Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Australia [RF+GS+NFP+LP]
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Uppdatering: 22 jun, 2021 @ 6:05

Use Small Continents start parameters for better balance.

Uppdatering: 15 jun, 2021 @ 9:44

Use Fractal map start parameters (instead of Pangea).

Uppdatering: 31 mar, 2021 @ 10:33

Minor landform adjustment on small map for Flinders Island.

Uppdatering: 13 mar, 2021 @ 5:11

1. Minor adjustment to floodplains (mostly for the benefit of GS river flooding) removing legacy code from Outback Tycoon.

Uppdatering: 1 jan, 2021 @ 10:44

1. Trivial: removing custom placement of Extended Great Barrier Reef, so to be compatible with the new version of that mod.

Uppdatering: 19 dec, 2020 @ 4:40

Greener Tasmania. (I felt sorry for Kupe :)

Uppdatering: 14 dec, 2020 @ 11:57

Red Death support (MP).

Uppdatering: 11 dec, 2020 @ 1:48

1. Added Volcanos.
2. Fixed advanced map options for GS rules.
3. Adjusted Tasmania coastline on small map.

Uppdatering: 10 dec, 2020 @ 16:39

1. Basic support for GS Climate system - esp. coastal lowlands & foodplains flooding. (No volcanos yet).
2. Geothermal fissures.
3. Support for multiplatform cloud saves so you can create a game on Mac/ Linux/PC then play on Nintendo Switch and other consoles that support 2K cloud saves.

Uppdatering: 2 mar, 2018 @ 2:32

Optional support for Extended Great Barrier Reef mod added.