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Favourite food, new strings on character select and so on?
"If she BREEDS, SHE'S A THOOOOOOOOT!!!!!"
Shria has a sort of calmed state whenever she's in a chilly room, and is in too much focus to have things that shake that focus in that calmed, cold state, like blocking.
It would also have her use Thermal Stones during Winter. Without one, her main trick would be stripped away from her and would have to resort to different ways to get what she needs.
I can see the reasoning behind the damage resistance and reading capabilities. However, a 10% reduction is not actually enough to save Shira from shadow monsters; it still takes the same amount of hits to kill her from 100-0, and it would be countered by the bonus damage taken.
Assuming these were enough to buff her, one of her main intended weaknesses was that she could easily be sneak-attacked or ganged up on while insane, turning her main strength into a weakness in certain conditions, mostly conditions where she faces monsters or is caught at night.
What was the thought process behind the cold-related sanity changes?