Kenshi
Shun Exiles - Big Faction Mod
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Update: 14 Jul, 2018 @ 2:20am

- Potential fix for Exile patrols still interrogating you in Desolation. Also potential fix for them using the wrong dialogue when you're running.
- All Exile NPCs have been adjusted. Generally speaking, all Exile variants are slightly weaker than they used to be (or in some cases MUCH weaker). Bounties have been added to generic NPCs, and a bounty paper was added for Saviour.
- Adjusted the price of Brewmaster Booze, and updated it to look like the new Grog icon.
- Added world state conditions for when Saviour is dead. Exile Hunter nests and patrols will cease to spawn.
- Added the Exile Remnants faction. This faction will replace Exile patrols with less common "lost" exile variants, with lower quality gear (weapons and armour) and lesser stats. They will also be malnourished and use generic bandit dialogue.

Update: 29 Aug, 2017 @ 3:04pm

- Fixed some of the dialogue revolving around Saviour's quest-line. Now he will properly brief you on the missions succeeding the first.

NOTE: You must be carrying the Slaves when speaking to him to turn them in one-by-one. They will still be members of your party (unless you knocked them out and carried them, rather than picking them up after joining your squad) even after turning them in, but you can always dismiss them from youe Squad afterwards.

Update: 29 Aug, 2017 @ 12:21pm

- Fixed Brewmaster so that you no longer crash when buying stuff from him.

- Removed the ability to become partners with Brewmaster for free if you complete the Exiles quest-line. Unfortunately, fixing Brewmaster also meant removing this feature. Sorry!

Update: 26 Aug, 2017 @ 2:51am