ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Player Trader [OPEN SOURCE] (Discontinued)
Showing 41-50 of 71 entries
< 1 ... 3  4  5  6  7  8 >
Update: 10 Dec, 2017 @ 5:22am

  • refactored some functions to purge them from unnecessary ref type parameters (performance fix)
  • reworked ServerHandleNetExec commands (performance fix)
  • added BPAllowAccessOverride function to prevent access if inventory is already in use
  • reworked behaviour of NPCStructures, how to handle management
  • fixed item Blacklist issue for CooledPlayerTable

Update: 12 Nov, 2017 @ 3:05am

  • Redirected Open (X Contracts) to customer inventory view.
  • Fixed custom item description of contracts
  • Cooked against new Capitalism Currency classes

Update: 14 Oct, 2017 @ 7:04am

  • Added imprinting entry to contract creation for DinoTable
  • Fixed missing dino contract item title

Update: 17 Sep, 2017 @ 12:34pm

  • reworked all assets, to reduce mod size
  • cooked agains father class changes in currency package

Update: 4 Sep, 2017 @ 3:37pm

  • cooked against new currency father classes
  • added ambient occlusion to DinoTable contracted and feeding trough symbols
  • added shock and pheromone darts to CooledPlayerTable, they are now allowed in inventory
  • added gus.ini to blacklist items/dinos to disallow contracting
  • reworked code base to drastically decrease replication amount
  • fixed issue with PlayerTable price and quantity note not beeing craftable
  • fixed issue with DinoTable is contracted symbol not getting removed after dino was bought
  • corrected issue with DinoTable not initializing customer inventory correctly

Update: 24 Aug, 2017 @ 12:03pm

  • cooked against latest changes in currency package

Update: 20 Aug, 2017 @ 4:31pm

  • cooking against reworked data structs

Update: 14 Aug, 2017 @ 6:05am

  • corrected missing cancle contract button for DinoTable
  • reworked custom folder creation
  • corrected T-Rex contracted symbol offset

Update: 26 Jul, 2017 @ 1:37pm

  • Corrected a wrong reference to a function
  • corrected Admin MUE
  • changed the way building date is stored
  • Contract items in dino inventory for new contracts can now be thrown out
  • cooked with DevKit v.264

Update: 1 Jul, 2017 @ 7:48am

  • fixed issue with empty DinoTable contracts