Stellaris

Stellaris

Planetary Diversity
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Opdatering: 31. mar. 2022 kl. 13:26

- Fixed an issue where you could add the Engineered Environment Decision multiple times.

Opdatering: 30. mar. 2022 kl. 19:24

- Balance tweaks to Techno-Origin

Opdatering: 30. mar. 2022 kl. 7:47

- fixed a few little issues
- updated french translation

Opdatering: 29. mar. 2022 kl. 18:49

- Arcology Industrial Deposit no longer gives you the refinery jobs unless you have the right tech

Opdatering: 27. mar. 2022 kl. 12:08

Planetary Diversity
- More detail/update to the swamp world art.
- Removed all jobs per pop in buildings/deposits, to match vanilla systems.
- Fixed inconsistencies with Tidally Locked planet classes terraforming
- Fixed an issue where the AI changed between the Gaia types needlessly.
- Localization types/fixes, including a major issue with the Spanish translation
- Added a `is_pd_regular` scripted trigger for planets for modders
- Standardized all Zro costs across the suite of mods to be 10:1 minerals/energy to Zro
- Remove the Engineered Environment decision after you gain terrestrial sculpting
- Perfect Engineered Environment can now be done on Rare Worlds after you have the World Shaper Perk
- Half Gaia bonuses removed from Rare Worlds
- Megaflora Tree of Life empires can no longer take the Hive World Perk

Unique Worlds
- Rework/update to the Techno-Organic World Events
- Major Rework of the Techno-Organic Origin, now works similarly to the Clone Army Origin, see visual demos for more info.
- All Unique world SR cost lowered to 100 from 500
- Fixed the alloy Foundry building on the Crucible, will not work will all versions
- Updated edicts to match 3.3 updates to edicts

More Arcologies
- New custom art for Corp-Arcologies + Boardroom Capitals for MegaCorps
- Rogue Servitors can now have consumer goods districts on Eco-Arcs
- Fixed an issue with Shroud Capitals getting the wrong planet model
- Fixed an issue where Necro races could remove the Necro Arc Deposit

Planetary Habitats
- added a mining district option to the Planet Habitats Origin

Opdatering: 6. mar. 2022 kl. 22:39

- updated the ability to turn any planet into a tomb world; now any race who has the post-apocalyptic origin can use it.

Opdatering: 5. mar. 2022 kl. 18:42

- Fixed some stuff about Frozen Habs; Sub Glacial modifiers to Aquatic Terraforming
- Removed Coordinators of Rogue Servitors on Arcs
- Fixed Geothermal getting double modifiers after terraforming

Opdatering: 25. feb. 2022 kl. 20:34

- Fixed an issue with capitals not getting their production bonus

Opdatering: 25. feb. 2022 kl. 17:43

- Nerfed Necro Deposits, as many of the special jobs were too strong
- Fixed an issue with necro capitals artwork

Opdatering: 23. feb. 2022 kl. 21:51

- Update to the Necro Arc Deposit to be capped at 12 jobs