Arma 3
B52 Random Vehicles
กำลังแสดง 1-10 จาก 10 รายการ
อัปเดต: 16 เม.ย. 2017 @ 6: 12pm

- General bug fixes and performance improvements

อัปเดต: 15 เม.ย. 2017 @ 3: 51pm

- Add 4 options to control type of loot spawned within vehicles. [Item, Clothing, Weapon, Backpacks and Vests]

อัปเดต: 14 เม.ย. 2017 @ 6: 44pm

- Removed Arma 3 requirement for B52 Core. B52 Core will still be required but will be managed through the workshop going forward.

อัปเดต: 8 เม.ย. 2017 @ 1: 39pm

- Fixed associations with B52 Core
- B52 Core module will be required when using B52 Random Vehicles module going forward

อัปเดต: 6 เม.ย. 2017 @ 11: 39pm

- Added option to spawn vehicles with random fuel. Also includes maximum fuel amount. Again like vehicle damage setting this value higher than 100 will increase the chance of a vehicle having a full tank.

อัปเดต: 6 เม.ย. 2017 @ 11: 14pm

- Added ability to spawn vehicles with/without damage. Damage is applied to random hitpoints on the vehicle. "Damage Chance" and "Max Damage" values should be set with values between 1 and 100. Setting "Max Damage" to a value higher than 100 increases the chance that that hitpoint will be completely destroyed. Ex: setting to 1000 will give approximately a 90% chance that each hitpoint will be completely destroyed.

อัปเดต: 6 เม.ย. 2017 @ 10: 34pm

- Fixed ability to enable/disable loot

อัปเดต: 5 เม.ย. 2017 @ 9: 58pm

- Removed system chat message
- Option to spawn loot with vehicles

อัปเดต: 4 เม.ย. 2017 @ 11: 05pm

- Added Icons
- Fixed Incorrect Module Category to Correct Module Category "B52"

อัปเดต: 4 เม.ย. 2017 @ 4: 56pm