Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Australia [RF+GS+NFP+LP]
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Update: 22 Jun, 2021 @ 6:05am

Use Small Continents start parameters for better balance.

Update: 15 Jun, 2021 @ 9:44am

Use Fractal map start parameters (instead of Pangea).

Update: 31 Mar, 2021 @ 10:33am

Minor landform adjustment on small map for Flinders Island.

Update: 13 Mar, 2021 @ 5:11am

1. Minor adjustment to floodplains (mostly for the benefit of GS river flooding) removing legacy code from Outback Tycoon.

Update: 1 Jan, 2021 @ 10:44am

1. Trivial: removing custom placement of Extended Great Barrier Reef, so to be compatible with the new version of that mod.

Update: 19 Dec, 2020 @ 4:40am

Greener Tasmania. (I felt sorry for Kupe :)

Update: 14 Dec, 2020 @ 11:57am

Red Death support (MP).

Update: 11 Dec, 2020 @ 1:48am

1. Added Volcanos.
2. Fixed advanced map options for GS rules.
3. Adjusted Tasmania coastline on small map.

Update: 10 Dec, 2020 @ 4:39pm

1. Basic support for GS Climate system - esp. coastal lowlands & foodplains flooding. (No volcanos yet).
2. Geothermal fissures.
3. Support for multiplatform cloud saves so you can create a game on Mac/ Linux/PC then play on Nintendo Switch and other consoles that support 2K cloud saves.

Update: 2 Mar, 2018 @ 2:32am

Optional support for Extended Great Barrier Reef mod added.