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\Steam\steamapps\workshop\content\233860\1120416653\
That might save you the trouble of redoing everything.
As for a quest with bartenders, that would honestly require more work than it's worth. Currently dialogue only detects items in your inventory. It doesn't pull them from it. It'd make for a really weird fetch-quest system that to me feels broken, so I'd rather you simply bought the goods and then sold them for a profit dependent on how far you actually go out of your way to travel.
Now a suggestion for immersion sake. No one would be named "Brewmaster" for example. But "Brewmaster Steve" sounds better. Only don't use "Steve", but some actual Hiver name or clever nickname etc. Of course if he's a legendary brewmaster, he'd be well known so you'd expect everyone to know him, right?
Maybe a bartender elsewhere could give you a quest to go procure some of his goods?
Thinking about small things like that can add a lot of immersion and flavor.