Arma 3
B52 Random Vehicles
Wyświetlanie 1-10 z 10 pozycji
Aktualizacja: 16 kwietnia 2017 o godz. 18:12

- General bug fixes and performance improvements

Aktualizacja: 15 kwietnia 2017 o godz. 15:51

- Add 4 options to control type of loot spawned within vehicles. [Item, Clothing, Weapon, Backpacks and Vests]

Aktualizacja: 14 kwietnia 2017 o godz. 18:44

- Removed Arma 3 requirement for B52 Core. B52 Core will still be required but will be managed through the workshop going forward.

Aktualizacja: 8 kwietnia 2017 o godz. 13:39

- Fixed associations with B52 Core
- B52 Core module will be required when using B52 Random Vehicles module going forward

Aktualizacja: 6 kwietnia 2017 o godz. 23:39

- Added option to spawn vehicles with random fuel. Also includes maximum fuel amount. Again like vehicle damage setting this value higher than 100 will increase the chance of a vehicle having a full tank.

Aktualizacja: 6 kwietnia 2017 o godz. 23:14

- Added ability to spawn vehicles with/without damage. Damage is applied to random hitpoints on the vehicle. "Damage Chance" and "Max Damage" values should be set with values between 1 and 100. Setting "Max Damage" to a value higher than 100 increases the chance that that hitpoint will be completely destroyed. Ex: setting to 1000 will give approximately a 90% chance that each hitpoint will be completely destroyed.

Aktualizacja: 6 kwietnia 2017 o godz. 22:34

- Fixed ability to enable/disable loot

Aktualizacja: 5 kwietnia 2017 o godz. 21:58

- Removed system chat message
- Option to spawn loot with vehicles

Aktualizacja: 4 kwietnia 2017 o godz. 23:05

- Added Icons
- Fixed Incorrect Module Category to Correct Module Category "B52"

Aktualizacja: 4 kwietnia 2017 o godz. 16:56