XCOM 2
Buildable Geth
Ergebnisse 1–10 von 10
Update: 26. Jul. 2017 um 20:10

Geth Primes will now have proper size in all animations, if made after this update is downloaded.

Update: 24. Mai 2017 um 15:12

Fixed .ini errors, added localization for the Geth Prime's eighth rank in LW2.

Update: 18. Mai 2017 um 15:41

Removed listener that was scaling Primes on the Avenger, as it was causing issues with how soldiers looked in the Armory.

Update: 17. Mai 2017 um 22:40

Geth Soldiers now have robotic immunities. They should no longer be poisoned nor panic like weak ass organics.

Update: 17. Mai 2017 um 20:03

Geth Primes are now scaled appropriately in the Armory. (It's not quite their true size in the battlefield, but that would block UI elements.)

Geth Primes now have Geth Hacker, enabling them to get hack bonuses from the armour they're wearing.

Geth Primes are back to using BITs again, since some SPARK abilities require them.

Update: 15. Mai 2017 um 16:08

Added Geth Soldiers and Allies Unknown support.

Update: 15. Mai 2017 um 4:21

Steady Weapon For All and More Default Soldier Abilities will now work with this mod.

Update: 15. Mai 2017 um 0:57

Failed attempt at scaling Geth Prime size in the Avenger

Update: 14. Mai 2017 um 20:50

1.0 - Release version.

Update: 14. Mai 2017 um 18:04