XCOM 2

XCOM 2

Manufacture Job
Zobrazuje se 1–10 z 15 položek
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Aktualizace: 6. čvn. 2017 v 18.12

Battlescanners, Alloyed and Plated Vests, and the non-DOT ammos can now be manufactured.

Aktualizace: 31. kvě. 2017 v 23.16

Buffed base rebel production rate to 2 from 1.

Light and Heavy armours can now be manufactured if the appropriate techs are researched.


Ammo items can be turned off separately from all other items in XComLW_Outposts.ini

Aktualizace: 10. bře. 2017 v 20.45

Unnerfed liaison bonus.

Added support for mod items: add entries to XComManufacture.ini

Examples have been added as to how to add new items

Aktualizace: 9. bře. 2017 v 19.18

Game will no longer spam the log with divide by zero errors due to regions having 0 manufacturers in them.

Aktualizace: 27. úno. 2017 v 12.57

Added localization support for Robojumper's better job selector.

Aktualizace: 8. úno. 2017 v 16.26

Nerfed Liaison flat bonus.

Aktualizace: 6. úno. 2017 v 9.53

Actually implemented working, cleaner XComEngine.ini

Added Weapon Upgrades to items that can be manufactured, if XCOM has researched the requirements beforehand.

Aktualizace: 5. úno. 2017 v 16.46

Turns out it catastrophically crashes if you do that, reverted previous update.

Nerfed base level of Manufacture Job even more.

Aktualizace: 5. úno. 2017 v 16.28

Commented out in XComEngine.ini extraneous nonnativepackages, based off Robojumper's advice.

Aktualizace: 5. úno. 2017 v 12.36

Nerfed base level of job just a bit more, geoscape will auto-slow when production items are completed.