am 
Oh, brilliant! Thank you!

Now I can finally let the various elves and vermin hordes rest, and fully commit to leading gloriously unwashed peasantry through the various dangerous places in the world, all so my knights can stay at home waiting for damsels to throw swords at them!
Unnamed_Shadow 8 Nov, 2017 @ 7:07pm 
Yes! Fodder for the Fodder God!
8-The-General-8 8 Nov, 2017 @ 6:27pm 
lol... good mod