XCOM 2
Buildable Geth
Näytetään 1–10 / 10
Päivitys: 26.7.2017 klo 20.10

Geth Primes will now have proper size in all animations, if made after this update is downloaded.

Päivitys: 24.5.2017 klo 15.12

Fixed .ini errors, added localization for the Geth Prime's eighth rank in LW2.

Päivitys: 18.5.2017 klo 15.41

Removed listener that was scaling Primes on the Avenger, as it was causing issues with how soldiers looked in the Armory.

Päivitys: 17.5.2017 klo 22.40

Geth Soldiers now have robotic immunities. They should no longer be poisoned nor panic like weak ass organics.

Päivitys: 17.5.2017 klo 20.03

Geth Primes are now scaled appropriately in the Armory. (It's not quite their true size in the battlefield, but that would block UI elements.)

Geth Primes now have Geth Hacker, enabling them to get hack bonuses from the armour they're wearing.

Geth Primes are back to using BITs again, since some SPARK abilities require them.

Päivitys: 15.5.2017 klo 16.08

Added Geth Soldiers and Allies Unknown support.

Päivitys: 15.5.2017 klo 4.21

Steady Weapon For All and More Default Soldier Abilities will now work with this mod.

Päivitys: 15.5.2017 klo 0.57

Failed attempt at scaling Geth Prime size in the Avenger

Päivitys: 14.5.2017 klo 20.50

1.0 - Release version.

Päivitys: 14.5.2017 klo 18.04