Tabletop Simulator

Tabletop Simulator

Kingdom Death Monster (KDM) Achromatic Edition (Scripted)
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Actualización: 6 MAY 2017 a las 12:18

more sabrecat fixes
-named settlement events
-replaced d10 dice with one that clarifies 1's from 7's. (1 is skull)
-a few more typo fixes
-selected weapon frames placed in box as feature is not active for these -- use them if you want
-other bag added to resource storage area

Actualización: 2 MAY 2017 a las 19:05

Fixed candle asset.

Actualización: 1 MAY 2017 a las 16:32

-added SabreCat's typo fixes
-added SabreCat's Movement token fix

Actualización: 9 ABR 2017 a las 8:57

several fixes
-dragon king/sunstalker expansion addition decks fixed
-Salt Sculptures terrain spawn fixed
-monster height spawn increased to reduce collision on larger models

Actualización: 5 ABR 2017 a las 16:13

Strange Resources Decks from expansions have archive tag now for auto-clone script.

Actualización: 31 MAR 2017 a las 17:25

hotfix

Actualización: 31 MAR 2017 a las 17:00

added some features to the char sheets/gear grids: 1) lunacy/bleed tokens are deleted on "Heal and Reset" button 2) there's a mechanism to read stat bonuses from gear cards, but none of the gear cards are named properly yet so you won't see the impact of this 3) player stat tokens now have 2 states. State 1 is a normal temporary token bonus that will be removed on "Heal and Reset". State 2 is a Persistent Stat Bonus that won't be removed on "Heal and Reset".

Actualización: 31 MAR 2017 a las 0:40

-added pow.rogue's new models: flower knight, manhunter, lion god v2

Actualización: 19 MAR 2017 a las 17:06

applied 'archive' tag to all xpak essential cards so they auto-spawn as well

Actualización: 19 MAR 2017 a las 16:50

removed random gorm components from sunstalker bag that didn't belong