Stellaris

Stellaris

Planetary Diversity
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Opdatering: 11. juli 2022 kl. 22:59

- Fixed an issue with Necro cracker speed
- Fixed an issue with Storm World + Aquatic views

Opdatering: 8. juli 2022 kl. 14:03

- fixed an issue with Phab losing deposit districts

Opdatering: 7. juli 2022 kl. 14:36

- Fixed an issue with the Necro AP for Reanimators
- Change the name of Atacama to Fog Desert

Opdatering: 6. juli 2022 kl. 8:45

- just a few minor bugs from last nights update

Opdatering: 5. juli 2022 kl. 22:26

- Superhabitable start systems now always get K class stars
- Tidally Locked and Eyeball start systems now always get M class stars
- Added Necro Worlds + AP! New option for empires with Necro Civics/Origins
- Aquatic Races now have Storm Worlds
- Added resettlement buff to all of my Hive, Machine and Gaia worlds
- Fixed an issue where slaves could become Inquisitors and High Inquisitors
- Fixed an issue with Rare terraforming getting double modifiers
- Updated Colony types to newest version
- Fixed an issue where PD planets get Lithoid Cataclysm first colony text
- Lowered deposits on rare uninhabitable planets
- Fixed up some issues with the Tidally Locked/Eyeball start event when random start is a moon

Opdatering: 26. maj 2022 kl. 21:06

- Tidally Locked Terraforming event turns the planet into a tidally locked planet if you choose to lock the rotation
- Fixed an issue with Underwater View when terraforming to Aquatic World
- Superhabitable Planets can not longer Spawn as moons
- Fixed some issues with Grey Goo to Gaia Worlds Terraforming
- Added untranslated Korean + Japanese Localizations
- Fixed issues with special planets not getting deposits + modifiers after terraforming/changing class
- All custom trade and amenities jobs updated with new modifier system
- Updated Simplified Chinese translation
- Fixed some issues with planet background being black
- Worked a bit on cleaning up the error log now that I'm working on splitting up the sub mods

Opdatering: 12. maj 2022 kl. 17:00

- Hot fix!

Opdatering: 12. maj 2022 kl. 10:16

- Updated to 3.4

Opdatering: 6. maj 2022 kl. 19:20

Hotfix
- Relic Earth will not be a desert Earth
- Fixed an issue with Archive World Building Slots

Opdatering: 5. maj 2022 kl. 21:59

3.3 Update - "April"
Planetary Diversity
- Update to Outback Art
- Went over all colony/colonization events so they apply to every PD planet
- New Cold, Dry and Tomb Earth Models
- Fixed some issues with MIP maps for Portraits
- Fixed some broken terraforming links
- General Localization Fixes

Unique Worlds
- Not having Living Metal now stops Bio-Synth races from growing
- Tweaked Archive Start Deposit for Catalytic Races

Exotic Worlds
- Major Rework! All exotic worlds are now Origins, and cannot be normally picked, see demos for more info!
*I know this will really upset some people, but it was the right choice for my workflow, and prep for upcoming changes to make the sub mods stand alone. It was a hard choice to make, but I'm really proud of the origins that I was able to come up with. I think you are going to enjoy them. This also fixes all the issues with races not being able to colonize planets with other races. Generally this is a much better system.
- Removed the "is_ideal" tag from all planets
- Removed all game rules around Exotics

As always please give any patches and 3rd party mods time to catch up before reporting bugs.