Tabletop Simulator

Tabletop Simulator

Kingdom Death Monster (KDM) Achromatic Edition (Scripted)
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Opdatering: 6. maj 2017 kl. 12:18

more sabrecat fixes
-named settlement events
-replaced d10 dice with one that clarifies 1's from 7's. (1 is skull)
-a few more typo fixes
-selected weapon frames placed in box as feature is not active for these -- use them if you want
-other bag added to resource storage area

Opdatering: 2. maj 2017 kl. 19:05

Fixed candle asset.

Opdatering: 1. maj 2017 kl. 16:32

-added SabreCat's typo fixes
-added SabreCat's Movement token fix

Opdatering: 9. apr. 2017 kl. 8:57

several fixes
-dragon king/sunstalker expansion addition decks fixed
-Salt Sculptures terrain spawn fixed
-monster height spawn increased to reduce collision on larger models

Opdatering: 5. apr. 2017 kl. 16:13

Strange Resources Decks from expansions have archive tag now for auto-clone script.

Opdatering: 31. mar. 2017 kl. 17:25

hotfix

Opdatering: 31. mar. 2017 kl. 17:00

added some features to the char sheets/gear grids: 1) lunacy/bleed tokens are deleted on "Heal and Reset" button 2) there's a mechanism to read stat bonuses from gear cards, but none of the gear cards are named properly yet so you won't see the impact of this 3) player stat tokens now have 2 states. State 1 is a normal temporary token bonus that will be removed on "Heal and Reset". State 2 is a Persistent Stat Bonus that won't be removed on "Heal and Reset".

Opdatering: 31. mar. 2017 kl. 0:40

-added pow.rogue's new models: flower knight, manhunter, lion god v2

Opdatering: 19. mar. 2017 kl. 17:06

applied 'archive' tag to all xpak essential cards so they auto-spawn as well

Opdatering: 19. mar. 2017 kl. 16:50

removed random gorm components from sunstalker bag that didn't belong