Don't Starve Together

Don't Starve Together

Shira, the Animancer
Showing 1-6 of 6 entries
Update: 1 Jan, 2022 @ 1:19am

Added more unique dialogue.
Updated character select graphics.
Added Favorite Food (Greencaps), though they still drain sanity.
"Fixed" a strange interaction where shadow creatures didn't restore sanity. Attacks against shadow creatures now restore 12.5 sanity.
Buffed the Knightmare Statue recipe, reducing its nightmare fuel cost from 120 to 70.
Buffed the Knightmare Statue damage from 25 to 34.

Update: 22 Feb, 2017 @ 11:30pm

Fixed an issue with attempting to light trees on fire. Some residual code from previous versions remained, which incorrectly assumes that all targets have health. Thus, when attacking a non-creature with a fire staff, it would crash, as non-creatures typically do not have health.

Update: 2 Feb, 2017 @ 7:43pm

Fixed the whole "Burnt Name and Oval Portrait not showing up" issue. Oops.

Update: 25 Jan, 2017 @ 5:21pm

Knightmare Statue health regen increased to 8 per second.

While it was doing its damage-dealing job just fine, it would be destroyed under conditions in which it should exceed: fighting over a spread-out time period. A turret should do exceptionally well when facing several opponents over a long time period, rather than all at once; however, with only 1 regen/sec, it was getting destroyed too easily over the course of a single day. Now, it only takes 1 minute to regenerate to full, rather than 8 minutes 20 seconds, to better survive over extended fights (as it was designed to do).

Update: 21 Jan, 2017 @ 8:06pm

Added the Knightmare Statue, a turret-like structure that can be crafted out of huge amounts of nightmare fuel.

Update: 12 Jan, 2017 @ 2:17am

Released the mod.